Junior Spellweaver
- Joined
- Dec 7, 2015
- Messages
- 161
- Reaction score
- 83
in general, srcLucas.
I'm launching the studio, "Game(Public Server)".
there is a download and at the last stage the client closes by itself, does anyone know the problem? on the logger I can not see anything.
000051.155| r3dFile: can't open Levels\WZ_FrontEndLighting\ServerData.xml000051.155| LoadGrassLib()...000051.257| Loaded grass for 0.03 seconds000051.259| gAutodeskNavMesh.Load...000051.268| r3dFile: can't open Levels\WZ_FrontEndLighting\navigation\autodesk\build_config.xml000051.268| LoadLevel_MatLibs...000051.268| Building skeleton cache..000051.378|
InitializeSkeletonCache=0.110410000051.379| 000051.379| Building obstacles
cache..000051.379| 000051.379| done.000051.379| Do_Collection_Editor_Init...000051.381| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000051.382| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000051.382| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000051.384| CollectionsManager::Init: populating 0 objects... 000051.384| done in 0.00
seconds000051.384| Do_Collection_Editor_Init ok. (0.01 seconds)000051.446| World loaded000051.446| Total load time: 2.84000051.446| SetLoadStage: 2.84 sec in FrontEnd Lighting Level000055.999| LoadWeaponTable000057.110| Bad number of arguments: 35 - ASR_Fn_scar000058.856| Bad number of arguments: 7 - Zoom_ASR_M4_Fire000058.904| AnimCSV: Zoom_ASR_M4_Fire is not in game, remove it000080.393| AnimCSV: Ild_Crate_01 is not in game, remove it000084.067| Bad number of arguments: 16 - mel_knife_ded000084.183| Bad number of arguments: 16 - SMG_P90F000085.967| Bad number of arguments: 16 - SUP_RPO000086.477| Bad number of arguments: 16 -
mel_super_z_spear_t000086.479| AnimCSV: mel_super_z_spear_t is not in game, remove
it000086.479| Bad number of arguments: 16 - mel_super_z_spear_d000086.480| AnimCSV: mel_super_z_spear_d is not in game, remove it000086.503| AnimCSV: weapon Item_Riot_Shield_Crate_01.dds does not have animation data000086.504| AnimCSV: weapon Item_Riot_Shield_01_BD.dds does not have animation data000086.504| AnimCSV: weapon Hardcore_Guitar_Red.dds does not have animation data000086.504| AnimCSV: weapon Super_Zombie_Spear_03.dds does not have animation data000086.504| AnimCSV: weapon Super_Zombie_Spear_02.dds does not have animation data000090.236| Loaded weapon animations: 34.236535 sec, 1267 anims000090.507|
Ai_Player_OnCreate=0.224076000090.507| r3dNetwork: Creating client000090.533|
IP: 25.79.76.64000090.533|
IP: 10.17.6.222000090.533|
r3dNetwork: connecting to 25.79.76.64:34003000090.533|
SetLoadStage: 39.09 sec in Player Model
I'm launching the studio, "Game(Public Server)".
there is a download and at the last stage the client closes by itself, does anyone know the problem? on the logger I can not see anything.
000051.155| r3dFile: can't open Levels\WZ_FrontEndLighting\ServerData.xml000051.155| LoadGrassLib()...000051.257| Loaded grass for 0.03 seconds000051.259| gAutodeskNavMesh.Load...000051.268| r3dFile: can't open Levels\WZ_FrontEndLighting\navigation\autodesk\build_config.xml000051.268| LoadLevel_MatLibs...000051.268| Building skeleton cache..000051.378|
InitializeSkeletonCache=0.110410000051.379| 000051.379| Building obstacles
cache..000051.379| 000051.379| done.000051.379| Do_Collection_Editor_Init...000051.381| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'000051.382| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.bin000051.382| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\elements.bin'000051.384| CollectionsManager::Init: populating 0 objects... 000051.384| done in 0.00
seconds000051.384| Do_Collection_Editor_Init ok. (0.01 seconds)000051.446| World loaded000051.446| Total load time: 2.84000051.446| SetLoadStage: 2.84 sec in FrontEnd Lighting Level000055.999| LoadWeaponTable000057.110| Bad number of arguments: 35 - ASR_Fn_scar000058.856| Bad number of arguments: 7 - Zoom_ASR_M4_Fire000058.904| AnimCSV: Zoom_ASR_M4_Fire is not in game, remove it000080.393| AnimCSV: Ild_Crate_01 is not in game, remove it000084.067| Bad number of arguments: 16 - mel_knife_ded000084.183| Bad number of arguments: 16 - SMG_P90F000085.967| Bad number of arguments: 16 - SUP_RPO000086.477| Bad number of arguments: 16 -
mel_super_z_spear_t000086.479| AnimCSV: mel_super_z_spear_t is not in game, remove
it000086.479| Bad number of arguments: 16 - mel_super_z_spear_d000086.480| AnimCSV: mel_super_z_spear_d is not in game, remove it000086.503| AnimCSV: weapon Item_Riot_Shield_Crate_01.dds does not have animation data000086.504| AnimCSV: weapon Item_Riot_Shield_01_BD.dds does not have animation data000086.504| AnimCSV: weapon Hardcore_Guitar_Red.dds does not have animation data000086.504| AnimCSV: weapon Super_Zombie_Spear_03.dds does not have animation data000086.504| AnimCSV: weapon Super_Zombie_Spear_02.dds does not have animation data000090.236| Loaded weapon animations: 34.236535 sec, 1267 anims000090.507|
Ai_Player_OnCreate=0.224076000090.507| r3dNetwork: Creating client000090.533|
IP: 25.79.76.64000090.533|
IP: 10.17.6.222000090.533|
r3dNetwork: connecting to 25.79.76.64:34003000090.533|
SetLoadStage: 39.09 sec in Player Model