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[HELP] Annihilation src / try disconnect server and crash game

Newbie Spellweaver
Joined
Jul 8, 2018
Messages
13
Reaction score
0
Error pic :

Error description : Join server and try disconnect game, 10-9-8-7-6-5-4-3-2-1- disconnecting soon and crash game..

Src : Annihilation / ZMMO src

r3dlog no error just ;

000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize

can u help me guys :mellow:
 
Newbie Spellweaver
Joined
Jul 8, 2018
Messages
13
Reaction score
0
show
- sslog
- r3dlog

sslog :

000000.064| r3dFS: there is no volume file wo_00.bin000000.064| SERVER NAME: DESKTOP-NNGP28A000000.064| GameServerId: 31000, map:14000000.064| GameName: [PvE] - Premium Zombie 1000000.064| CAsyncApiMgr starting000000.065| Connecting to master server at 127.0.0.1:34009000000.065| r3dNetwork: Creating client000000.097| IP: 192.168.1.100000000.098| r3dNetwork: connecting to 127.0.0.1:34009000000.098| waiting: connecting, 30.0 sec left000000.119| r3dNetwork: external ip: 127.0.0.1:35020000000.119| Game: Initializing with 30 players000000.119| Server time is Tue Feb 14 21:27:24 2096000000.119| Starting server on port 34020000000.119| r3dNetwork: Creating host at port 34020000000.135| IP: 192.168.1.100000000.149| Getting shop data000000.160| Reading game rewards000000.165| Loading armory config000000.178| Reading loot boxes000006.186| Loot boxes data updated000006.186| Loading A.I. tactics config000006.186| Loading A.I. brain profiles000006.186| Starting game server000006.224| Starting voice000006.224| Server lib version: 3.0.3.2 [Build: 1433933257] SDK000006.224| VOICE:[4] 2018-07-19 19:47:23.885804|INFO |ServerLibPriv | |TeamSpeak 3 Server 3.0.3.2 (2015-06-10 10:47:37) SDK000006.224| VOICE:[4] 2018-07-19 19:47:23.885804|INFO |ServerLibPriv | |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit000007.196| TERRAIN: LOADING Levels\WZ_Zombie\TERRAIN000007.205| TERRAIN3: Finished reading script file000007.209| TERRAIN: LOADED000007.630| VOICE:[1] 2018-07-19 19:47:25.291789|ERROR | | |TS3ANetwork::Connect failed error: 10061000007.630| VOICE:[1] 2018-07-19 19:47:25.291789|ERROR | | |Unable to connect to primary address, trying secondary000008.036| Loading 'Levels\WZ_Zombie\collections\collections.xml'000008.037| Loading collection elements from file: Levels\WZ_Zombie\collections\elements.bin...000008.080| done in 0.04 seconds000008.080| NavMesh.Load...000008.166| Loading Mission Data000008.166| r3dFile: can't open Levels\WZ_Zombie\Missions.xml000008.166| !!! ERROR: Failed to open Levels\WZ_Zombie\Missions.xml000008.166| !!! Missions have been turned OFF!000008.167| obj_ZombieSpawn 0A4722B0, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.168| 544/576 valid navpoints for 15 zombies at 276.560913 99.954498 576.049316000008.168| obj_ZombieSpawn 0AB48098, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.168| 496/576 valid navpoints for 15 zombies at 359.829102 99.954498 571.715698000008.168| obj_ZombieSpawn 0AB484A8, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.169| 531/576 valid navpoints for 15 zombies at 400.333008 99.954498 611.120117000008.169| obj_ZombieSpawn 0A4BD588, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.169| 497/576 valid navpoints for 15 zombies at 435.852814 99.954498 654.615479000008.169| obj_ZombieSpawn 0A4BD998, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 548/576 valid navpoints for 15 zombies at 389.753296 99.954498 703.922424000008.170| obj_ZombieSpawn 0AC79018, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 485/576 valid navpoints for 15 zombies at 347.683807 99.954498 738.364380000008.170| obj_ZombieSpawn 0AC79428, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.170| 502/576 valid navpoints for 15 zombies at 292.805115 99.954498 690.735901000008.170| obj_ZombieSpawn 0AC79838, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.171| 514/576 valid navpoints for 15 zombies at 259.258209 99.954498 640.265808000008.171| obj_ZombieSpawn 0AC79C48, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.171| 499/576 valid navpoints for 15 zombies at 223.878204 99.954498 611.479980000008.171| obj_ZombieSpawn 0AC7A058, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.171| 350/400 valid navpoints for 1 zombies at 263.189209 99.954498 661.783081000008.171| obj_ZombieSpawn 0AC7A468, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.171| 328/400 valid navpoints for 1 zombies at 442.626190 99.954498 662.367920000008.172| obj_ZombieSpawn 0AC7A878, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.172| 468/576 valid navpoints for 15 zombies at 305.580902 100.028801 516.678589000008.172| obj_ZombieSpawn 0AC7AC88, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.172| 513/576 valid navpoints for 15 zombies at 261.062408 100.454498 470.781097000008.172| obj_ZombieSpawn 0AC7B098, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 64/81 valid navpoints for 15 zombies at 517.164612 129.206604 887.469421000008.172| obj_ZombieSpawn 0AC7B4A8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 51/81 valid navpoints for 15 zombies at 492.495392 129.451202 891.287781000008.172| obj_ZombieSpawn 0AC7B8B8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.172| 42/81 valid navpoints for 15 zombies at 469.308197 129.207199 894.845215000008.173| obj_ZombieSpawn 0ADCFEE8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 47/81 valid navpoints for 15 zombies at 439.783386 129.445206 895.772278000008.173| obj_ZombieSpawn 0ADCF658, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 36/81 valid navpoints for 15 zombies at 386.423615 129.445206 892.883484000008.173| obj_ZombieSpawn 0ADD0BC0, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 42/81 valid navpoints for 15 zombies at 361.078491 129.445206 887.883911000008.173| obj_ZombieSpawn 0ADD0778, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 22/81 valid navpoints for 15 zombies at 315.034485 129.221405 875.067993000008.173| obj_ZombieSpawn 0ADD1450, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 37/81 valid navpoints for 15 zombies at 292.435699 129.219498 864.839111000008.173| obj_ZombieSpawn 0ADCEDC8, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 36/81 valid navpoints for 15 zombies at 251.116302 129.451202 836.588806000008.173| obj_ZombieSpawn 0ADD1898, 15 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 34/81 valid navpoints for 15 zombies at 229.528900 129.469604 816.983704000008.173| obj_ZombieSpawn 0ADCF210, 1 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 39/81 valid navpoints for 1 zombies at 411.925201 129.445206 895.262390000008.173| obj_ZombieSpawn 0ADCFAA0, 1 zombies in 12 meters, delay 15, r:4.0-5.0000008.173| 37/81 valid navpoints for 1 zombies at 338.490295 129.209900 881.796997000008.173| obj_ZombieSpawn 0ADD0330, 60 zombies in 140 meters, delay 15, r:4.0-5.0000008.178| 6855/8836 valid navpoints for 60 zombies at 679.094177 100.000000 563.615479000008.178| obj_ZombieSpawn 0ADD1008, 50 zombies in 140 meters, delay 15, r:4.0-5.0000008.186| 7034/8836 valid navpoints for 50 zombies at 818.716492 100.507797 670.797424000008.186| obj_ZombieSpawn 0ADD1CE0, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.186| 286/400 valid navpoints for 1 zombies at 739.282288 100.000000 579.724609000008.186| obj_ZombieSpawn 0ADCE538, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.186| 364/400 valid navpoints for 1 zombies at 861.056580 100.000000 722.536987000008.186| obj_ZombieSpawn 0ADCE980, 50 zombies in 86 meters, delay 15, r:4.0-5.0000008.189| 3070/3364 valid navpoints for 50 zombies at 756.140381 100.000000 318.149811000008.189| obj_ZombieSpawn 0AD115A0, 50 zombies in 86 meters, delay 15, r:4.0-5.0000008.191| 3005/3364 valid navpoints for 50 zombies at 868.126099 100.000000 386.181305000008.191| obj_ZombieSpawn 0AD119E8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.191| 339/400 valid navpoints for 1 zombies at 891.200073 100.000000 342.544189000008.191| obj_ZombieSpawn 0AD108C8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.191| 363/400 valid navpoints for 1 zombies at 740.162720 100.000000 338.358490000008.191| obj_ZombieSpawn 0AD16F88, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 96/100 valid navpoints for 15 zombies at 657.413818 100.000000 219.808701000008.191| obj_ZombieSpawn 0AD12B08, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 99/100 valid navpoints for 15 zombies at 609.241699 100.000000 229.112793000008.191| obj_ZombieSpawn 0AD137E0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.191| 96/100 valid navpoints for 15 zombies at 580.387878 100.000000 226.063095000008.191| obj_ZombieSpawn 0AD12278, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 94/100 valid navpoints for 15 zombies at 532.345703 100.000000 210.188004000008.192| obj_ZombieSpawn 0AD15190, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 97/100 valid navpoints for 15 zombies at 487.243713 100.000000 178.261993000008.192| obj_ZombieSpawn 0AD14900, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 471.797302 100.000000 154.973602000008.192| obj_ZombieSpawn 0AD173D0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 522.293030 109.898598 127.898903000008.192| obj_ZombieSpawn 0AD13398, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 99/100 valid navpoints for 15 zombies at 512.448975 109.898598 107.057297000008.192| obj_ZombieSpawn 0AD14070, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 638.999817 109.898598 165.409500000008.192| obj_ZombieSpawn 0AD162B0, 15 zombies in 15 meters, delay 15, r:4.0-5.0000008.192| 95/100 valid navpoints for 15 zombies at 667.891296 109.898598 149.598694000008.192| obj_ZombieSpawn 0AD10480, 15 zombies in 39 meters, delay 15, r:4.0-5.0000008.193| 535/729 valid navpoints for 15 zombies at 569.942383 110.156898 187.729401000008.193| obj_ZombieSpawn 0AD10D10, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.193| 302/400 valid navpoints for 1 zombies at 571.299316 113.248901 180.185303000008.193| obj_ZombieSpawn 0AD11E30, 15 zombies in 42 meters, delay 15, r:4.0-5.0000008.193| 663/841 valid navpoints for 15 zombies at 338.878204 100.000000 259.346313000008.193| obj_ZombieSpawn 0AD144B8, 15 zombies in 42 meters, delay 15, r:4.0-5.0000008.194| 675/841 valid navpoints for 15 zombies at 325.184387 100.000000 295.229614000008.194| obj_ZombieSpawn 0AD17818, 40 zombies in 41 meters, delay 15, r:4.0-5.0000008.194| 594/784 valid navpoints for 40 zombies at 221.027100 111.901100 353.560089000008.194| obj_ZombieSpawn 0AD15A20, 15 zombies in 33 meters, delay 15, r:4.0-5.0000008.194| 433/484 valid navpoints for 15 zombies at 263.207214 110.078300 350.691010000008.194| obj_ZombieSpawn 0AD155D8, 70 zombies in 62 meters, delay 15, r:4.0-5.0000008.195| 1331/1764 valid navpoints for 70 zombies at 239.382294 105.120796 255.665100000008.195| obj_ZombieSpawn 0AD126C0, 90 zombies in 82 meters, delay 15, r:4.0-5.0000008.197| 2370/3025 valid navpoints for 90 zombies at 135.617096 104.992302 164.327301000008.197| obj_ZombieSpawn 0AD10038, 30 zombies in 50 meters, delay 15, r:4.0-5.0000008.197| 879/1156 valid navpoints for 30 zombies at 247.367996 110.082901 142.352798000008.197| obj_ZombieSpawn 0AD13C28, 30 zombies in 50 meters, delay 15, r:4.0-5.0000008.198| 797/1156 valid navpoints for 30 zombies at 296.681702 110.082901 160.819504000008.198| obj_ZombieSpawn 0AD11158, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.199| 878/1156 valid navpoints for 15 zombies at 334.563385 110.078300 207.458603000008.199| obj_ZombieSpawn 0AD16B40, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.199| 924/1156 valid navpoints for 15 zombies at 156.583603 100.000000 305.361511000008.199| obj_ZombieSpawn 0AD14D48, 15 zombies in 50 meters, delay 15, r:4.0-5.0000008.200| 858/1156 valid navpoints for 15 zombies at 133.608002 100.000000 266.511108000008.200| obj_ZombieSpawn 0AD15E68, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.200| 332/400 valid navpoints for 1 zombies at 217.193497 110.334801 129.191101000008.200| obj_ZombieSpawn 0AD166F8, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.200| 324/400 valid navpoints for 1 zombies at 225.667603 110.078300 360.040009000008.201| obj_ZombieSpawn 0AD12F50, 1 zombies in 30 meters, delay 15, r:4.0-5.0000008.201| 313/400 valid navpoints for 1 zombies at 89.084396 104.992302 157.582794000008.201| LootBox: 0ADD2518 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD3BA8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD28E8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0ADD2CB8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1EBA8 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1F370 with ItemID 303302, 10 items, tick: 60000008.201| LootBox: 0AD1AD60 with ItemID 303300, 17 items, tick: 60000008.201| LootBox: 0AD1B130 with ItemID 303303, 17 items, tick: 60000008.201| LootBox: 0A508F48 with ItemID 303304, 14 items, tick: 60000008.201| LootBox: 0AD1C610 with ItemID 303301, 11 items, tick: 60000008.201| LootBox: 0A509318 with ItemID 303300, 17 items, tick: 60000008.202| LootBox: 0A50D6D8 with ItemID 303303, 17 items, tick: 60000008.202| obj_ZombieSpawn 0ADD9E90, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.202| 540/576 valid navpoints for 15 zombies at 319.049103 99.954498 616.117188000008.202| obj_ZombieSpawn 0ADD6F78, 15 zombies in 36 meters, delay 15, r:4.0-5.0000008.202| 572/576 valid navpoints for 15 zombies at 352.946594 99.954498 659.787476000008.202| LootBox: 0A50EAB0 with ItemID 303304, 14 items, tick: 60000008.202| LootBox: 0ADD5238 with ItemID 303301, 11 items, tick: 60000008.202| LootBox: 0ADD5608 with ItemID 303300, 17 items, tick: 60000008.202| LootBox: 0ADD3F78 with ItemID 303303, 17 items, tick: 60000008.202| LootBox: 0ADD4348 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADE45B8 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADE3618 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADE49A0 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADE4D88 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADE3230 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADE3A00 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADE3DE8 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADE41D0 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADF1150 with ItemID 303301, 11 items, tick: 60000008.203| LootBox: 0ADF1920 with ItemID 303300, 17 items, tick: 60000008.203| LootBox: 0ADEFDC8 with ItemID 303303, 17 items, tick: 60000008.203| LootBox: 0ADEF5F8 with ItemID 303304, 14 items, tick: 60000008.203| LootBox: 0ADEEE28 with ItemID 303301, 11 items, tick: 60000008.203| obj_ZombieSpawn 0ADD8928, 1 zombies in 15 meters, delay 15, r:4.0-5.0000008.203| 99/100 valid navpoints for 1 zombies at 635.899780 100.000000 227.948700000008.203| obj_ZombieSpawn 0ADDDEC8, 1 zombies in 15 meters, delay 15, r:4.0-5.0000008.203| 97/100 valid navpoints for 1 zombies at 506.025513 100.000000 193.665894000008.204| obj_ZombieSpawn 0ADDDA80, 1 zombies in 44 meters, delay 15, r:1.0-3.0000008.204| 768/900 valid navpoints for 1 zombies at 495.686188 110.103500 152.640106000008.809| VOICE:[1] 2018-07-19 19:47:26.470814|ERROR | | |TS3ANetwork::Connect failed error: 10061000008.825| VOICE:[1] 2018-07-19 19:47:26.486774|ERROR |Accounting | |Unable to connect to accounting server000008.825| voip: !!!!!! onAccountingErrorEvent serverID=0, errorCode=0: ok000008.825| VOICE:[4] 2018-07-19 19:47:26.486774|INFO |Accounting | |Licensing Information000008.825| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |licensed to : TeamSpeak_SDK000008.825| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |type : SDK000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |starting date : Thu Dec 31 22:00:00 2009000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |ending date : Wed Dec 31 22:00:00 2098000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |max virtualservers: 999999999000008.826| VOICE:[4] 2018-07-19 19:47:26.487774|INFO |Accounting | |max slots : 999999999000008.956| Terrain3: Creating physics data000008.959| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]000008.960| r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]000008.962| r3dTerrain3::UnpackHeightCached: unpacking (2,0) for [2]000008.964| r3dTerrain3::UnpackHeightCached: unpacking (3,0) for [3]000008.966| r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [4]000008.968| r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [5]000008.970| r3dTerrain3::UnpackHeightCached: unpacking (2,1) for [6]000008.972| r3dTerrain3::UnpackHeightCached: unpacking (3,1) for [7]000008.974| r3dTerrain3::UnpackHeightCached: unpacking (0,2) for [8]000008.976| r3dTerrain3::UnpackHeightCached: unpacking (1,2) for [9]000008.978| r3dTerrain3::UnpackHeightCached: unpacking (2,2) for [10]000008.979| r3dTerrain3::UnpackHeightCached: unpacking (3,2) for [11]000008.981| r3dTerrain3::UnpackHeightCached: unpacking (0,3) for [12]000008.983| r3dTerrain3::UnpackHeightCached: unpacking (1,3) for [13]000008.984| r3dTerrain3::UnpackHeightCached: unpacking (2,3) for [14]000008.986| r3dTerrain3::UnpackHeightCached: unpacking (3,3) for [15]000009.029| Terrain3: Creating physics data - DONE!000009.029| WorldObjects: 104 + 4023 static000009.029| server main loop started000009.029| net_mapLoaded_LastNetID: 1026000009.029| Connecting to gameblocks server '127.0.0.1' at port 8730000009.034| Job CJobGetServerObjects 0A50E470: Creating 0 objects000009.035| CJobGetSavedServerState, restoring state000009.035| 0 ItemSpawnPoints restored000009.039| time: 9, plrs:0/30, net_lastFreeId: 1026, objects: 104, async:0 1 0 0 000009.051| CJobServerStatus success000009.057| CJobUpdateGameServerStatus success000011.003| VOICE:[4] 2018-07-19 19:47:28.664748|INFO | | |Puzzle precompute time: 2177000011.004| Read keypair 'MG4DAgeAAgEgAiEAp1trRd3JLrG5JPMSMlwVbdt1BcI2XL2Lenr9Kc62OHcCIG9HkGe3W1dZRjh4+NVFGf3fq9YqYFCtRuPrqb2Ok9YPAiAlkCudlDu9R1w5MuxTEyoKI9PenCBmB+oqg0sIL8AAtg==' from file 'ts_keypair_34520.txt'.000011.004| Creating virtual server with 32 slots000011.009| VOICE:[4] 2018-07-19 19:47:28.671748|INFO |VirtualServer |1 |listening on 127.0.0.1:34520000011.009| VOICE:[4] 2018-07-19 19:47:28.671748|INFO |VirtualSvrMgr | |addServer() VirtualServer(1) started000011.010| Server running000011.010| voip: !!!!!! Channel 1 edited by 0 on virtual server 1000013.552| !!!PERFORMANCE REPORT:tick:0.00gameworld:0.32terrain3:0.00PhysX:0.00navmesh:0.00END000039.050| CJobUpdateGameServerStatus success000069.035| time: 69, plrs:0/30, net_lastFreeId: 3989, objects: 3067, async:0 0 0 0 000069.056| CJobUpdateGameServerStatus success

r3dlog :

--- Log started at Thu Jul 19 22:47:28 2018000000.110| Game Version: Annihilation v1.1.5 (build: Jul 19 2018 08:48:39) - final000000.111| Available memory: 6142 MB000000.149| r3dFS: version:July 19, 2018 16:36, 37397 files000000.289| r3dFile: can't open local.ini000000.289| Can't open file "local.ini"000000.289| readGameOptionsFile: found INI at C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000000.289| r3dFile: can't open local.ini000000.289| Can't open file "local.ini"000000.289| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000000.300| readInputMap: found file at C:\Users\KARTAL\Documents\Annihilation\inputMap.xml000000.301| writeInputMap: Saving settings to C:\Users\KARTAL\Documents\Annihilation\inputMap.xml000000.301| userSettings: found file at C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000000.302| userSettings: Saving settings to C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000000.302| SOUND: initializing sound system000000.326| SOUND: '2' sound drivers found000000.328| SOUND: sound caps = 0xF8, speakermode= 2000000.328| SOUND: sound driver 'Hoparlör (2- USB PnP Sound Device)'000000.365| SOUND: sound system ready000000.365| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev000001.586| Starting voice000001.587| VoipLog:[4] 2018-07-19 19:47:30.449252|INFO | | |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK000001.587| VoipLog:[4] 2018-07-19 19:47:30.449252|INFO | | |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit000001.597| VoipLog:[3] 2018-07-19 19:47:30.459253|DEBUG |Direct Sound | |setting timer resolution to 1ms000001.614| Playback device: Dijital Ses (S/PDIF) (High Definition Audio Aygıtı) 000001.614| Playback device: Hoparlör (2- USB PnP Sound Device) (default)000001.614| Capture device: Dijital Ses (S/PDIF) (High Definition Audio Aygıtı) 000001.614| Capture device: Mikrofon (2- USB PnP Sound Device) (default)000001.625| Input Devices enabled: Mouse, Keyboard000001.665| VMEM As seen through DDRaw: 979000001.665| VMEM As seen through WMI: 0000001.665| Setting mode: 1680x1050x32 Flags=4000001.697| NVApi successfuly initialized.000001.697| NVApi: stereo is not available. Stereo driver not installed?000001.697| Adapter: NVIDIA GeForce GTX 560000001.697| nvldumd.dll 22.21.13.8205000001.697| Monitor: \\.\DISPLAY1 (1680x1050)000001.705| res adjusted 1680x1050->1674x1021000001.705| r3dRenderLayer::SetMode(x=1674,y=1021,bpp=32,windowed=4,hz=59)000001.706| Creating d3d device000001.721| NVApi: failed to create stereo handle!000001.721| GPU supports D3DQUERYTYPE_TIMESTAMP000001.722| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ000001.722| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0000001.722| We have 4043 MB texture memory000001.850| r3dFont: Creating Verdana 10pt000001.852| r3dFont: Finished creating Verdana 10pt000001.853| Loading shaders...000002.481| Finished loading shaders (0.628176 sec)!000002.484| Started background thread: 10852000002.524| Creating dynamic buffer of size 1.00 MB000002.525| Creating dynamic buffer of size 0.09 MB000002.537| Creating dynamic buffer of size 0.15 MB000002.538| r3dFont: Creating Tahoma 12pt000002.544| r3dFont: Finished creating Tahoma 12pt000002.544| r3dFont: Creating Verdana 10pt000002.544| r3dFont: Finished creating Verdana 10pt000002.544| r3dFont: Creating Tahoma 12pt000002.544| r3dFont: Finished creating Tahoma 12pt000002.544| r3dFont: Creating Tahoma 7pt000002.544| r3dFont: Finished creating Tahoma 7pt000002.648| Creating render targets000002.648| CreateDynamicEnvMap: creating of size 512x512x6000002.656| r3dFont: Creating Verdana 8pt000002.658| r3dFile: can't open data/fonts/verdana_8_0.tga000002.662| r3dFont: Finished creating Verdana 8pt000002.740| Loaded 12 of 12 grass settings locations from the glist file000002.741| Loaded 12 grass settings files000002.867| WEAPON ERROR: 101003_name trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single000002.870| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_single000002.871| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_auto000004.645| ----------------------------------- Found IP: 127.0.0.1:0:0000004.720| We have 3789 MB texture memory000004.772| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000004.773| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000004.777| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000004.778| Loading sky texture: Data/SkyDome/wz_night_02b.dds000005.224| Unloaded 0.0 MB STATIC decal textures000005.224| Unloaded 0.0 MB DYNAMIC decal textures000005.224| Loading decal library Data\Decals\library.xml.000005.224| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000005.225| Loaded 0.0 MB STATIC decal textures000005.266| Loaded 0.8 MB DYNAMIC decal textures000005.267| LoadLevel_MatLibs...000005.267| LoadLevel_Objects...000005.786| r3dFile: can't open data/objectsdepot/weapons/Textures\mel_karambit_chrome.dds000006.049| LoadGrassLib()...000006.149| g_pGrassMap->Load...000006.150| Loaded grass for 0.00 seconds000006.150| LoadLevel_MatLibs...000006.384| r3dFile: can't open data/objectsdepot/weapons/textures/mel_karambit_chrome.dds000007.009| Building skeleton cache..000007.041| 000007.041| Building obstacles cache..000007.042| 000007.042| done.000007.042| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000007.042| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000007.042| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000007.042| CollectionsManager::Init: populating 0 objects... 000007.042| done in 0.00 seconds000007.042| World loaded000007.042| Total load time: 2.28000010.401| AnimCSV: snp_SV_98 is not in game, remove it000010.487| r3dFile: can't open crosshair/custom_crosshair.dds000011.000| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_16slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_16slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_16slots_invisible.sco)000011.059| Acquired base profile data for 6.352950000011.168| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000011.247| Creating dynamic buffer of size 0.02 MB000015.150| r3dNetwork: Creating client000015.182| IP: 192.168.1.100000015.182| r3dNetwork: connecting000015.207| r3dNetwork: external ip: 127.0.0.1:52602000015.208| connected to master server peer00000048.189| r3dNetwork: Deinitialize000049.277| obj_Zombie::FreePhysSkeletonCache:000049.277| done in 0.00 seconds000049.294| r3dNetwork: Creating client000049.321| IP: 192.168.1.100000049.321| r3dNetwork: connecting000049.364| r3dNetwork: external ip: 127.0.0.1:52604000049.478| writeGameOptionsFile: Saving settings to C:\Users\KARTAL\Documents\Annihilation\gameSettings.ini000049.479| userSettings: Saving settings to C:\Users\KARTAL\Documents\Annihilation\userSettings.xml000049.479| We have 3761 MB texture memory000049.480| r3dFile: can't open levels/wz_lounge/loadingscreen1.dds000049.510| r3dFile: can't open Levels\WZ_Lounge/wind.cfg000049.511| Loading 'Levels\WZ_Lounge/LevelSettings.xml'000049.697| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000049.699| Loading sky texture: Data/SkyDome/1tag.dds000049.870| Unloaded 0.0 MB STATIC decal textures000049.870| Unloaded 0.8 MB DYNAMIC decal textures000049.870| Loading decal library Data\Decals\library.xml.000049.871| Loading decal library Levels\WZ_Lounge\decals.xml.000049.872| Loaded 0.0 MB STATIC decal textures000049.909| Loaded 0.8 MB DYNAMIC decal textures000049.910| LoadLevel_MatLibs...000049.910| LoadLevel_Objects...000049.911| TERRAIN: LOADING Levels\WZ_Lounge\TERRAIN000050.085| TERRAIN3: Finished reading script file000050.087| Creating dynamic buffer of size 0.50 MB000050.107| TERRAIN: LOADED000052.843| LoadGrassLib()...000052.946| g_pGrassMap->Load...000052.946| Loaded grass for 0.00 seconds000052.946| LoadLevel_MatLibs...000054.451| Building skeleton cache..000055.159| 000055.159| Building obstacles cache..000055.159| 000055.159| done.000055.159| Loading 'Levels\WZ_Lounge\collections\collections.xml'000055.159| r3dFile: can't open Levels\WZ_Lounge\collections\elements.bin000055.159| COLLECTIONS: Could not open 'Levels\WZ_Lounge\collections\elements.bin'000055.160| CollectionsManager::Init: populating 0 objects... 000055.160| done in 0.00 seconds000055.160| obj_Zombie::InitPhysSkeletonCache..000057.632| done000057.632| World loaded000057.632| Total load time: 8.15000059.179| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_16slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_16slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_16slots_invisible.sco)000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000059.258| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000059.259| VoipLog:[5] 2018-07-19 19:48:28.120642|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000059.259| VoipLog:[3] 2018-07-19 19:48:28.120642|DEBUG |Windows Audio Session| |WAS::eek:penDevice-enter000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS Buffer size: 1056000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS::eek:penDevice-leave000059.268| VoipLog:[3] 2018-07-19 19:48:28.129651|DEBUG |Windows Audio Session| |WAS::startDevice-enter000059.268| VoipLog:[3] 2018-07-19 19:48:28.130647|DEBUG |Windows Audio Session| |WAS::startDevice-leave000059.269| VoipLog:[3] 2018-07-19 19:48:28.130647|DEBUG |Windows Audio Session| |WAS::eek:penDevice-enter000059.287| VoipLog:[3] 2018-07-19 19:48:28.148644|DEBUG |Windows Audio Session| |WAS Buffer size: 984000059.287| VoipLog:[3] 2018-07-19 19:48:28.148644|DEBUG |Windows Audio Session| |WAS::eek:penDevice-leave000059.287| VoipLog:[4] 2018-07-19 19:48:28.149643|INFO |PreProSpeex |1 |Speex version: speex-1.2beta3000059.288| VoipLog:[3] 2018-07-19 19:48:28.149643|DEBUG |Windows Audio Session| |WAS::startDevice-enter000059.289| VoipLog:[3] 2018-07-19 19:48:28.150643|DEBUG |Windows Audio Session| |WAS::startDevice-leave000059.289| VoipLog:[3] 2018-07-19 19:48:28.150643|DEBUG |Windows Audio Session| |Got 2 or more rendering spaces in same loop 480 1056 576000059.302| VoipLog:[5] 2018-07-19 19:48:28.164642|DEVELOP |PktHandler | |Puzzle solve time: 12000059.426| Creating dynamic buffer of size 0.13 MB000059.427| Creating dynamic buffer of size 0.13 MB000059.427| Creating dynamic buffer of size 0.13 MB000060.979| Time between load end and game start: 3.35000062.043| Creating dynamic buffer of size 0.13 MB000062.465| Creating dynamic buffer of size 0.13 MB000062.465| Creating dynamic buffer of size 0.13 MB000074.834| ***** disconnected from game server000074.835| r3dNetwork: Deinitialize000075.030| obj_Zombie::FreePhysSkeletonCache:000075.030| .000075.031| .000075.031| .000075.032| .000075.032| .000075.033| .000075.034| .000075.034| .000075.035| .000075.035| .000075.036| .000075.036| .000075.037| .000075.037| .000075.037| .000075.038| .000075.039| .000075.039| .000075.040| .000075.041| .000075.041| .000075.041| .000075.042| .000075.042| .000075.043| .000075.043| .000075.044| .000075.044| .000075.045| .000075.045| .000075.046| .000075.047| .000075.049| done in 0.02 seconds000075.057| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(1)
 
Upvote 0
Newbie Spellweaver
Joined
Jul 8, 2018
Messages
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Follow the steps

1º - Open server and join, after problem/disconnect
2º - Go to C:/WarZ/bin/logss
3º - Open website -
4º - Copy text from your Last log server joined and paste do 4ª step.

Wait me or other reply you.
Firstly thank u lukas.

Pastebin :
 
Upvote 0
Newbie Spellweaver
Joined
Jan 10, 2019
Messages
50
Reaction score
1
Error pic :

Error description : Join server and try disconnect game, 10-9-8-7-6-5-4-3-2-1- disconnecting soon and crash game..

Src : Annihilation / ZMMO src

r3dlog no error just ;

000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize

can u help me guys :mellow:

+1 pls help me
 
Upvote 0
Newbie Spellweaver
Joined
Feb 7, 2015
Messages
86
Reaction score
9
"000185.754| ***** disconnected from game server000185.754| r3dNetwork: Deinitialize"

if this last worked well then the server will have a problem or the OP system will cause the error and not the game
 
Upvote 0
Newbie Spellweaver
Joined
Feb 17, 2019
Messages
25
Reaction score
1
you can help ?



--- Log started at Tue Apr 16 04:59:14 2019000000.247| Game Version: Eclipse Studio v1.1.5 (build: Apr 15 2019 16:13:45) - release000000.247| Available memory: 8172 MB000000.247| r3dFS: there is no volume file annihilation_00.bin000000.249| readGameOptionsFile: found INI at C:\Users\sKj\Documents\Annihilation\gameSettings.ini000000.250| writeGameOptionsFile: Saving settings to C:\Users\sKj\Documents\Annihilation\gameSettings.ini000000.259| readInputMap: found file at C:\Users\sKj\Documents\Annihilation\inputMap.xml000000.260| writeInputMap: Saving settings to C:\Users\sKj\Documents\Annihilation\inputMap.xml000000.264| userSettings: found file at C:\Users\sKj\Documents\Annihilation\userSettings.xml000000.264| userSettings: Saving settings to C:\Users\sKj\Documents\Annihilation\userSettings.xml000000.267| SOUND: initializing sound system000000.309| SOUND: '2' sound drivers found000000.315| SOUND: sound caps = 0xF8, speakermode= 2000000.315| SOUND: sound driver 'Speakers (2- High Definition Audio Device)'000000.340| SOUND: sound system ready000000.340| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev000000.462| Starting voice000000.462| Client lib version: 3.0.3.2 [Build: 1433933257] SDK000000.462| VoipLog:[4] 2019-04-15 21:59:15.157157|INFO | | |TeamSpeak 3 Client 3.0.3.2 (2015-06-10 10:47:37) SDK000000.462| VoipLog:[4] 2019-04-15 21:59:15.157657|INFO | | |SystemInformation: Windows 8 (9200) x64 (AMD or Intel) Binary: 32bit000000.462| VoipLog:[4] 2019-04-15 21:59:15.157657|INFO | | |Using hardware aes000000.483| VoipLog:[3] 2019-04-15 21:59:15.178135|DEBUG |Direct Sound | |setting timer resolution to 1ms000000.515| Playback device: Speakers (2- High Definition Audio Device) (default)000000.515| Playback device: Digital Audio (S/PDIF) (2- High Definition Audio Device) 000000.515| Capture device: Microphone (2- High Definition Audio Device) (default)000000.538| Input Devices enabled: Mouse, Keyboard000000.638| VMEM As seen through DDRaw: 1977000000.638| VMEM As seen through WMI: 0000000.638| Setting mode: 1360x768x32 Flags=4000000.676| NVApi successfuly initialized.000000.676| NVApi: stereo is not available. Stereo driver not installed?000000.676| Adapter: NVIDIA GeForce GTX 1050000000.676| nvldumd.dll 25.21.14.2531000000.677| Monitor: \\.\DISPLAY1 (1360x768)000000.679| res adjusted 1360x768->1354x739000000.680| r3dRenderLayer::SetMode(x=1354,y=739,bpp=32,windowed=4,hz=60)000000.683| Creating d3d device000000.740| NVApi: failed to create stereo handle!000000.740| GPU supports D3DQUERYTYPE_TIMESTAMP000000.740| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ000000.740| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 0000000.741| We have 4091 MB texture memory000000.772| r3dFont: Creating Verdana 10pt000000.773| r3dFont: Finished creating Verdana 10pt000000.779| Loading shaders...000002.146| Finished loading shaders (1.366976 sec)!000002.147| Started background thread: 6984000002.156| Creating dynamic buffer of size 1.00 MB000002.156| Creating dynamic buffer of size 0.09 MB000002.163| Creating dynamic buffer of size 0.15 MB000002.164| Loading 'Data\ObjectsDepot\DepotConfig.xml'000002.164| Loading 'Data\ObjectsDepot\LIGHTS\Objects.xml'000002.164| Loading 'Data\ObjectsDepot\GAMEPLAY\Objects.xml'000002.399| r3dFont: Creating Tahoma 12pt000002.406| r3dFont: Finished creating Tahoma 12pt000002.406| r3dFont: Creating Verdana 10pt000002.406| r3dFont: Finished creating Verdana 10pt000002.406| r3dFont: Creating Tahoma 12pt000002.407| r3dFont: Finished creating Tahoma 12pt000002.407| r3dFont: Creating Tahoma 7pt000002.407| r3dFont: Finished creating Tahoma 7pt000002.491| Creating render targets000002.491| CreateDynamicEnvMap: creating of size 512x512x6000002.505| r3dFont: Creating Verdana 8pt000002.507| r3dFont: Finished creating Verdana 8pt000047.510| Loaded 12 of 12 grass settings locations from the glist file000047.512| Loaded 12 grass settings files000047.607| !!!!!!!!! Localization: Failed to find string id='400163_name'000047.607| !!!!!!!!! Localization: Failed to find string id='400163_desc'000047.607| !!!!!!!!! Localization: Failed to find string id='400162_name'000047.607| !!!!!!!!! Localization: Failed to find string id='400162_desc'000047.607| !!!!!!!!! Localization: Failed to find string id='400164_name'000047.607| !!!!!!!!! Localization: Failed to find string id='400164_desc'000047.608| !!!!!!!!! Localization: Failed to find string id='101003_name'000047.608| !!!!!!!!! Localization: Failed to find string id='101003_desc'000047.609| WEAPON ERROR: 101003_name trying to load non existent sound event Sounds/NewWeapons/SUP/SUP_Generic_Shot_single000047.610| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_single000047.610| WEAPON ERROR: Gasoline trying to load non existent sound event Sounds/Weapons/AK74_7_62_Shot_auto000047.610| !!!!!!!!! Localization: Failed to find string id='101398_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='105005_name'000047.611| !!!!!!!!! Localization: Failed to find string id='105005_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='500054_name'000047.611| !!!!!!!!! Localization: Failed to find string id='500054_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='654324_name'000047.611| !!!!!!!!! Localization: Failed to find string id='654324_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='654323_name'000047.611| !!!!!!!!! Localization: Failed to find string id='654323_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='654321_name'000047.611| !!!!!!!!! Localization: Failed to find string id='654321_desc'000047.611| !!!!!!!!! Localization: Failed to find string id='800821_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800821_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='800822_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800822_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='800823_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800823_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='800824_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800824_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='800825_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800825_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20447_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20447_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20448_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20448_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20449_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20449_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20450_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20450_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20208_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20208_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='20209_name'000047.612| !!!!!!!!! Localization: Failed to find string id='20209_desc'000047.612| !!!!!!!!! Localization: Failed to find string id='800826_name'000047.612| !!!!!!!!! Localization: Failed to find string id='800826_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301151_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301151_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301152_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301152_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301153_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301153_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301154_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301154_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301155_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301155_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301156_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301156_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301157_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301157_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='301415_name'000047.613| !!!!!!!!! Localization: Failed to find string id='301415_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='101412_name'000047.613| !!!!!!!!! Localization: Failed to find string id='101412_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='101413_name'000047.613| !!!!!!!!! Localization: Failed to find string id='101413_desc'000047.613| !!!!!!!!! Localization: Failed to find string id='101414_name'000047.613| !!!!!!!!! Localization: Failed to find string id='101414_desc'000047.614| !!!!!!!!! Localization: Failed to find string id='1000009_name'000047.614| !!!!!!!!! Localization: Failed to find string id='1000009_desc'000047.614| !!!!!!!!! Localization: Failed to find string id='1000043_desc'000047.614| !!!!!!!!! Localization: Failed to find string id='1000135_name'000047.614| !!!!!!!!! Localization: Failed to find string id='1000135_desc'000047.614| !!!!!!!!! Localization: Failed to find string id='1000136_name'000047.614| !!!!!!!!! Localization: Failed to find string id='1000136_desc'000047.614| !!!!!!!!! Localization: Failed to find string id='1000137_name'000047.614| !!!!!!!!! Localization: Failed to find string id='1000137_desc'000047.615| !!!!!!!!! Localization: Failed to find string id='1000138_name'000047.615| !!!!!!!!! Localization: Failed to find string id='1000138_desc'000047.615| !!!!!!!!! Localization: Failed to find string id='800142_name'000047.615| !!!!!!!!! Localization: Failed to find string id='800142_desc'000047.615| !!!!!!!!! Localization: Failed to find string id='1_name'000047.615| !!!!!!!!! Localization: Failed to find string id='1_desc'000047.615| !!!!!!!!! Localization: Failed to find string id='2_name'000047.615| !!!!!!!!! Localization: Failed to find string id='2_desc'000047.615| !!!!!!!!! Localization: Failed to find string id='3_name'000047.615| !!!!!!!!! Localization: Failed to find string id='3_desc'000047.617| Loading SWF data\menu\Frontend.swf000047.783| GFx Log: The method instance::DisplayObject::accessibilityPropertiesSet() is not implemented000047.783| GFx Log: The method instance::DisplayObject::accessibilityPropertiesGet() is not implemented000047.783| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at FrontEnd_fla::Survivors_22/__setAcc_zlogo_Survivors_AnnihilationLogoBack_0() at Survivors_22 instance constructor() at SurvivorsScreen instance constructor() at Main instance constructor() at MainTimeline instance constructor()000047.981| !!!!!!!!! Localization: Failed to find string id='$1'000047.982| !!!!!!!!! Localization: Failed to find string id='$45'000047.995| r3dScaleformMovie::Load() 'data\menu\Frontend.swf' ok000048.797| ----------------------------------- Found IP: 127.0.0.1000048.850| We have 3889 MB texture memory000048.851| SetLoadStage: 0.01 sec in ApiGetShopData000048.857| SetLoadStage: 0.01 sec in ApiGameRewards000048.869| SetLoadStage: 0.01 sec in ApiGetItemsInfo000048.876| SetLoadStage: 0.01 sec in ApiGetConvertGP2GD000048.889| SetLoadStage: 0.01 sec in GetProfile000050.315| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg000050.316| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'000050.317| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000050.317| Loading sky texture: Data/SkyDome/wz_night_02b.dds000050.635| Unloaded 0.0 MB STATIC decal textures000050.635| Unloaded 0.0 MB DYNAMIC decal textures000050.635| Loading decal library Data\Decals\library.xml.000050.635| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.000050.636| Loaded 0.0 MB STATIC decal textures000050.647| Loaded 0.8 MB DYNAMIC decal textures000050.647| LoadLevel_MatLibs...000050.648| LoadLevel_Objects...000050.855| r3dFile: can't open data/objectsdepot/weapons/Textures\mel_karambit_chrome.dds000050.945| LoadGrassLib()...000050.945| g_pGrassMap->Load...000050.946| Loaded grass for 0.00 seconds000050.946| gAutodeskNavMesh.Load...000050.946| LoadLevel_MatLibs...000050.987| r3dFile: can't open data/objectsdepot/weapons/textures/mel_karambit_chrome.dds000051.293| Building skeleton cache..000051.318| InitializeSkeletonCache=0.024745000051.318| 000051.318| Building obstacles cache..000051.318| 000051.318| done.000051.318| Do_Collection_Editor_Init...000051.318| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000051.318| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000051.319| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000051.319| CollectionsManager::Init: populating 0 objects... 000051.319| done in 0.00 seconds000051.319| Do_Collection_Editor_Init ok. (0.00 seconds)000051.319| World loaded000051.319| Total load time: 2.43000051.319| SetLoadStage: 2.43 sec in FrontEnd Lighting Level000051.404| LoadWeaponTable000052.762| Bad number of arguments: 16 - ASR_Famas000052.912| Bad number of arguments: 16 - asr_famas_reddeath000053.027| Bad number of arguments: 16 - asr_famas_chrome000053.046| Bad number of arguments: 16 - SUP_RPG7000053.081| AnimCSV: snp_SV_98 is not in game, remove it000053.155| AnimCSV: weapon item_riot_shield_crate_smfs.dds does not have animation data000053.155| AnimCSV: weapon item_riot_shield_crate_gzuz.dds does not have animation data000053.155| AnimCSV: weapon EXP_M26_Kitty.dds does not have animation data000055.092| Loaded weapon animations: 3.687675 sec, 1235 anims000055.094| r3dFile: can't open crosshair/custom_crosshair.dds000055.118| Trying to load zoom anims for: ASR_G36, G36000055.179| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_8slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_8slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_8slots_invisible.sco)000055.206| Ai_Player_OnCreate=0.113168000055.206| SetLoadStage: 3.89 sec in Player Model000055.254| Acquired base profile data for 6.412968000055.345| writeGameOptionsFile: Saving settings to C:\Users\sKj\Documents\Annihilation\gameSettings.ini000055.354| !!!!!!!!! Localization: Failed to find string id='Mute Voice Chat'000055.355| !!!!!!!!! Localization: Failed to find string id='Show Inventory'000055.355| !!!!!!!!! Localization: Failed to find string id='Disable Chat'000055.355| !!!!!!!!! Localization: Failed to find string id='Disable Compass'000055.356| !!!!!!!!! Localization: Failed to find string id='$HUD_Cntrl_UAVUp'000055.356| !!!!!!!!! Localization: Failed to find string id='$HUD_Cntrl_UAVDown'000055.356| !!!!!!!!! Localization: Failed to find string id='$HUD_Cntrl_UAVTarget'000055.356| !!!!!!!!! Localization: Failed to find string id='INSPECT GUN'000055.371| GFx Error: ReferenceError: Error #1069: Property resetValues not found on [object OptionsMisc] and there is no default value. at warz.frontend::Frontend/reloadOptions()000055.384| GFx Error: TypeError: Error #1010: A term is undefined and has no properties. at warz.frontend::MainMenu/updateTextLanguages() at warz.frontend::Frontend/setLanguage()000055.386| !!!!!!!!! Localization: Failed to find string id='Days'000055.388| Warning: skipped frames between GameWorld().Update() and SceneBox::TraverseAndPrepareForOcclusionQueries000055.400| Creating dynamic buffer of size 0.02 MB000076.549| Unloading mesh ASR_G36000076.550| Player memory: 6.30 + 11.90 = 18.19MB000157.064| GFx Error: Missing "$InfFontPrimary" glyph '' (0xe04) in ".root1.Main.Clans.Clans.Slots.instance30.Text.ClanTag".Font has 313 glyphs, ranges 0x20-0x7e, 0xa0-0xff, 0x152-0x153, 0x160-0x161, 0x178 (truncated).Search log: Searching for font: "$InfFontPrimary" Movie resource: "$InfFontPrimary" not found. Imports : "$InfFontPrimary" not found. Exported : "$InfFontPrimary" not found. Registered fonts: "$InfFontPrimary" not found. Applying FontMap: "$InfFontPrimary" mapped to "Bebas Neue Cyrillic" Searching FontLib: "Bebas Neue Cyrillic" found.000157.064| GFx Error: Missing "$InfFontPrimary" glyph '' (0xe01) in ".root1.Main.Clans.Clans.Slots.instance31.Text.ClanTag".Font has 313 glyphs, ranges 0x20-0x7e, 0xa0-0xff, 0x152-0x153, 0x160-0x161, 0x178 (truncated).Search log: Searching for font: "$InfFontPrimary" Movie resource: "$InfFontPrimary" not found. Imports : "$InfFontPrimary" not found. Exported : "$InfFontPrimary" not found. Registered fonts: "$InfFontPrimary" not found. Applying FontMap: "$InfFontPrimary" mapped to "Bebas Neue Cyrillic" Searching FontLib: "Bebas Neue Cyrillic" found.000157.064| GFx Error: Missing "$InfFontPrimary" glyph '' (0x7f) in ".root1.Main.Clans.Clans.Slots.instance32.Text.ClanTag".Font has 313 glyphs, ranges 0x20-0x7e, 0xa0-0xff, 0x152-0x153, 0x160-0x161, 0x178 (truncated).Search log: Searching for font: "$InfFontPrimary" Movie resource: "$InfFontPrimary" not found. Imports : "$InfFontPrimary" not found. Exported : "$InfFontPrimary" not found. Registered fonts: "$InfFontPrimary" not found. Applying FontMap: "$InfFontPrimary" mapped to "Bebas Neue Cyrillic" Searching FontLib: "Bebas Neue Cyrillic" found.000157.064| GFx Error: Missing "$InfFontPrimary" glyph '-' (0xe2d) in ".root1.Main.Clans.Clans.Slots.instance33.Text.ClanTag".Font has 313 glyphs, ranges 0x20-0x7e, 0xa0-0xff, 0x152-0x153, 0x160-0x161, 0x178 (truncated).Search log: Searching for font: "$InfFontPrimary" Movie resource: "$InfFontPrimary" not found. Imports : "$InfFontPrimary" not found. Exported : "$InfFontPrimary" not found. Registered fonts: "$InfFontPrimary" not found. Applying FontMap: "$InfFontPrimary" mapped to "Bebas Neue Cyrillic" Searching FontLib: "Bebas Neue Cyrillic" found.000157.064| GFx Error: Missing "$InfFontPrimary" glyph 'ˆ' (0x2588) in ".root1.Main.Clans.Clans.Slots.instance34.Text.ClanTag".Font has 313 glyphs, ranges 0x20-0x7e, 0xa0-0xff, 0x152-0x153, 0x160-0x161, 0x178 (truncated).Search log: Searching for font: "$InfFontPrimary" Movie resource: "$InfFontPrimary" not found. Imports : "$InfFontPrimary" not found. Exported : "$InfFontPrimary" not found. Registered fonts: "$InfFontPrimary" not found. Applying FontMap: "$InfFontPrimary" mapped to "Bebas Neue Cyrillic" Searching FontLib: "Bebas Neue Cyrillic" found.000166.932| r3dNetwork: Creating client000166.956| IP: 192.168.1.28000166.956| r3dNetwork: connecting to 127.0.0.1:34001000166.978| r3dNetwork: external ip: 127.0.0.1:60845000166.978| connected to master server peer00000167.095| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.frontend::BrowseGamesScreenBR/showGameList()000167.096| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.frontend::BrowseGamesScreenCompetetive/showGameList()000170.941| obj_Zombie::FreePhysSkeletonCache:000170.941| done in 0.00 seconds000170.949| r3dNetwork: Deinitialize000171.011| Loading SWF Data\Menu\LoadingScreen.swf000171.022| r3dScaleformMovie::Load() 'Data\Menu\LoadingScreen.swf' ok000171.022| r3dNetwork: Creating client000171.048| IP: 192.168.1.28000171.048| r3dNetwork: connecting to 127.0.0.1:34011000171.084| r3dNetwork: external ip: 127.0.0.1:60849000171.084| peer00 connected000171.189| PKT_S2C_JoinGameAns: 1 0000171.190| writeGameOptionsFile: Saving settings to C:\Users\sKj\Documents\Annihilation\gameSettings.ini000171.196| userSettings: Saving settings to C:\Users\sKj\Documents\Annihilation\userSettings.xml000171.198| joined as player 0000171.198| We have 3871 MB texture memory000171.218| !!!!!!!!! Localization: Failed to find string id='TipOfTheDay12'000171.218| r3dFile: can't open levels/wz_rockyford/loadingscreen1.dds000171.258| !!!!!!!!! Localization: Failed to find string id='TipOfTheDay'000172.231| r3dFile: can't open Levels\WZ_RockyFord/wind.cfg000172.231| Loading 'Levels\WZ_RockyFord/LevelSettings.xml'000172.233| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds000172.234| Loading sky texture: Data/SkyDome/1tag.dds000172.269| Unloaded 0.0 MB STATIC decal textures000172.269| Unloaded 0.8 MB DYNAMIC decal textures000172.269| Loading decal library Data\Decals\library.xml.000172.269| Loading decal library Levels\WZ_RockyFord\decals.xml.000172.270| Loaded 0.0 MB STATIC decal textures000172.277| Loaded 0.8 MB DYNAMIC decal textures000172.277| LoadLevel_MatLibs...000172.277| LoadLevel_Objects...000172.278| TERRAIN: LOADING Levels\WZ_RockyFord\TERRAIN000172.298| TERRAIN3: Finished reading script file000172.302| Creating dynamic buffer of size 0.50 MB000172.345| TERRAIN: LOADED000173.549| LoadGrassLib()...000173.550| g_pGrassMap->Load...000173.550| Loaded grass for 0.00 seconds000173.550| gAutodeskNavMesh.Load...000173.551| LoadLevel_MatLibs...000173.741| Building skeleton cache..000173.862| InitializeSkeletonCache=0.120750000173.862| 000173.862| Building obstacles cache..000173.862| 000173.862| done.000173.863| Do_Collection_Editor_Init...000173.863| Loading 'Levels\WZ_RockyFord\collections\collections.xml'000173.863| r3dFile: can't open Levels\WZ_RockyFord\collections\elements.bin000173.863| COLLECTIONS: Could not open 'Levels\WZ_RockyFord\collections\elements.bin'000173.863| CollectionsManager::Init: populating 0 objects... 000173.863| done in 0.00 seconds000173.863| Do_Collection_Editor_Init ok. (0.00 seconds)000173.863| obj_Zombie::InitPhysSkeletonCache..000175.792| done000175.792| World loaded000175.793| Total load time: 4.57000175.909| Loading SWF Data\Menu\WarZ_HUD.swf000175.961| GFx Log: The method DisplayObject::cacheAsBitmapSet() is not implemented000176.043| GFx Log: The method DisplayObject::cacheAsBitmapSet() is not implemented000176.043| GFx Error: Missing font "Bebas Neue Cyrillic Regular" in ".root1.Main.Remain.Remain". Search log: Searching for font: "Bebas Neue Cyrillic Regular" Movie resource: "Bebas Neue Cyrillic Regular" not found. Imports : "Bebas Neue Cyrillic Regular" not found. Exported : "Bebas Neue Cyrillic Regular" not found. Registered fonts: "Bebas Neue Cyrillic Regular" not found. Searching FontLib: "Bebas Neue Cyrillic Regular" not found. Font not found.000176.044| GFx Error: Missing font "Bebas Neue Cyrillic Regular" in ".root1.Main.FPS.FPSText". Search log: Searching for font: "Bebas Neue Cyrillic Regular" Movie resource: "Bebas Neue Cyrillic Regular" not found. Imports : "Bebas Neue Cyrillic Regular" not found. Exported : "Bebas Neue Cyrillic Regular" not found. Registered fonts: "Bebas Neue Cyrillic Regular" not found. Searching FontLib: "Bebas Neue Cyrillic Regular" not found. Font not found.000176.051| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD.swf' ok000176.051| Loading SWF Data\Menu\WarZ_BloodStreak.swf000176.056| r3dScaleformMovie::Load() 'Data\Menu\WarZ_BloodStreak.swf' ok000176.056| Loading SWF Data\Menu\WarZ_HUD_RangeFinder.swf000176.058| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_RangeFinder.swf' ok000176.060| Loading SWF Data\Menu\WarZ_HUD_menu.swf000176.100| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_menu.swf' ok000176.128| Loading SWF Data\Menu\WarZ_HUD_PostOffice.swf000176.149| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_PostOffice.swf' ok000176.168| Loading SWF Data\Menu\WarZ_HUD_Safelock.swf000176.191| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Safelock.swf' ok000176.211| Loading SWF Data\Menu\WarZ_HUD_Trade.swf000176.232| GFx Log: The method instance::DisplayObject::accessibilityPropertiesSet() is not implemented000176.232| GFx Log: The method instance::DisplayObject::accessibilityPropertiesGet() is not implemented000176.232| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at WarZ_HUD_trade_fla::TradeCurrency_49/__setAcc_Num_TradeCurrency_Num_0()[WarZ_HUD_trade_fla.TradeCurrency_49::__setAcc_Num_TradeCurrency_Num_0:2] at TradeCurrency_49 instance constructor() at TradeScreen instance constructor()[C:\Users\tobia\Desktop\ZMMO\FLA SRC 2\src\classes;warz\trade;TradeScreen.as:44] at MainTimeline instance constructor()000176.235| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Trade.swf' ok000176.252| Loading SWF Data\Menu\WarZ_HUD_GeneralStore.swf000176.269| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_GeneralStore.swf' ok000176.291| Loading SWF Data\Menu\WarZ_HUD_PickupUI.swf000176.295| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_PickupUI.swf' ok000176.295| Loading SWF Data\Menu\WarZ_HUD_AttachUI.swf000176.299| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_AttachUI.swf' ok000176.299| Loading SWF Data\Menu\WarZ_HUD_Repair.swf000176.314| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_Repair.swf' ok000176.334| Loading SWF Data\Menu\WarZ_HUD_SkinMenu.swf000176.355| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_SkinMenu.swf' ok000176.378| Loading SWF Data\Menu\WarZ_HUD_CaseMenu.swf000176.394| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_CaseMenu.swf' ok000176.414| Loading SWF Data\Menu\WarZ_HUD_ExchangeMenu.swf000176.433| r3dScaleformMovie::Load() 'Data\Menu\WarZ_HUD_ExchangeMenu.swf' ok000176.499| Create player: SkillerFreak DEV000176.530| Trying to load zoom anims for: ASR_G36, G36000176.656| r3dMesh::Load(): Can't load 'data/objectsdepot/characters/gear_backpack_8slots_invisible.sco' or 'data/objectsdepot/characters/gear_backpack_8slots_invisible.scb', file doesn't exist (Loading mesh data/objectsdepot/characters/gear_backpack_8slots_invisible.sco)000176.682| Ai_Player_OnCreate=0.181946000176.683| OnPKT_S2C_StartGameAns, 1000176.700| VoipLog:[5] 2019-04-15 22:02:11.394545|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000176.700| VoipLog:[5] 2019-04-15 22:02:11.395044|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000176.700| VoipLog:[5] 2019-04-15 22:02:11.395044|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - enter000176.700| VoipLog:[5] 2019-04-15 22:02:11.395044|DEVELOP |Windows Audio Session| |DeviceDeleteList::waitForDeletes - leave000176.700| VoipLog:[3] 2019-04-15 22:02:11.395044|DEBUG |Windows Audio Session| |WAS::eek:penDevice-enter000176.711| VoipLog:[3] 2019-04-15 22:02:11.406034|DEBUG |Windows Audio Session| |WAS Buffer size: 1056000176.711| VoipLog:[3] 2019-04-15 22:02:11.406034|DEBUG |Windows Audio Session| |WAS::eek:penDevice-leave000176.711| VoipLog:[3] 2019-04-15 22:02:11.406533|DEBUG |Windows Audio Session| |WAS::startDevice-enter000176.711| VoipLog:[3] 2019-04-15 22:02:11.406533|DEBUG |Windows Audio Session| |WAS::startDevice-leave000176.712| VoipLog:[3] 2019-04-15 22:02:11.406533|DEBUG |Windows Audio Session| |WAS::eek:penDevice-enter000176.756| VoipLog:[3] 2019-04-15 22:02:11.450991|DEBUG |Windows Audio Session| |WAS Buffer size: 984000176.756| VoipLog:[3] 2019-04-15 22:02:11.450991|DEBUG |Windows Audio Session| |WAS::eek:penDevice-leave000176.756| VoipLog:[4] 2019-04-15 22:02:11.451489|INFO |PreProSpeex |1 |Speex version: speex-1.2beta3000176.756| VoipLog:[3] 2019-04-15 22:02:11.451489|DEBUG |Windows Audio Session| |WAS::startDevice-enter000176.758| VoipLog:[3] 2019-04-15 22:02:11.452994|DEBUG |Windows Audio Session| |WAS::startDevice-leave000176.758| VoipLog:[3] 2019-04-15 22:02:11.452994|DEBUG |Windows Audio Session| |Got 2 or more rendering spaces in same loop 576 1056 480000176.759| voip: Connect status changed: 1 1 0000176.765| VoipLog:[5] 2019-04-15 22:02:11.460480|DEVELOP |PktHandler | |Puzzle solve time: 6000176.772| voip: Connect status changed: 1 2 0000176.772| voip: Connect status changed: 1 3 0000176.772| voip: onClientMoveSubscriptionEvent: 2, visibility:0000176.772| VoIp: Client 2 535822336 mapped to playerIdx 0000176.772| voip: Connect status changed: 1 4 0000176.965| r3dTerrain3::UnpackHeightCached: unpacking (0,0) for [0]000176.966| r3dTerrain3::UnpackHeightCached: unpacking (1,0) for [1]000176.967| r3dTerrain3::UnpackHeightCached: unpacking (0,1) for [2]000176.967| r3dTerrain3::UnpackHeightCached: unpacking (1,1) for [3]000177.100| Warning: skipped frames between GameWorld().Update() and SceneBox::TraverseAndPrepareForOcclusionQueries000177.350| Time between load end and game start: 1.56000197.580| Creating dynamic buffer of size 0.13 MB000197.589| Creating dynamic buffer of size 0.13 MB000208.415| r3dAnimData(FPS_Run_Blend_ASR_M4): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.045| Creating dynamic buffer of size 0.13 MB000224.316| r3dAnimData(FPS_Sprint_Blend_ASR_M4): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone Bone_Attm_Rail_Bottom001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone Bone_Attm_Rail_Scopes001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone 1_SCope_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone 1Gun_LeftHand to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone Bone_Attm_Rail_Scopes to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone 1Gun_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.630| r3dAnimData(FPS_Zoom_ASR_G36_Walk): unable to bind bone 1Gun_Hand_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone Bone_Attm_Rail_Bottom001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone Bone_Attm_Rail_Scopes001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone 1_SCope_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone 1Gun_LeftHand to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone Bone_Attm_Rail_Scopes to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone 1Gun_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.823| r3dAnimData(FPS_Zoom_ASR_G36_Idle): unable to bind bone 1Gun_Hand_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone PrimaryWeaponBone001df to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone 1_SCope_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone 1Gun_LeftHand to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone Bone_Attm_Rail_Scopes to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone 1Gun_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000224.852| r3dAnimData(FPS_Zoom_ASR_G36_Fire): unable to bind bone 1Gun_Hand_Pose to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000251.483| !!! RELOADING!!!!!!!!! #1000251.483| reloading G36, need clip 400029000267.652| Device queue too long: 0.04 (1 items)000267.721| Device queue too long: 0.04 (1 items)000268.369| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000271.300| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.skin::skin/addClientSurvivor. Expected from 23 to 23, got 22.000271.300| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/updateClientSurvivorWeight()000271.301| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/clearBackpack()000271.301| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/addBackpackItem()000271.301| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/addBackpackItem()000271.301| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/updateClientSurvivorWeight()000273.123| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000273.840| Trying to load zoom anims for: Cheytac_At, Cheytac000275.330| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.skin::skin/addClientSurvivor. Expected from 23 to 23, got 22.000275.331| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/updateClientSurvivorWeight()000275.331| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/clearBackpack()000275.331| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/addBackpackItem()000275.331| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/addBackpackItem()000275.331| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at warz.skin::skin/updateClientSurvivorWeight()000277.116| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000281.193| r3dAnimData(FPS_Run_Blend_SNP): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.779| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_Root to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.779| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_Attm_Clip to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.780| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_FireSelect to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.780| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_Eject to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.780| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_Sight to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.780| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone Bone_Trigger to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000282.780| r3dAnimData(FPS_Idle_SNP_SVD): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_Root to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_Attm_Clip to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_FireSelect to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_Eject to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_Sight to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone Bone_Trigger to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.410| r3dAnimData(FPS_Sprint_Blend_SNP): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.877| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Root to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Clip to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Attm_Muzzle to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Attm_Rail_Bottom to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Attm_Rail_Scopes to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Eject to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000284.878| r3dAnimData(FPS_Weap_Show): unable to bind bone Bone_Trigger to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_Root to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_Attm_Clip to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_FireSelect to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_Eject to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_Sight to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone Bone_Trigger to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000292.690| r3dAnimData(FPS_Stand_Shooting_SNP_SVD): unable to bind bone PrimaryWeaponBone001 to skeleton data/ObjectsDepot/Characters/ProperScale_AndBiped.skl000301.238| !!! RELOADING!!!!!!!!! #1000301.238| reloading Cheytac, need clip 400133000368.689| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000412.058| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000413.973| GFx Error: ArgumentError: Error #1063: Argument count mismatch on warz.frontend::msgBox/MouseOkClick. Expected from 1 to 1, got 0. at warz.pause::main/showInventory() at warz.pause::pause/showInventory()000425.789| ***** disconnected from game server000425.789| r3dNetwork: Deinitialize000425.789| voip: ClientID 2 moves from channel 1 to 0 with message leaving and visibility 2000425.789| voip: Connect status changed: 1 0 0000425.941| obj_Zombie::FreePhysSkeletonCache:000425.941| .000425.942| .000425.942| .000425.943| .000425.943| .000425.944| .000425.944| .000425.945| .000425.945| .000425.945| .000425.946| .000425.946| .000425.947| .000425.947| .000425.948| .000425.948| .000425.949| .000425.949| .000425.950| .000425.950| .000425.950| .000425.951| .000425.951| .000425.952| .000425.952| .000425.953| .000425.953| .000425.953| .000425.954| .000425.954| .000425.955| .000425.955| .000425.957| done in 0.02 seconds000426.230| Loading SWF data\menu\Frontend.swf000426.264| GFx Log: The method instance::DisplayObject::accessibilityPropertiesSet() is not implemented000426.265| GFx Log: The method instance::DisplayObject::accessibilityPropertiesGet() is not implemented000426.265| GFx Error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at FrontEnd_fla::Survivors_22/__setAcc_zlogo_Survivors_AnnihilationLogoBack_0() at Survivors_22 instance constructor() at SurvivorsScreen instance constructor() at Main instance constructor() at MainTimeline instance constructor()000426.477| r3dScaleformMovie::Load() 'data\menu\Frontend.swf' ok000426.488| SetLoadStage: 0.01 sec in ApiGetShopData000426.488| SetLoadStage: -0.00 sec in ApiGameRewards000426.488| SetLoadStage: 0.00 sec in ApiGetItemsInfo000426.488| SetLoadStage: 0.00 sec in ApiGetConvertGP2GD
 
Last edited:
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Initiate Mage
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Got an update on this error?


@Edit

the problem is in FrontEndWarz.cpp:

void FrontendWarZ::postLoginStepInit(EGameResult gameResult){
...
Scaleform::GFx::Movie* pMovie = gfxMovie.GetMovie();
pMovie->Advance((1.0f/pMovie->GetFrameRate()) * 5);

just you comment it
 
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Newbie Spellweaver
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sorry dude api collapse, unfortunately boiling holes need to be accurately repaired
 
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Skilled Illusionist
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Use a clean version and there will be no errors. Learn tutorials and learn C++ and not problem
 
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