-- Error occurred in i loop; filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse_export.ms; position: 346; line: 11
-- Frame:
-- str0: undefined
-- i: 1
-- called in ReadFixedString(); filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse_export.ms; position: 352; line: 12
-- Frame:
-- str: ""
-- bstream: undefined
-- fixedLen: 8
-- called in LoadFromStream(); filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse_export.ms; position: 2467; line: 117
-- Frame:
-- bstream: undefined
-- called in LoadSkeleton(); filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse_export.ms; position: 10700; line: 470
-- Frame:
-- header: (LOL_Skeleton_Header type:undefined sklVersion:undefined flag1:undefined NumBones:undefined)
-- boned: undefined
-- called in import(); filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse_export.ms; position: 13116; line: 590
-- Frame:
-- called in importDOALL.pressed(); filename: C:\Program Files\Autodesk\3ds Max 2012\Scripts\eclipse.ms; position: 3034; line: 82
-- Frame:
-- scoFilename: "C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS.sco"
-- importer: (Eclipse_Import file_sco:"C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS.sco" file_scb:undefined file_skl:"C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS.skl" file_wgt:"C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS.wgt" fstream:<File:C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS.sco> line:"Faces= 718" surfacename:"MEL_Hammer_FPS" centralpoint:undefined vertlist:#([-0.523151,1.43486,-0.387337], [-0.529313,1.43486,-0.387511], [-0.526966,1.42554,-0.386902], [-0.523151,1.42554,-0.384693], [-0.523151,1.43486,-0.387337], [-0.529285,1.39802,-0.388375], [-0.523151,1.39802,-0.386312], [-0.523151,1.42554,-0.384693], [-0.523151,1.39802,-0.386312], [-0.52711,1.36781,-0.38947], [-0.523151,1.36782,-0.38799], [-0.523151,1.39802,-0.386312], [-0.526579,1.35049,-0.38953], [-0.527011,1.30983,-0.388339], [-0.523151,1.30983,-0.3867], [-0.523151,1.35049,-0.38816], [-0.523151,1.25821,-0.384626], [-0.528634,1.25821,-0.386894], [-0.528649,1.18592,-0.386506], [-0.523151,1.18592,-0.384153], ...) tvertlist:#([0.0628721,0.98802,0], [0.0884935,0.986984,0], [0.0764515,0.967294,0], [0.0764515,0.967294,0], [0.0577496,0.967846,0], [0.0628721,0.98802,0], [0.0577496,0.967846,0], [0.0764515,0.967294,0], [0.0735232,0.903295,0], [0.0735232,0.903295,0], [0.040477,0.903538,0], [0.0577496,0.967846,0], [0.040477,0.903538,0], [0.0735232,0.903295,0], [0.0712736,0.824368,0], [0.0712736,0.824368,0], [0.0493385,0.824382,0], [0.040477,0.903538,0], [0.0701261,0.779152,0], [0.0658522,0.673814,0], ...) trislist:#([1,2,3], [3,4,5], [4,3,6], [6,7,8], [9,6,10], [10,11,12], [13,14,15], [15,16,13], [17,18,19], [19,20,17], [21,19,22], [22,23,24], [25,22,26], [27,28,23], [29,30,31], [32,33,29], [32,29,31], [34,35,36], [34,36,37], [38,34,37], ...) new_mesh:$MEL_Hammer_FPS bstream:undefined boneNames:#() boneLinks:#() boneList:#() nodes:#() weights:#())
-- inipath: "C:\Program Files\Autodesk\3ds Max 2012\scripts\LOLtool.ini"
-- _f: #("C:\Emulatory - Studio\RaGEZONE_TheWarZ_Studio\Data\ObjectsDepot\Weapons\MEL_Hammer_FPS", "sco")
-- filename: ""
>> MAXScript Rollout Handler Exception:
-- Unable to convert: undefined to type: Integer <<