[Discussion] Shattered Skies (New FreeReign Game)

Page 2 of 6 FirstFirst 123456 LastLast
Results 16 to 30 of 87
  1. #16
    Registered AcX is offline
    MemberRank
    Nov 2015 Join Date
    24Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Same Engine with SpeedTree, updated Shaders.


  2. #17
    Moderator GigaToni is offline
    ModeratorRank
    Aug 2009 Join Date
    GER / FRLocation
    2,053Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by AcX View Post
    Same Engine with SpeedTree, updated Shaders.
    Source? It could also be another engine with ported models. You don't now that yet.

  3. #18
    Registered AcX is offline
    MemberRank
    Nov 2015 Join Date
    24Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    I'm pretty dang sure thats the same Eternity Source what IIS used. Why would they take the effort, and Port all the stuff, when there is already a close to "decent" Engine for cheap licensing.

    [...]"or registered trademarks of Free Reign Entertainment LLC or Arktos Entertainment Group LLC."

    We all know what Engine Arktos is Licensing.

  4. #19
    Ultimate Member dNi3L is offline
    MemberRank
    Nov 2014 Join Date
    IllinoisLocation
    187Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    And throw a little photoshop on the screens...

  5. #20
    Ultimate Member Burak DatLife is online now
    MemberRank
    Jan 2015 Join Date
    inetpub/wwwrootLocation
    155Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by GigaToni View Post
    Source? It could also be another engine with ported models. You don't now that yet.
    No new engine we all know its same engine

    Update shaders
    Update hud&frontend
    Make some new models
    Add some new features
    Done new game.

    aftermath,warz,warinc,world,burstfire,rotb
    Discord: Burak#3086
    if you need help feel free to drop me a message at discord.

  6. #21
    Moderator GigaToni is offline
    ModeratorRank
    Aug 2009 Join Date
    GER / FRLocation
    2,053Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by Burak DatLife View Post
    No new engine we all know its same engine

    Update shaders
    Update hud&frontend
    Make some new models
    Add some new features
    Done new game.

    aftermath,warz,warinc,world,burstfire,rotb
    There's still no hard evidence. And until it's proven otherwise there's no need to argue. Guessing is not knowing.

  7. #22
    DeadZone The Unknown is offline
    True MemberRank
    Feb 2014 Join Date
    CanadaLocation
    451Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by GigaToni View Post
    There's still no hard evidence. And until it's proven otherwise there's no need to argue. Guessing is not knowing.
    True, but we can speculate due to the fact that these dev's are a lazy excuse for developers, and i have my doubts they can afford, nor will they put in the effort for a new engine.
    RIP ISS . 2012 - 2014

  8. #23
    The War Z DEV Sakrom is offline
    True MemberRank
    Jul 2014 Join Date
    FranceLocation
    114Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Sergey said they using a new render engine and 100% of assets are new because if they use ISS assets they have to give $$$ to OPP because OPP loves money

  9. #24
    Harro Syxn is offline
    True MemberRank
    Mar 2013 Join Date
    774Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by Sakrom View Post
    Sergey said they using a new render engine and 100% of assets are new because if they use ISS assets they have to give $$$ to OPP because OPP loves money
    Because sergey has never lied before never ever ever... ever.

  10. #25
    DeadZone The Unknown is offline
    True MemberRank
    Feb 2014 Join Date
    CanadaLocation
    451Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Quote Originally Posted by Sakrom View Post
    Sergey said they using a new render engine and 100% of assets are new because if they use ISS assets they have to give $$$ to OPP because OPP loves money
    wut.. I see old assets in the screenshots...
    RIP ISS . 2012 - 2014

  11. #26
    Hardcore Member AimZMMo is offline
    MemberRank
    Feb 2016 Join Date
    FranceLocation
    102Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Only the grass and trees are awsome and new. I hope we could take them.

  12. #27
    Moderator GigaToni is offline
    ModeratorRank
    Aug 2009 Join Date
    GER / FRLocation
    2,053Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    I doubt that. Even Aftermath had SpeedTree integrated, but they were not using it in the alpha. So I think now they're using speedtree.

  13. #28
    Account Upgraded | Title Enabled! AlexRedd is offline
    True MemberRank
    Jan 2014 Join Date
    309Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)


  14. #29
    Lost in Tha Space Kuchen is online now
    True MemberRank
    Apr 2013 Join Date
    GermanyLocation
    459Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    It looks like Aftermath : O
    I Wont Support Anymore....

    Current Project : Days After Dead | Modeller

    Infos and Tutorials For WarZ / ISS can be Found here
    https://www.youtube.com/channel/UCYs...9Lv0ArLI3TyhhA


  15. #30
    Hardcore Member AimZMMo is offline
    MemberRank
    Feb 2016 Join Date
    FranceLocation
    102Posts

    Re: [Discussion] Shattered Skies (New FreeReign Game)

    Graphics are amazing and all their menu too :o



Page 2 of 6 FirstFirst 123456 LastLast

Advertisement