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[Release] Tera on java last client rev

Junior Spellweaver
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Hello.

This is my work based on :
- c# tera emu
- aion emulator (for packet handling)
- tera.ru (for crypt)


Some screenshots ?
Npc synchro
TERA_ScreenShot_20140323_161057 - [Release] Tera on java last client rev - RaGEZONE Forums

Player synchro yeah !
TERA_ScreenShot_20140324_231106 - [Release] Tera on java last client rev - RaGEZONE Forums

Gather synchro :)


Npc dialog (very basic) !!
TERA_ScreenShot_20140402_212203 - [Release] Tera on java last client rev - RaGEZONE Forums TERA_ScreenShot_20140402_212128 - [Release] Tera on java last client rev - RaGEZONE Forums

Attack system (very basic)


Mount system + firecamp spawn


https://code.google.com/p/tera-jenova

If someone want to help me, feel free to answer

EDIT (15/04)
You wanted it, it's possible. You can kill monster. But care this isn't finished yet.
Spell caster won't work (you must have warrior, lancer ...)
Drop don't work too. Enjoy !

EDIT (19/04)
Inventory is working !

EDIT (27/04)
I manage to make riding skill working (only with admin command for now)
Campfire is spawned with item (there is a bug you must use 2 times the firecamp item to see the firecamp dont know why).

Contributors :
@zoraswe
@wankers14
@evestu
@shinru2004

Best regards.
Angelis.
 

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Junior Spellweaver
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I am on it. Currently trying to make it possible to compile from command line with maven.
If you want to test it right now you(ll have to get it on eclipse ide and make a maven install on TeraGame.

Then you can export jar and run it with 'java -jar TeraGame.jar'.

EDIT
I've updated the Readme.md with installation.

Regards.
Angelis.
 
Last edited:
Initiate Mage
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This looks interesting. I have much experience in java development. I worked on several java based emulator projects for online games. Maybe i can help you developing this project :) .

If you have questions and if you would have my help you can write me a pm.

Best Regards
Cxv3
 
Junior Spellweaver
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Thanks.

If you wish to help me, get my sources and submit me your patch.

Angelis.
 
Junior Spellweaver
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Thanks.

I've updated my post with a screenshot with working npcs & monsters from xml !
I've managed to make a parser for npc/monster using log file from packet watcher log :) (it'sz not perfect but it do his work fine :))

Still looking for someone to help me :)

Angelis.
 
Junior Spellweaver
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Don't worry. I've made a new update with ... player synchro (added some attachments :)).
It's getting pretty cool now. Thanks for support !

Regards.
Angelis.
 
Junior Spellweaver
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I've updated my first :)

Actually there is one launcher for server in the bin directory.
For client you just need to edit Game.exe as mentionned in the topic for client modification.

Angelis.
 
Junior Spellweaver
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Sorry. Had a lot of work those days.
I think github is working correctly now (had to destroy and recreate it ...).

I am working on npc dialog (actually got window but need text in :))

BTW if anyone want to contribute to my source, feel free to submit me some patches.

Updated first post :)

Angelis.
 
Last edited:
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