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Re: WarZ Source Code
Look here:
@Prizm
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dropbox - maybe?
Can you edit the first post with all the things that have been added in the comments ? that would be great.. I dont want to have to go thought all the posts again when I have the chance to download when I get home and Thanks OP you Rock !!
@Aero174 Dude, stop asking for everything to be handed to you. Start to research and learn on your own. Your going to irritate a lot of people really quickly with that type of attitude. We're not here to grant you your every wish... that show used to be called I Dream of Jeannie. Just saying.
@Ekemos Get real. Should I play a violin, because you have to search a wee bit?...
If you can't take the time to dig a little bit, you don't deserve the code.
Just cold hard facts, not even an opinion at this point.
I have all files compiled.. but still not able to start the game server XD...
"?getTriangle@PxMeshQuery@physx@@SAXABVPxHeightFieldGeometry@2@ABVPxTransform@2@IAAVPxTriangle@2@PAI@Z" was not found in the DLL "PhysX3Common_x86.dll"
--- Log started at Tue Apr 09 16:51:31 2013
000000.001| cmd: 6
000000.001| 1: 1 2 31
000000.001| 2: asdfasfd
000000.001| 3: 233
000000.001| 4: 22
000000.001| 5: 22
000000.002| !!! Exception: Can't parse game info
000000.002| stopping server
000000.002| Disconnect server
static void ParseArgs(int argc, char* argv[])
{
r3dOutToLog("cmd: %d\n", argc);
for(int i=1; i<argc; i++) r3dOutToLog("%d: %s\n", i, argv[i]);
switch(argc)
{
default:
throw "invalid number of arguments";
case 6: // normal start
{
if(3 != sscanf(argv[1], "%u %d %u", &cfg_gameId, &cfg_hostPort, &cfg_creatorID))
throw "can't parse argv[1]";
if(!cfg_ginfo.FromString(argv[2]))
throw "Can't parse game info";
r3dscpy(cfg_masterip, argv[3]);
CkString ckGameName;
ckGameName.setString(argv[4]);
ckGameName.base64Decode("utf-8");
r3dscpy(cfg_ginfo.name, ckGameName.getString());
if(1 != sscanf(argv[5], "%d", &cfg_uploadLogs))
throw "can't parse argv[5]";
break;
}
}
return;
}