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[RELEASE ]TERA v100.02 RETAIL FILES

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Sure !

I looked into the TeleportData.xml for the Wonderholme teleportList and found ID 2301502.
Can be separated in 2 parts, 230 for the HuntingZoneId and 1502 for the NPC responsible for teleport.

Searching in the datacenter (StrSheet_Creature.xml) for a named NPC around (found Lyldia with ID 1084) and then searched into the TerritoryData_230.xml for Lyldia ID.

Copied data used for another teleportal to that place.
Replaced "npcTemplateId" with the ID for wonderholme teleportal (1502)
Set "instanceID" to an unique ID
Changed "pos" to the position of my character

Finally restarted the server.

But i still can't enter in wonderholme using the teleportal. I missed something i guess. Doesn't even appear in the matching list :/


Ok, thanks for reply, i'll explain then how to enable it.

By default the instance is disabled in AreaData, so, go to ~\Datasheet\AreaData and open AreaData_9643_EX_VK_SD1_T42_P.xml uncomment it and then restart the server. (delete <-- at the start and -- at the end)

Remember Wonder is a raid dungeon so is not possible to enter as "solo" (don't remember if the trick of make a party with an alt and change it to raid still works)

To make the dungeon appear in the instance matching window, go to ~\Datasheet and open DungeonMatching.xml then search for Dungeon id="9643" and uncomment

For last, go to ~\Datasheet open DungeonConstraint.xml then uncomment and set it to true Constraint isActive="true" requiredActPoint="0" continentId="9643" (line 154)

Restart the server.

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums
 
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Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums
Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums

arbiterHook not work. Who knows what's the problem?
 
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Well friend these are the links that I just downloaded and I would like to know which of these two client servers recommends me to use it for the creation of the game ????? '
















client server 1









client server 2
 
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Hi Guys!! I created a new VM with Win 7 and Sql Serve 2008 R2...

Doing some tests on my PC i checked that the XMP in the memory was not activated, i had forgotten :scared:
After being activated on motherboard i didn't have more problems with WorldServer, my Ram is Corsair Vengeance Pro 32gb.

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums
 
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yu0

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I followed argeus99's post on page 3 and 15 on Hyper-V vm, but am stuck at launching the Apache and MySQL. It says Apache - Problem detected! Port 80 in use by "Unable to open process" with PID 4! I tried to add rules in firewall, uninstall skype, and also the IIS service is off, but none of them work. I also tried to change the port of apache to 81 but it says Error: Apache shutdown unexpectedly. MySQL also does not run, it is stuck in "Attempting to start MySQL app..."
 
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I followed argeus99's post on page 3 and 15 on Hyper-V vm, but am stuck at launching the Apache and MySQL. It says Apache - Problem detected! Port 80 in use by "Unable to open process" with PID 4! I tried to add rules in firewall, uninstall skype, and also the IIS service is off, but none of them work. I also tried to change the port of apache to 81 but it says Error: Apache shutdown unexpectedly. MySQL also does not run, it is stuck in "Attempting to start MySQL app..."

You don't need to use port 80, change it to 82, i did it.
EDIT: The port 81 is more important :wink:
 
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Hi Guys!! I created a new VM with Win 7 and Sql Serve 2008 R2...

Doing some tests on my PC i checked that the XMP in the memory was not activated, i had forgotten :scared:
After being activated on motherboard i didn't have more problems with WorldServer, my Ram is Corsair Vengeance Pro 32gb.

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums

could put this vm from windows 7 if you don't mind. wanted to do some tests
 
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BRNM seems to be fully working

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums


BRHM has UI and minimap bugged

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums


RKHM UI, Minimap, skills and some mechanics bugged

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums




So far this the list of every dungeon i tested by myself

Code:
9025 Balders Temple
9026 Argon Corpus
9047 Harvest Festival Hall (Haloween Dungeon)
9750 Rift Edge
9051 Squalid Temple
9052 Banquet of Blood
9071 Necromancer Tomb
9072 Golden Labyrinth
9073 Ebon Tower
9074 KN Story quest
9075 Kelsaik Nest
9076 Labyrinth of Terror
9077 Baru Desert (Copy of Colosal Ruins (Chebika))
9087 Bastion of Lok
9088 Sinestral Manor
9979 Savarash Ascent
9089 Cultist Refuge
9093 Akasha Hideout
9094 Saleron Sky Garden
9126 Pit of Petrax
9887 BoL (Solo)
9888 SM (Solo)
9873 Ebon Tower (Solo)
9889 CR (Solo)
9871 NT (Solo)
9872 GL (Solo)
9727 Manayas Core
9766 Shattered Fleet
9777 Channelworks
9801 Nexus Traverse with NPC
9802 Nexus Traverse no NPC
9803 Nexus Traverse no NPC
9711 The Abscess (Hard)
9611 The Abscess
9825 Balders Temple (Solo)
9511 The Abscess (Raid 7ppl)
9713 Ghillerglade
9055 Ravenous Gorge
9808 Sabex Armory
9809 Macellarius Catacomb
9716 Sky Cruiser Endeavor 
9916 Sky Cruiser Endeavor (Hard)
9054 Bathysmal Rise
9754 Bathysmal Rise
9750 Rift Edge
9057 Akeron Inferno (Hard)
9757 Akeron Inferno
9029 Vault of Kaprima
9067 Demokron Factory (Hard)
9767 Demokron Factory
9643 Wolderholme
9769 Liliths Keep
9969 Liliths Keep (Hard)
9031 Akashas Trial
9032 Baracos Trial
9033 Krakatox Trial
3016 Lady's Chamber (LK Last Boss)
9830 Celestial Arena
9068 Shadow Sanguinary (Hard)
9768 Shadow Sanguinary 
9795 Crucible of Fame
9069 Echo Archana
9970 Ruinous Manor (Hard)
9770 Ruinous Manor
9950 Harrowhold
9710 Broken Prison
9980 Velik's Hold (Hard)
9780 Velik's Hold
9981 Velik Sanctuary (Hard)
9781 Velik Sanctuary
9681 Velik Distorted Dream
9066 Demons Wheel
9794 Thaumetal Refinery
9994 Thaumetal Refinery (Hard)
9735 RK-9
9935 RK-9 (Hard)
9054 Bathysmal Rise (Hard)
9754 Bathysmal Rise 
9739 Red Refuge
9939 Red Refuge (Hard)
9075 Kelsaik Nest
9775 Kelsaik Nest (Hard)
9804 Kelsaik Nest (Hard) (Timed)
9720 Antaroth's Abyss
9920 Antaroth's Abyss (Hard)
9783 Dark Reach Citadel
9983 Dark Reach Citadel (Hard)
9782 Grotto of Lost Souls
9982 Grotto of Lost Souls (Hard)
9044 Bahaar Sanctum
3012 Training Ground

Even i found a replica of colossal ruins almost empty....

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums
 
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Is anyone else having issues with the English translation? It seems like whenever you have a NPC conversation longer than one page it just duplicates the previous text.
 
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Duplicate NPC text is present in original narcis96 dc. I think it is caused by automatic translation option in narcis96 DC tool v1. Some quest dialogues have been overwritten by automatic process. Here is example from "In Search of Lost Children" quest from the tutorial, left side of image is from EUR dc, while right side is from translated dc. :(
This bug can be fixed by manually editing dialogues but there are 2500 quest files

Tiberium - [RELEASE ]TERA v100.02 RETAIL FILES - RaGEZONE Forums
 
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So me can share VM with some stuff inside:
- Windows Server 20212R2
- MS SQL Server 2017
- TERA_SERVER - 92.03
- AiON 4.6(but not confugured)

BUT it's VM created im VMware ESXi 6.7U2 have 2 disks 64Gb & 96Gb fully persis i.e. U need 160Gb disk space to unpack VM and run it.
So if it interest - me make share...
 
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TC ENGLISH Files v4 for TW Client 92.03 ( with UPDATED Narcis96 DATACENTER v4 )



1. MAKE A BACKUP OF FILES FROM STEP 2 (entire Sound_Data folder and especially DataCenter)
2. Copy and overwrite the files from this folder to:
"Sound_Data" -> \TERA\S1Game\CookedPC\
"fonts_tw.gpk" -> \TERA\S1Game\CookedPC\Art_Data\Packages\S1UI\
"GFxUI.tw" -> \TERA\S1Game\Localization\TW\
"DataCenter_Final_TW.dat" -> \TERA\S1Game\S1Data\
(server) "WorldFestival_KR.xml" -> TERA_SERVER\test_te_server\Executable\Bin\Datasheet\

Mystel Apex Scroll Fix Only (WorldFestival_KR):

This is a collection of all TC mods put in one package. Folder "Sound_Data" contains files for English Cinematics and NPC voices. Files "fonts_tw.gpk" and "GFxUI.tw" change game font to retail english version and they are optional. I couldn't fix double text in all quests because of issue with TW datacenter having linked element strings. Expect double text in small number of quests that couldn't be fixed.

Please download the latest datacenter version from links below! DataCenter v6 Only:



v3 - FIXED DOUBLE QUEST DIALOGUE (95%); New audio clip for Prologue (Birth of Hero); Fixed overlapping voices in "Refinery" and "R9 Kennel" Cinematics; Tweak a few subtitles to better match TW cutscenes;
v4 - FIXED APEX QUEST AND NPC DOUBLE TEXT (~90%); Corrected wrong quest lines and broken dialogue buttons.
v5 - Translated EP perk descriptions and chat channel name shortcuts. Fixed text in "Dark Dreams Sundered" and "Relic of a Bygone Age" quest dialogues.
v6 - Corrected more NPC dialogues and added space in the EP tooltips (5Stage->5 Stage). Fixed text issues in several quests. Version 6 already includes v3, v4 & v5.
 
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Junior Spellweaver
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ENG Files for TW Client 92.03 ( WITH UPDATED Narcis96 DATACENTER !!! )







1. MAKE A BACKUP OF FILES FROM STEP 2 (entire Sound_Data folder and especially datacenter)
2. Copy and overwrite the files from this folder to:
"Sound_Data" -> \TERA\S1Game\CookedPC\
"fonts_tw.gpk" -> \TERA\S1Game\CookedPC\Art_Data\Packages\S1UI\
"GFxUI.tw" -> \TERA\S1Game\Localization\TW\
"DataCenter_Final_TW.dat" -> \TERA\S1Game\S1Data\

This is a collection of all TC mods put in one package. Sounds ("Sound_Data") have been updated so please overwrite them again. Files "fonts_tw.gpk" and "GFxUI.tw" are for default english font and they are optional. I couldn't fix all quests because of page structure differences between EUR and TW versions. Expect additional asian text in dialogues and double text in small number of quests that couldn't be changed. Use the original Narcis96 or TW datacenter in case some of the quests are broken.

v3 - FIXED DOUBLE QUEST DIALOGUE (95%); New audio clip for Prologue (Birth of Hero); Fixed overlapping voices in "Refinery" and "R9 Kennel" cinematics; Tweak a few subtitles to better match TW cutscenes;

Nice work there! For information, you could find a fix for the broken NPC talk during APEX quest?
 
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