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[Release] Launcher design + clickable logo

Skilled Illusionist
Joined
Apr 4, 2013
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I did not make the design, 0 credits for the design go to me. The person who made it requested to remain anonymous.

Contents include .psd and .png (see picture below)
contents - [Release] Launcher design + clickable logo - RaGEZONE Forums

Screenshots:
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Clickable logo:
Video:
Code:
RSUpdate.rc
Code:
IDR_IMAGE_BTN_LOGO_HOVER IMAGE                "gfx\\logo_hover.png"
Main.cpp
Code:
r3dTexImage2D*  g_imLogo = {0};

Code:
g_imLogo = new r3dTexImage2D(IDR_IMAGE_BTN_LOGO_HOVER, 785, 650);

Code:
static void drawLogo()
    {    
    // left, top, width, height    
    static r3dRECT g_rimLogo = { 10, 6, 89, 38 }; // where the mouse needs to be    
    // logo    
    r3dColor clr(255, 255, 255);    
    if (insideRect(g_rimLogo, g_mx, g_my))     
    {        
        g_imLogo->draw(0, 0, 785, 650, clr);        
        if (g_mb) {            
            ShellExecute(NULL, "open", "http://62.210.85.244/", "", NULL, SW_SHOW);        
        }    
    }
}
void game::MainLoop(void)
Code:
drawLogo();
Resource.h
Code:
#define IDR_IMAGE_BTN_LOGO_HOVER        170

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