npcgen.data structure

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  1. #1
    Registered gibat92 is offline
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    npcgen.data structure


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    For 010 hex editor :)
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  2. #2
    Ultimate Member fazotron712 is offline
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    Re: npcgen.data structure

    nice work =) Do u have template for tasks ?

  3. #3
    Registered wxk0248 is offline
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    Re: npcgen.data structure

    How does it works?i.e. How to use it?

  4. #4
    Ultimate Member fazotron712 is offline
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    Re: npcgen.data structure

    Quote Originally Posted by wxk0248 View Post
    How does it works?i.e. How to use it?
    Download "010 Editor".
    Open npcgen.data from server in it. Choose "Templates" -> "Open templates"

    Then apply struc template by pressing F5. And here u go.

  5. #5
    Registered wxk0248 is offline
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    Re: npcgen.data structure

    Quote Originally Posted by fazotron712 View Post
    Download "010 Editor".
    Open npcgen.data from server in it. Choose "Templates" -> "Open templates"

    Then apply struc template by pressing F5. And here u go.
    Thank u for my doubt~er,but the result is not easy to read,if i wana modify a NPC's settings,for example,the refresh interval or refresh number of a monster,How do I modify it?

  6. #6
    Ultimate Member fazotron712 is offline
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    Re: npcgen.data structure

    Quote Originally Posted by wxk0248 View Post
    Thank u for my doubt~er,but the result is not easy to read,if i wana modify a NPC's settings,for example,the refresh interval or refresh number of a monster,How do I modify it?
    U need to build ur own npcgen.data editor using that structure.

  7. #7
    Hardcore Member Luka is offline
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    Re: npcgen.data structure

    Quote Originally Posted by fazotron712 View Post
    U need to build ur own npcgen.data editor using that structure.
    Now there isn't any?

  8. #8
    Ultimate Member fazotron712 is offline
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    Re: npcgen.data structure

    Quote Originally Posted by Luka View Post
    Now there isn't any?
    I don't know. I left fw long time ago )




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