Tera EMU Server Files (str8killa) discussion thread

Page 20 of 21 FirstFirst ... 1012131415161718192021 LastLast
Results 286 to 300 of 309
  1. #286
    Registered MetaWind is offline
    MemberRank
    Jul 2010 Join Date
    RussiaLocation
    11Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Tera EMU Server Files (str8killa) discussion thread
    Quote Originally Posted by P5yl0 View Post
    Hey.
    Hi =)
    Long time...

    Now about tools
    At first, tool that u'r use, is not for parsing data from binary file
    We're did parse it from dc and transform to xml data structure, and only after that, we're use that tool =)
    .
    And rly, thats be a long long time ago.
    Except this, u can 4get about data, cause all current server data is from this DC.

    But if someone still interesting TERA now, i think, that i can write some helpful tools for pack-unpack datas..or launcher that start TL or TERA directly, without any "dances", just w8 few days pls

    Soon, i'll start develope tera emulator again.
    2012-2014 mmos is too boring =(

    P.S
    Except ... video here
    (that's be a long time ago too =(...)

    P.S.S
    Sorry for bad english
    Last edited by MetaWind; 21-09-14 at 12:33 AM.
    Sorry for bad english :(

  2. #287
    It´s a Psylo^^ P5yl0 is offline
    True MemberRank
    Feb 2012 Join Date
    GermanyLocation
    370Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Launcher i already done a very simple version...

    Loginserver & Launcher(with a included simple webvserver response)

    Launcher connects loginserver
    loginserver connects sql database and replies login ok/false if account found
    when everything okay..
    Launcher looks for serverlist/response on included webserver..
    readirects to serverlist from \data folder in TERA
    and tada...

    startup..
    no web files or other things needed...


    compile Loginserver, config file is in \build\Configuration ( no need to edit anything, for local)

    compile Launcher, or use files in Launcher Source \bin
    you only need the launcher.exe and \data folder
    copy to tera directory ..

    launcher creates automatic (game.exe for the login)
    for gameserver ips edit the serverlist files in \data
    or the config file in \data if your loginserver has a spezific ip...


    this version was for my 2707 gameserver... maybe you get SQL errors without editing the LoginServer source to the right SQL table
    sometimes launcher is crashign on startup from the game (its a little error in the startup process i made a thread stop and had no time to work oon that little problem)

    maybe you can use the idea how i managed the login try without web files...^^


    https://mega.co.nz/#!aRwBSZjS!_8Ov0f...3QIG2PM0O5pkl0
    Last edited by P5yl0; 21-09-14 at 05:14 PM.

  3. #288
    Registered nadooory is offline
    MemberRank
    Aug 2014 Join Date
    20Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    P5yl0
    hi can u upload the server file here ?

  4. #289
    It´s a Psylo^^ P5yl0 is offline
    True MemberRank
    Feb 2012 Join Date
    GermanyLocation
    370Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Quote Originally Posted by nadooory View Post
    P5yl0
    hi can u upload the server file here ?
    sry.. i dont understand... here ^^

    files are in the maga link in the post above....

  5. #290
    Registered nadooory is offline
    MemberRank
    Aug 2014 Join Date
    20Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    yes u uploaded launcher source and login server .
    i need to game server file

    Sorry for bad english





  6. #291
    Account Upgraded | Title Enabled! TieLay is offline
    True MemberRank
    Jan 2011 Join Date
    RussiaLocation
    248Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Big thenks for hard work

    What U realised in this relise?

  7. #292
    It´s a Psylo^^ P5yl0 is offline
    True MemberRank
    Feb 2012 Join Date
    GermanyLocation
    370Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    there is no working gameserver version of that release..!!!

    gameserver versions are minimal...(world enter) no mobs no items.. nothing is there !!!
    The only working c# GameServer is the 1725 release we have...

    I uploaded the Login and Launcher files cause they are working a bit other way then the Launchers before!!!

    You dont need any files on a webserver or upload anything..
    Copy Launcher.exe and data folder to Tera directory ..
    run LoginServer and thats all to start the game !!!

    You can say its a standalone Login and Launcher Version!

    It should work with every GameServer version
    with a SQL table "accounts"
    with the entries named: "Username" and "Password"

    Register function should work too so far..
    but if you want a fully version edit the LoginServer Source
    at Database > SQL Querys > rewrite the ~10 lines to your table,
    recompile and it should go with every GameServer.

  8. #293
    Registered nadooory is offline
    MemberRank
    Aug 2014 Join Date
    20Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    thank u P5yl0


  9. #294
    Registered MetaWind is offline
    MemberRank
    Jul 2010 Join Date
    RussiaLocation
    11Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Starter beta

    http://metawind.net/shared/downloads/TeraStarter.exe

    HOWTO:
    Place TeraStarter.exe in "client_directory/Client"

    Run with arguments:

    [REQUIRED] -token:client_token
    [REQUIRED] -serverlist:serverlist_url (Important, that serverlist file must have name "list.en", serverlist example: http://metawind.net/shared/list.en)

    [OPTIONAL] -accountBits:0x00000000 (hex styled int)
    [OPTIONAL] -masterAccount:account_name (string)
    [OPTIONAL] -permissions:0 (integer)
    [OPTIONAL] -accessLevel:0 (integer)
    [OPTIONAL] -lastServerInfo:0 (integer)
    [OPTIONAL] -serversInfo: {\"id\":\"4024\",\"char_count\":\"2\"} (json array)
    Last edited by MetaWind; 23-09-14 at 08:33 PM.
    Sorry for bad english :(

  10. #295
    Registered IceCrystalV is offline
    MemberRank
    Aug 2014 Join Date
    5Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Excuse me Can any one Tell me how to Run Tera to Local

    So many links i been seeing For the launcher and other stuffs
    Can any one Share a link to me the correct Files to run the Tera and make it offline or local

  11. #296
    Registered yuanf225 is offline
    MemberRank
    Aug 2013 Join Date
    19Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Ask , I want TERAserver support Japanese or Taiwanese client client needs how to do it

  12. #297
    Hardcore Member Angelis86 is offline
    MemberRank
    Jul 2013 Join Date
    119Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    I think the only thing that change is the opcodes. So you'll need your client' opcodes to get it working.

    Angelis.

  13. #298
    Hardcore Member NaiWan is offline
    MemberRank
    Jun 2012 Join Date
    135Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Quote Originally Posted by P5yl0 View Post
    seems i made an error in the last update with account loading..
    1 or 2 }{ bracklets too much or less^^
    ive fixxed it so far
    have to do some changes back and 1-2 test till i upload on git

    ill do too an updated full package with s2go & newest files
    maybe in a few hours (reallife has to go... ^^)

    Latest Emu,Launcher & Server2Go package
    http://www.sendspace.com/file/o33i0a

    1.run Server2Go
    2.run gameserver
    3.copy launcher files to tera client & run

    user: admin
    pass: test
    already registered, else create new one if you need
    ------------------------------------------------------------------------------------
    I use these files and the "1725 client" but "tera-game.exe" will not run. It appears in process explorer for couple second and then close.
    What's the problem ? Thank you.
    Sorry if this is a duplicated question....

  14. #299
    Hardcore Member karyzir is offline
    MemberRank
    Jul 2013 Join Date
    RussiaLocation
    108Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Hello all ppls) Im working on last NA client, if you have programming exp in C# we can work together)

    Used frameworks:
    Scs network
    MongoDB
    Nlog
    ProtocolBuffers

    What i did:
    Lobby
    InGame -> Movement, synchronization, inventory, character stats, npc movement, skill processor, and now i working on battle service)
    Also i have decrypted DC.dec but need analyse structs

    Contact my on skype: karyzirus

    PS: Big thanks MetaWind per launcher))


  15. #300
    Member devcod is offline
    MemberRank
    Apr 2014 Join Date
    PolandLocation
    55Posts

    Re: Tera EMU Server Files (str8killa) discussion thread

    Hello, @karyzir

    1. Have you considered sharing/publishing how did you decrypt data center? It would be nice if you write more than simple 'yes' or 'no'.
    2. Have you considered sharing/publishing rest of your work? Opcodes? Source code? Anytging? It would be nice if you write more than simple 'yes' or 'no'.
    3. Do you plan on using your work for public server? Where rest of us can join & play?
    4. You can take a look here to see something about data center construction. It is not full, but it is something.

    I'm sorry, but I do not have any real C# knowledge, so I can only ask question. I will understand 'no' as response to my first two questions.

    PS. Can you take a look at this: http://forum.ragezone.com/f795/help-1033414/
    Have you anything to say about what I wrote or generally about topic in that thread - lack of sharing/publishing?



Advertisement