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[Release] WarZ Source Code

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Re: WarZ Source Code

Checked :).. I've done that Ultraporing ..

EDIT:

r3dOutToLog("cmd: %d\n", argc);
for(int i=1; i<argc; i++) r3dOutToLog("%d: %s\n", i, argv);

switch(argc)
{
default:
throw "invalid number of arguments";

case 6: // normal start
{
if(3 != sscanf(argv[1], "%u %d %u", &cfg_gameId, &cfg_hostPort, &cfg_creatorID))
throw "can't parse argv[1]";

if(!cfg_ginfo.FromString(argv[2]))
throw "Can't parse game info";

r3dscpy(cfg_masterip, argv[3]);

CkString ckGameName;
ckGameName.setString(argv[4]);
ckGameName.base64Decode("utf-8");
r3dscpy(cfg_ginfo.name, ckGameName.getString());

if(1 != sscanf(argv[5], "%d", &cfg_uploadLogs))
throw "can't parse argv[5]";

break;
}


that's the params u'll need. (nothing for lazy people :p)
 
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Re: WarZ Source Code

can't wait to play in your server GUYS....
 
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Re: WarZ Source Code

Awesome release. Downloading the source atm to take a look! Can't wait to see servers out there ^^ Wouldn't ever buy WarZ with that crappy company holding its rights.
 
It won't fit
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Re: WarZ Source Code

oooo, this has to be the sexiest release in months. If these were written in C# I'd be able to do some with em, but they aren't. Still going to take a pokesee around though.

If anyone gets their files working send me a PM. I'll provide you with a server if you want to go down that route.
 
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Re: WarZ Source Code

Maybe there was a misunderstanding when I made a gripe earlier.
Giga, I want them to have the files. I just don't want idiot replies asking for a walk through.
Some people cannot build compiles the way we do, some people can't be artistic (I'm not), etc.
I just don't want everyone to trash up the section with their hand out asking for every little step.
But that does not mean we don't share files, information, and soon some "basic" instructions.

Clean that up for them please. I have a little bit more to do than I thought. I got side tracked answering some messages.

PS about skype, I don't hide it. It's on my profile, but I cannot attest I'll reply especially if I get hyper focused.
 
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Re: WarZ Source Code

It seems the gameserver requires some arguments.

000000.001| cmd: 1
000000.001| !!! Exception: invalid number of arguments
000000.001| stopping server
000000.001| Disconnect server
 
Newbie Spellweaver
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Re: WarZ Source Code

Can someone tell me what I can do with this and how?
I've been looking for this, cause I want to host my own server for offline use.

Anyone?
 
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Re: WarZ Source Code

u need to code nd compile the src code learn prog. first
 
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Re: WarZ Source Code

@DNC no there wasn't any misunderstandings.. i mean, we release the cleaned code when it's ready. i'm not rushing threw. and if somebody writes: come on dnc release or something like that, they have to deal with it that we're releasing it when it's ready.

Giga, I want them to have the files

Me too :). But not yet. because i'm not ready. i have the database imported (you will need a special program for that but down the post more.) and the ms & ss but the gameserver doesn't work, and the client doesn't work.

B&T:

Okay. Here are basic instructions how to import the DB.

You'll need the program redgate + MSSQL server.
 
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Re: WarZ Source Code

What are you talking about? No databases?

bin\server\src\Scripts\sql_warz_svn\Tables

Even the Admin Tools tables are in:
bin\tools\AdminTools\bin\SQL Scripts

Your right it is going to take a little time to dig through this. Just because I can build it in an hour doesn't mean I'll have it running that quickly.
I'm doing my best to clear some time to look, but my skype is used for work as well and its blowing up like a fooking freight train ran through the center of New York.

I'll add those that I add, I'll reply when I reply, in the meantime... chill.
 
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Re: WarZ Source Code

Missing file d3dx9_43.dll sss - [Release] WarZ Source Code - RaGEZONE Forums please help... xD //Sorry for the Swedish text on it.
 

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Re: WarZ Source Code

Alright listen up. New rule.
You have a damn question put it in the fooking HELP Section.
This is for the SOURCE not replying to your every question.
The War Z Help - The War Z - RaGEZONE forums <--- Post there for questions. Someone will or will not answer, but right now... Keep the questions out of the Source Release thread.

@Giga move your post and your binaries to the Development Section.

For those that are going to Dev. Please join me and Giga in the Dev section to discuss compiling etc there.

Anyone willing to start documenting the steps we take Put it in TUTORIALS.

This will stay organized, just the way it is or I'll leave you all to figure it out on your own.

The only updates that should show up in this thread are new mirrors if something happens.
Capiche'?
 
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Re: WarZ Source Code

Alright listen up. New rule.
You have a damn question put it in the fooking HELP Section.
This is for the SOURCE not replying to your every question.
The War Z Help - The War Z - RaGEZONE forums <--- Post there for questions. Someone will or will not answer, but right now... Keep the questions out of the Source Release thread.

@Giga move your post and your binaries to the Development Section.

For those that are going to Dev. Please join me and Giga in the Dev section to discuss compiling etc there.

Anyone willing to start documenting the steps we take Put it in TUTORIALS.

This will stay organized, just the way it is or I'll leave you all to figure it out on your own.

The only updates that should show up in this thread are new mirrors if something happens.
Capiche'?
Lets get that dev thread rolling. Just got my hands on the source, will look into it as soon as I get home!
 
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Re: WarZ Source Code

you guys are kidding right? Look at the post from DNC

Alright listen up. New rule.
You have a damn question put it in the fooking HELP Section.
This is for the SOURCE not replying to your every question.
The War Z Help - The War Z - RaGEZONE forums <--- Post there for questions. Someone will or will not answer, but right now... Keep the questions out of the Source Release thread.

@Giga move your post and your binaries to the Development Section.

For those that are going to Dev. Please join me and Giga in the Dev section to discuss compiling etc there.

Anyone willing to start documenting the steps we take Put it in TUTORIALS.

This will stay organized, just the way it is or I'll leave you all to figure it out on your own.

The only updates that should show up in this thread are new mirrors if something happens.
Capiche'?

@Mod
please cleanup this thread..
 
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Re: WarZ Source Code

Neverwind, wanna tell me how to do it?

Yep, sure. Since you still refuse to take this to the help section...
Google for directx sdk
wow first link took me here:
download
install
take your questions to the HELP SECTION!!!!

THEN:
ta dina frågor till hjälpsektionen!!

/on_topic\
I'll be home in a few hours. I'm getting tired at looking at the questions when I'm still trying to work, dig through code, ignore the 50 million beeps on my skype -.- and try to remain kind.

So until then enjoy the downloads.
 
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