TERA 92.03 GM Commands

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    Hardcore Member argeus99 is online now
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    TERA 92.03 GM Commands

    TERA 92.03 GM Commands
    Here's the GM commands for TERA 92.03 Retail


    Arbiter Server GM Commands


    Code:
    /@add_card_collection_point [point] //Add card book score
    /@add_city_war_guild_ban [leagueId][guildDbId] //Add Battle Battle Guild Ven List
    /@add_citywar_taxpot [taxId][taxMoney] //add tax
    /@add_dungeon_abnormality [continentId] [abnormalId] [startTime] [endTime] //Add Dungeon Abnormality Event
    /@add_event_system [Condition Minimum Level][Condition Maximum Level][Condition Class][Event Type][TargetTemplateId][Number of Achievements] //Add event system event
    /@add_friend [userName] //add friend
    /@add_friendship [userName] [point] //Increase friendship with the friend
    /@add_friendship_party [point] //Add friendliness to friends among party members
    /@add_guild_contribution_point [point] //Acquisition of guild contribution (weekly repayment cannot be exceeded)
    /@add_guild_exp [exp] //Acquire Guild EXP
    /@add_guild_money [coin] //Acquisition of guild funds
    /@add_guild_point [point] //Get points
    /@add_guild_quest [questTemplateId] //Add guild quest to the list
    /@add_guild_this_week_play_time [guildName] [addTime(unit:sec)] //Add thisweekplaytime to a specific guild
    /@add_item_period [itemTemplateId] [eventStartTime] [eventEndTime] [itemPeriodTime] //Add period item information
    /@add_many_friends [count (1~50)] //Create multiple users and add friends
    /@add_namepreempt_event [event class][time interval] //Add nickname preemption event
    /@add_package [PackageId] [ExpireSecond] {[UserName]} //Account Trait Package setting
    /@add_vip_game_exp [exp] //Vip system game experience
    /@add_vip_pub_exp [exp] //Vip system publisher experience acquisition
    /@number of add_vip_token //Increase VIP Token
    /@addawakenchange [scrollTID] [scrollCount] [materialCount] //Add awakening transformation data (1 day)
    /@addawakenenchant [scrollTID] [scrollCount] [materialCount] [enchantStep] [combatRank] [combatType(1,3,4,5)] //Added awakening enhancement data (1 day)
    /@addstyleshop [itemTid] or [itemTid] [saleStart] [saleEnd] [previewStart] [previewString] [price] //Add style shop sale item
    /@apply_party //party support
    /@assign_floating_castle Floatability ID //Floating payment
    /@assign_guild_emblem Emblem Type, Emblem Id //Giving Guild Emblem
    /@auto_recalc_tb_avg [on/off] //Automatically calculate the average transaction price of the trading agency on/off
    /@battlefield [battleFieldId other-username] //enter the battlefield
    /@blocklist_max [count] //Change the number of users that can be blocked
    /@BOT_check //
    /@BOT_recvmsg //
    /@calc_guild_level_ranking //recalculate guild level ranking status
    /@card_collection_level [level] //Change card encyclopedia level
    /@cc [Args..] //Client command (QA)
    /@change_achievement_season [Season ID] //Change achievement season
    /@change_date [date] //Change server date
    /@change_deco_ui [decoUIId] //Change deco ui
    /@change_guild_member_count [Guild name] [Number of guild members to change] //Adjust the number of guild members in a specific guild
    /@change_loading_screen_status [Loading Screen Control Status] //Loading Screen Control
    /@change_pr //Change PR text
    /@change_shop_status //change shop status
    /@change_time [time] // change server time
    /@change_voice //
    /@char_record character recording //character recording
    /@char_record_end Stop character recording // Stop character recording
    /@check_premium_slot_reset_time //Check premium slot reset time
    /@check_simple_tip simpleTipId // Check with this simple tip
    /@chnage_city_war_interestOnly [leagueId][on/off] //Stakeholder position setting function
    /@chrono_debug [mode] //chronoscroll debug mode
    /@clear_achievement_season //Initialize achievement season DB (requires server restart)
    /@clear_all_item_period //Batch deletion of fixed-term item information
    /@clear_all_pverank //PVE dungeon record and ranking are all reset
    /@clear_all_pvprank //PVP battlefield record, reset all ranking
    /@clear_all_serverachievement // Initialize all server achievements
    /@clear_bf_cool //Clear all battlefield cooldown and entry count
    /@clear_board //Climbing bulletin board writing [id] [content] [number]
    /@clear_friend_request //reset friend request restrictions
    /@clear_inven // clear all inventory
    /@clear_level_reward Delete level event rewarded record //
    /@clear_package {[UserName]} //Account Trait Package initialization
    /@clear_parcel [character name] // empty the parcel of the target character
    /@clear_pverank [continentId] //Remove all season records of the dungeon
    /@clear_pverank_player [continentId] //Clear his dungeon record
    /@clear_recipe // clear RECIPE
    /@clear_saevent // Delete all cumulative attendance events
    /@clear_serverachievement [id] // Initialize server achievement
    /@clear_simple_tip //initialize simple tip check information
    /@clear_tb_avg_price // Clear all average transaction price of the trading agency
    /@clear_vip_reward_recv // Reset VIP reward information
    /@clear_vip_token_recv // Reset VIP Token acquisition information
    /@clear_vote_cool // Clear all voting cooldown
    /@clear_wanted_writing // Completely initialize the guild request system (until each cooldown)
    /@clientCommand [Args..] //Client command (QA)
    /@collect_floating_castle Float ID //Float recovery
    /@collect_guild_emblem Emblem Type, Emblem Id //Giving Guild Emblem
    /@connection //close connection
    /@consoleprint_commandlist // List all admin commands ConsoleLog output
    /@crash_arbiter // crash the arbiter
    /@create_bill_account // create account
    /@create_guild [guild-name] [first-username] //Create a new guild
    /@create_many_guilds [count:1~99] //Create a lot of guilds (Give basic guild membership conditions)
    /@create_many_guilds_and_users [guild count:1~99] [user count:2~60] //Create a lot of guilds (randomly grant guild registration conditions) and randomize the number of users
    /@create_many_guilds_for_invite_user_to_guild [count:1~20] // Create (many) guilds and send me guild invitations
    /@create_many_guilds_random_condition [count:1~99] //Create a lot of guilds (random guild registration conditions)
    /@create_many_users_and_apply_guild [count:1~20] //Create (many) users and apply to join the guild
    /@create_many_users_for_guild_wanted_writing [count:1~20] //Creates (many) users and registers a guild wanted article
    /@create_many_users_to_my_account [count] //Create a lot of users in my account
    /@create_many_users_to_my_guild [count:1~50] //Join many users in my guild
    /@create_user [username] // create a new character
    /@dailyevent [dayOfWeek] //Change the date of the day of the week (0:None 1:Sun 2:Mon ... 7:Sat)
    /@dbg_break //debug-Force break point exception
    /@del_city_war_guild_ban [leagueId][guildDbId] //Addition of Guild Ven List for Battle
    /@del_city_war_rank [leagueId][SeasonId][guildDbId] //Delete ranking
    /@delete_all_event_system //Event Remove all system events
    /@delete_all_parcels // Delete all mail information from DB (requires server restart)
    /@delete_friend [userName] //Delete friend
    /@delete_friend_limit_off //Set unlimited friend deletion
    /@delete_item_period [itemTemplateId] //Delete item information for a period
    /@deleteawakenchange [eventId] // Delete awakening data
    /@deleteawakenenchant [eventId] // Delete awakening data
    /@dis // just disconnect the client test
    /@dungeon_log [on/off] //Enable dungeon log
    /@escape character name //Move to somewhere
    /@friendlist_max [count] //Change the number of users who can register friends
    /@fund_coin [Funding acmount] //Cash charge
    /@gara_pub_exp [on/off] //Acquire publisher experience through fake in-game store
    /@get_bf_result_resettime //find the last rating reset time
    /@getplaytime //PC room access time Promotional access time information
    /@give_guild_incentive [incentiveRate] //Guild rewards are paid by mail
    /@gmevent_change_maxjoincount // Change the maximum number of GM events per day
    /@gmevent_notice [Notice] //Notice of GM event operator
    /@guild_cooltime on/off // Guild joining cooltime OnOff
    /@guild_join_cooltime //Set the guild re-join cooltime
    /@guild_level [level] //Change level
    /@guild_quest_add_limit_time [addMin] //Increase or decrease the remaining time limit of the guild quest in progress
    /@guild_quest_clear [questTemplateId] //Clear guild quest progress information
    /@guild_quest_complete [questTemplateId] // Guild Quest Complete
    /@guild_quest_start [questTemplateId] //Start guild quest
    /@guild_quest_usable [on/off] //Guild mission available on/off, guild membership is modified
    /@Guildaddmax [amount] //100 is the maximum number of guild members up to 100, 0 is the original
    /@guildwar_cancel [Guild name] //Withdrawal of declaration of guild war
    /@guildwar_cooltime [minute] //Proclamation, withdrawal, surrender cooltime applied
    /@guildwar_declare [Guild Name] //Declaration of Guild Wars
    /@guildwar_immediate //Start immediately with all guild wars waiting to be progressed
    /@guildwar_surrender [guild name] // surrender in guild war
    /@help [keyword] //Search QA command
    /@huntingevent_add [type] [hz] [val] [duration] //Add hunter event
    /@huntingevent_remove [event id] //remove hunter event
    /@import_characters //
    /@increase_guild_reward_point [point] // Update guild mission points
    /@info_dungeon //Display the output contents of [Basic information]>[Indones]
    /@init_awesomium // Initialize Awesomium
    /@init_battlefield_season //Reset the battlefield season
    /@init_dungeon_season //Dungeon season reset
    /@init_guild_wanted_writing_rewrite_time //Remove re-registration time for guild wanted
    /@init_limited_gacha [gachaId] //init LimitedGacha
    /@insert_floating_castle_parts PartId //Add parts to parts inventory
    /@join_guild [guildName] //Join a guild
    /@limited_gacha_go_next_bucket [gachaId] [1/0] //go next bucket
    /@load_gmevent // Load GM event datasheet
    /@load_saevent // Add cumulative attendance event for test defined in datasheet
    /@logout // logout test
    /@lord_behavior [behavior-type-id] //Send lord achievement behavior test message
    /@makeitem_mprate [luxury magnification] //Fix luxury magnification when using makeItem command
    /@makeuser_pverank [ContinentId][StageLevel][UserCount:1~100] //Register dungeon ranking after creating user
    /@makeuser_pvprank [UserCount:1~100][BattleFieldId] // Register battlefield ranking after user creation
    /@masterpiece //
    /@nexus_broadcast //
    /@nexus_bypass //
    /@observer_mode [on/off] //enable/disable observer mode
    /@open_awesomium [URL] //Awesomium dialog open & navigate
    /@open_identify [on/off] //Unconditionally unsealing when item is created
    /@parcelreturn Parcel return time // Parcel return time
    /@party [userName] //Create a party
    /@pchannel_max [count] // Change the number of users who can enter the private chat channel
    /@perfect_card_collection // collect all cards
    /@phaselevel [continentId] [phaseLevel] //set dungeon phase level
    /@pk_section [area id] [section id] [on/off] //Pk OnOff for each section
    /@profile //Profiling
    /@ps_activate_election //Activate the permanent system
    /@ps_add_point [point] //Add competitive point
    /@ps_calc_tax // Compulsory tax settlement / Permanent residents only
    /@ps_candidacy_membercount [member-count] //Adjust the number of guild members required for candidate registration
    /@ps_clear_election //initialize permanent residence and election information
    /@ps_com_window [continent number] [0:voting 1: battlefield] //View the lord competition window
    /@ps_go_next //Forcing the next permanent residence election stage
    /@ps_guard_info [guardId] //View guard information
    /@ps_guard_window //Open guard info window
    /@ps_gw_point [Point] //Change the competition point for the permanent guild battle
    /@ps_gw_reset //Reset the limit for acquiring competitive points in the permanent guild battle
    /@ps_gw_time [Hour] //Change the reset time limit for acquiring competitive points in the permanent guild battle
    /@ps_im_king [guardId] //Roman crowned
    /@ps_maketax [value] // Change the total tax amount
    /@ps_period_minute [minute] //Replace the permanent election period in minutes
    /@ps_planet_vote on/off // 1 vote for 1 account on all servers
    /@ps_policy_point [point] //Change policy point / Only permanent residents
    /@ps_reg_window //Open the registration window for permanent residence candidates
    /@ps_vote_count [count] //manipulate the number of votes
    /@ps_vote_window //Open the voting window for permanent residence
    /@ps_world_tick [sec] //Change world tick
    /@publisher [publisher name] //Change publisher
    /@purchase_prod [ProductID] //Purchase product
    /@qatest on/off //
    /@query_point //Search Cash point
    /@raid [Raid number] //Organize a raid party
    /@rank_next_season [dungeonId id] // Record Competition Pass the dungeon season
    /@rank_sort //Calculate the ranking of the record competition immediately
    /@refresh_inven //
    /@reg_party //Register party match
    /@reload_datasheet // reload data sheet
    /@reload_ir //InputRestrictionData.xml Reload
    /@reload_netm //NetModeratorConfig.xml Reload
    /@reload_shop_data //Reload shop data
    /@remove_package [PackageId] {[UserName]} //Account Trait Package setting
    /@reserve_festival [EventId] [StartTime] [EndTime] //Reserve world event
    /@reset_admin_reward // Reset admin reward record
    /@reset_all_phaselevel Reset all user dungeon phase levels (Arbiter) //
    /@reset_attendance_event_reward // Initialize the information received from the attendance check event
    /@reset_bf_result //Reset Battleground Rating
    /@reset_buymenu //Reset store purchase limit (World unit)
    /@reset_buymenu_limit //Reset store purchase limit (by world)
    /@reset_card_collection // reset card encyclopedia
    /@reset_charsock // Initialize character socket extension
    /@reset_dungeon //reset all indnes
    /@reset_event_mail [event ID] //reset event mail
    /@reset_floating_castle_parts_cooltime Reset floating parts cool time //Reset floating parts cool time
    /@reset_guild_quest //Refresh daily quota and guild mission list
    /@reset_guild_reward //Guild reward points and guild reward history reset
    /@reset_guildwar_toggle_cool //Toggle Guild War Allowed Status Reset Cooldown
    /@reset_invitecode //Initialize the number of in-game invitation codes used
    /@reset_premium_slot //reset premium slot
    /@reset_profile //reset profile data
    /@reset_returnuser //Set as the first returning user (return customer guide only) (reconnect required)
    /@reset_styleware //Initialize style warehouse slot expansion
    /@reset_ware //reset warehouse
    /@reset_ware_slot //Initialize warehouse slot expansion
    /@reset_weekly_contribution_point // Reset weekly guild contribution
    /@resetplaytimereward //Reset PC room access time promotion reward
    /@resettime_saevent // Update reset time to current time
    /@send_mass_parcel //For testing sending large mail to me
    /@send_mass_parcel_n //For testing sending mail to me (n: specifying a number)
    /@set_account_res_level [level] //Set the limit account level
    /@set_admin_level character name level //for debug/admin commands
    /@set_arbiter_worldparam [param-name] [param-value] //Modify WorldParam
    /@set_awesomium_debug_mode [on/off] //Sets awsomium DebugMode
    /@set_awesomium_web_url [url] //Set awsomium URL
    /@set_bf_result [Battlefield ID] [Win] [D] [L] [Personal Rating] //
    /@set_bf_result_resettime [yyyy] [mm] [dd] [h] //Set the last battlefield ranking initialization time (enter in utc)
    /@set_board_clear_time //Set the reset time for the number of creations of the climbing board [hour/minute]
    /@set_bypass on/off // turn off and on bypass
    /@set_card_preset_amount [point] //Adjust the number of card presets
    /@set_chat_ban [set_chat_ban] //set_chat_ban
    /@set_city_war_open_time [leagueId][day][hour][playTime] //Change the battle open time
    /@set_dg_result_resettime [yyyy] [mm] [dd] [h] //Set the last dungeon ranking initialization time (enter in utc)
    /@set_dungeoncool [dungeonId] [minutes] //Set the dungeon cooldown
    /@set_escrow_return_wait // Set the escrow return waiting time
    /@set_floating_castle_coin Additional Points //Add Parts Shop Coin
    /@set_go on/off //GO character set
    /@set_guild_play_time_next_week //go over one week to calculate the logic for playtime (use for guild search)
    /@set_guild_rec //Adjust the number of guild recommendations
    /@set_logout_time character name year month day // designate logout time
    /@set_max_recv_mail_cnt // Set the maximum number of inboxes
    /@set_max_send_mail_cnt //Set the maximum number of sent mail
    /@set_new_member [on/off] //Set whether a new user is
    /@set_pcbang [on/off] //Set whether you are a pcbang user
    /@set_play_limit limit //Maximum to create queue
    /@set_referer [RefererName] [RefereeName] //Refer-A-Friend set inviter
    /@set_returnuser //set as the first returning user (returning customer guide only) (reconnect required)
    /@set_tax_config [taxId][tradeTax][storeTax][payRate][serverAdjust] //Set tax rate
    /@set_tb_avg_price [tid] [enchant] [masterpiece] [avgPrice] //Set the average transaction price of a specific item at the trading agency
    /@set_trade_broker_remain_hours //Set the remaining expiration time for items registered in the trading agency
    /@set_vip_level [level] //Vip system level adjustment
    /@setplaytime [Daily cumulative (minutes)] [Total cumulative (minutes)] //PC room access time Promotion access time setting
    /@show_cand //View applicant list
    /@show_friendship_info [on/off] // Display reason for acquiring friendship and score system message
    /@show_guild_week_play_time [guildName] //Show the weekplaytime of a specific guild
    /@show_party //View party match list
    /@skill_cheater_arbiter [on/off] [termSeconds(int)] [countThreashold(int)] [kick/nokick] //Change skill cheater settings
    /@start_festival [EventId] //start world event
    /@start_rookie_event [continentId] [hour] [rewardItem] [amount] // Start mentoring event (time is added from the present and the end time is set)
    /@sticktogether //
    /@stop_festival [EventId] //World event ends
    /@store_changeinfo_add random [amount] (buylist/buylistrange) 
    [listid...] (item/itemrange) [templateId...] //add store item edits
    /@store_changeinfo_arbiter [index] //Show changes to store item sales (ArbiterServer)
    /@string [string name] [string ID] //display string
    /@sub_parcel_days [days] [title] //Manipulate all parcels with the title @title back to the past as much as @days (requires server restart)
    /@sysconfig [new config value] //change system configuration
    /@tb_avg_price //Recalculate average transaction price of trading agency
    /@test_off // End the program test
    /@test_on Test type, other parameters // Start program test
    /@testautomation_clear_allusers_completely //For test automation-Completely delete all users of the current account (non-recoverable)
    /@testitem [testItem] //TestItem
    /@toggle_guildwar_acceptable //Toggle guild war allowed status
    /@toggle_onoff [id] [on/off] //Toggle content on/off
    /@turn_ir [on|off] // Turn Input Restriction on and off
    /@turn_netm [on|off] // Turn Net Moderator on and off
    /@tutorial on/off // tutorial play
    /@tutorialPlayer on/off // Forced setting to see if the guy needs to play the tutorial
    /@unlock_all_movies // Unlock all videos
    /@unreg_party // delete party match
    /@update_bf_score [battleFieldId][gradeScore] //Set current battlefield score
    /@update_pverank [continentId][level][time(ms)] //Current dungeon record setting
    /@usage // IO related usage rate
    /@use_style_warehouse on/off (omitted:on) // Whether to use style warehouse
    /@versionInfoHide //
    /@viptest [on/off] //Client's own Vip Test command on/off
    /@ware_duration [time in seconds] //Adjust warehouse fee period
    /@warehousegold_max [amount] //100 can be stored in the warehouse up to KRW 100 0 is the original
    /@world_of_party_match //
    /@write_board //Climbing bulletin board writing [id] [content] [number]
    World Server GM Commands


    Code:
    /@abnormality abnormal state ID //force abnormal state
    /@abnormality_off abnormality ID //force abnormality
    /@abnormality_show abnormality ID //force abnormality
    /@abnormality_time [abnormality ID] [duration] //force abnormality by specifying duration
    /@accept_revival // resurrect if resurrected
    /@accomplish_achievement_rate //achieve achievements until the current season achievement rate is exceeded
    /@add_actpoint [actPoint value] //Change coin of adventure
    /@add_bf_score //Addition of battlefield control points [Score]
    /@add_daily_clear_count [addBonusCount] //Increase the number of daily bonus quests completed in the Valkyon Order
    /@add_ep [EpPoint] //Change EP Point
    /@add_epexp [exp] //Change EP Exp
    /@add_exp [EXP value] //Add experience value
    /@add_hp [HP value] //Adjust HP value
    /@add_mat_enchant [templateId] [enchantStep] [multiplier] //Acquire material for material enhancement item
    /@add_mat_upgrade [templateId] [enchantStep] [masterpiece] [awakened] [multiplier] //Acquire material for equipment upgrade item
    /@add_maxactpoint [maxActPoint value] //Change the max value of coins of adventure
    /@add_mp [MP value] //Adjust MP value
    /@add_npcguild [npcGuildId] //Reputation forces appear
    /@add_partner [Partner registration certificate templateId] //Summon after creating a partner
    /@add_partner_grade //[buff grade]
    /@add_partner_level //[level]
    /@add_pet_exp //[experience]
    /@add_pet_level //[level]
    /@add_route_epexp [route] [exp] //Change by specifying the trait XP acquisition route
    /@add_servant_energy [how much] //Pet energy increase or decrease
    /@add_skill_polishing_exp [exp] //Change skill polishing exp
    /@add_st [ST value] //ST value adjustment
    /@addpoint_gmevent point //Add GM event
    /@adjust_bonfire [time] //Change the remaining time of the bonfire created by the user
    /@aibehavior [on distance] or [off] //Collecting Ai information of neighboring Npc
    /@aiskill [on distance] or [off] // Collect skill information of neighboring NPCs
    /@allabnormality [on/off] //Unconditionally apply abnormal state caused by skill
    /@allhit [on/off] //Ignore skill enemies and hit unconditionally
    /@allow_teleport on/off // Whether to allow teleport in restricted area
    /@allreaction [0/1/2] //When a skill is hit, a reaction occurs unconditionally (no 0, 1 mini, 2 default)
    /@angry [range] // change to anger mode
    /@aoi // number of world objects around
    /@apm_add [id] //automatic party matching pool entry
    /@apm_ask //automatic party matching allow popup
    /@apm_reset //Initialize automatic party matching allowed status
    /@apm_use [on/off] //Change the automatic party matching mode
    /@assert // assert information test
    /@atk_speed [attack rate] // All skill speeds increase according to the rate
    /@attendance [YYYY] [MM] [DD] //Check attendance on that date
    /@autorevivaltime [min] //adjust autorevivaltime
    /@ban_guild Character name // Deported guild member
    /@block_quest [questId] //Prevent quest from starting
    /@bookmark bookmark_id //bookmark (server)
    /@box_prob tid //View the probabilities of variance items
    /@breakshield [skillId] //
    /@buy_styleshop_item [itemTid] //Purchase style shop items (Recommended using TeraPuppet)
    /@calc_battle_field_ranking_next_time // Create battlefield ranking at next server start
    /@calc_battle_field_Season_next_time //Create a battlefield season at the next server start
    /@calmdown [range] // Release anger mode
    /@cancelaction [next action number] //Forcibly cancel the action
    /@card_collection_max_cost [maxCost] //Set the maximum cost of the card encyclopedia
    /@change_daily_quest_record_reset_hour [id] //Ilque clear time change
    /@change_daily_quest_seed_reset_hour [id] //Change the ilque seed regeneration time
    /@change_epresettime changeResetDay // Change EpReset date
    /@change_eventgage [eventName] [value:0 ~ max] //Change the dungeon event gauge value
    /@change_exp_gain_data [on/off] or [level, ratio, on/off] // Command to adjust the amount of world experience gained
    /@change_guildchief character name //delegation of guild leader
    /@change_interval_event_system_playtime [incSeconds] // Change the cumulative play time increase interval (60: 1 hour, 1: 1 minute)
    /@change_npc_ai [range] [huntingZoneId] [npcid] [patternListId] //Adjust NpcAi
    /@change_npc_stat [range] [ratio] [type] //Adjust NpcStat ratio
    /@change_npc_to_user // Release user transformation mode
    /@change_party_manager [planetId] [userDbId] //Change party leader
    /@change_user [CLASS] [RACE] [GENDER] //Change class race gender
    /@change_user_status [battle/peace] //Change peace/battle status
    /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode
    /@change_worldspawn_lifetime [WorldSpawnId] [SpawnTerritoryGroupId] [lifeTime] // In WorldSpawnData.xml, modify the lifeTime of SpawnTerritory groups belonging to SpawnTerritoryGroup whose id is SpawnTerritoryGroupId among sub-nodes of WorldSpawn whose id is WorldSpawnId.
    /@changefatiguepoint // Forced setting of productivity
    /@changenpc [Hunterid] [NpcInstanceId] // Spawn NPC replacement
    /@changenpcangermode [on/off] // anger mode on/off
    /@charin character name // character login test
    /@charm charm ID // forced to add charm
    /@charout character name // character logout test
    /@check_guildname Guild name //Duplicate guild name check
    /@checkcell // check cell (for server)
    /@cl_reset // reset the battle log tool
    /@clear_achievement // reset achievement
    /@clear_aggro // Delete Aggro
    /@clear_all_achievement // reset all achievements
    /@clear_all_crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
    /@clear_all_skill // Delete all acquired skills
    /@clear_all_social // Delete all socials learned
    /@clear_bonfire [street] //Delete the bonfire created by the user
    /@clear_build_object [distance] //Delete build object created by user
    /@clear_cont channel cleaning // channel cleaning
    /@clear_daily_quest_complete // Clear daily quest completion record
    /@clear_drevent // Add unskilled dungeon matching event to datasheet
    /@clear_dungeonwork //reset dungeon task
    /@clear_guild_skill //Clear all guild skills acquired
    /@clear_quest [questId] [all] //Clear the quest DB
    /@clear_recipe_world //Delete RECIPE from worldServer
    /@clear_seren_guide //
    /@clear_withdrawer // clear coward state
    /@clearallabnormality // clear all buffs (clear all buffs without deactivating them.
    /@clearbuff // delete all buffs
    /@clearcool // Reset all skill cool times
    /@clearfieldpoint //initialize field score
    /@clearfp //initialize field score
    /@clearware warehouse cleaning // warehouse cleaning
    /@combatlog [on/off] //Enable combat log
    /@combatwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
    /@complete_all_quest //Complete all automatic order quests
    /@crash [file name] //crash
    /@create_channel world //create channel
    /@crest [Sentence point] //Release sentence application and apply sentence point. If there is no argument, only disable the sentence application
    /@crest_all //Learn all sentences
    /@crest_window //open sentence window
    /@critical on/off // critical on/off
    /@cube_prob tid //View cube item probability information
    /@damage //Damage nearby monsters
    /@debugsend [on/off] //Send debug information
    /@delete_Tcat_Product_Sale [Item ID] //Tcat product discount off
    /@despawn_territory [Hunter ID] [TerritoryId] [Channel ID] //Dispones everything in the Territory
    /@despawn_worldspawn [WorldSpawnId] //Despawn all spawn territories belonging to WorldSpawn whose id is WorldSpawnId in WorldSpawnData.xml, and the corresponding world spawn operates from the beginning as when the server was restarted.
    /@despawnalleventnpc // despawn all event npc
    /@despawnallnpc // despawn all npc
    /@destroy_channel world channel instance // delete channel
    /@destroy_guild // Destroy the guild
    /@disable_citywar_enter_limit //Restrictions on admission to Guild Battles are canceled (you can enter unconditionally)
    /@disable_license [License name] //Disable license
    /@disconn_all_arbiter // Disconnect all arbiter server sessions
    /@dont_ban_battle_field //Prevent chatter in the loom field
    /@dr_available_count //Black gap quest order amount adjustment
    /@dr_balancing_usercount [userCount] //Modify the BalancingUserCount of the black gap at the current location
    /@dr_close [hzid] [dr_tid] //close black gap
    /@dr_expand //Forcibly expand the black gap at the current location
    /@dr_fold //Forcibly shrink the black gap at the current location
    /@dr_goto [hzid] [dr_tid] //Move to the black gap
    /@dr_here //Summon black gap to user location
    /@dr_inspect // Output black gap information at current location
    /@dr_list_reserve //Retrieve reserved black gap EventGroup information
    /@dr_open [hzid] [dr_tid] //open black gap
    /@dr_open_group [egid] //Forcibly open the black gap EventGroup
    /@dr_report //Print all open black gap information
    /@dr_rereserve_group //Initialize black gap EventGroup reservation information and rebook
    /@dr_rightnow //Ignore Countdown of all black gaps and start right away
    /@dr_set_abnormality [abnormalityId] // Fix the abnormal state of all black gaps
    /@dr_set_npcgroup [step] [groupTemplateId] //Fix n-step Spawn Npc in all black gaps
    /@dr_set_questtemplate [id1] [id2] [id3] //Fix the quest TemplateId of all black gaps
    /@dr_spawnreport // Print a list of waiting lists for black gap summons
    /@dr_start_quest //Start Black Rift Quest
    /@dr_step [step] //skip the black gap
    /@dr_time [sec] //Black gap defense time adjustment
    /@dr_user_count //Change the number of people in the black gap quest
    /@drop_all_items [on/off] //If you kill npc, drop all items
    /@dropitem template_id amount // Drop the item
    /@dump_performance_data //
    /@dungeon_flag [flag-name] //Set the dungeon flag
    /@dungeon_timer [timer-value] //Set the dungeon timer
    /@enable_citywar_enter_limit //Use the guild war admission restrictions
    /@enable_license [License name] //Acquire license
    /@enable_ride_vehicle [on/off] //Can board the vehicle unconditionally
    /@enchantitemsuccess [-1: always fail, 0: default state, 1: always succeed] //Will you always succeed when reinforcing items?
    /@end_citywar //End of battle
    /@end_gmevent gmEventId channelId // End of GM event (reward payment)
    /@end_npc_arena // End NPC Arena
    /@endfe [contId(all=all)] [eventId(0=contall)] //End field event
    /@endfieldevent [contId(all=all)] [eventId(0=contall)] //End field event
    /@enter_dungeon [contId] [enter-index] //Enter the dungeon
    /@enter_dungeon_party [contId] [enter-index] //(All party members in the same world) Enter the dungeon
    /@enter_dungeonwork [dungeonId] [randomMode] [workid] //Enter the task selection solo dungeon
    /@enter_gmevent gmEventId // Enter GM event
    /@epexp_allrev on/off //All correction values ​​OnOff
    /@epexp_defaultrev on/off // Default correction value OnOff
    /@epexp_extrabonus on/off // other correction value OnOff
    /@epexp_tsrev on/off //TS correction value OnOff
    /@exitclear_cool [1/0] //If it is 1, it is always possible to ignore the emergency escape time. If it is 0, as usual
    /@expdiv [Value to divide EXP] // Obtained by dividing the experience value by the parameter value
    /@extend_party [partyToRaid] //Change Party ↔ Raid
    /@extractitemfail [If it is 1, it always fails if it is 0, as it is] //Will it always fail when extracting items?
    /@extractitemsuccess [If 1, always succeed, 0 if original] //Will you always succeed when extracting items?
    /@fail_quest //Quest failure handling
    /@fast_box //gacha and eventSeed animation skip
    /@fast_cube on / off //Open without cube material
    /@ferotation [on/off] // turn field event rotation on and off
    /@festival_end [festivalId] //Disable festival
    /@festival_start [festivalId] //Activate the festival
    /@fight_npc_arena //Start NPC Arena battle
    /@finish_battle_field [win/lose] //Force end the battlefield
    /@finish_battle_field_round // end round
    /@finish_tutorial // finish the tutorial
    /@flyspeed value // adjust flight speed
    /@force_change_user_status [on/off] [userStatus/1=battle/0=normal/2=peace (old bonfire)] //user status change
    /@force_do_ep_passive on/off // attribute passive 100% activation on/off
    /@forget_guild_skill [skillTemplateId] [isActive] //Remove guild skill
    /@forget_skill skillTemplateId isActive // ​​Delete skill
    /@forget_social [socialMotionId] //Social delete
    /@free_flight on/off //On or off whether to fly without using flight energy
    /@freeze_condition // condition value fixed
    /@fulldump [file name] //full dump
    /@gamble_test // gambling test
    /@get key [id/name] //Get property value
    /@number of get_quests //get the quests
    /@get_region_info //Display the current region information
    /@get_return_user_reward //Get reward for returning user
    /@ghost [on] or [off] //Get server coordinates of those spawned around
    /@giveup_promotion // give up the promotion test
    /@gopos [x] [y] [z] //move to a specific location
    /@goto [other character name] //teleport to another character
    /@goto_battle_field_round //start from a specific round
    /@goto_least_entered_fe [onlyEmpty=1] //Move to the event with the fewest people
    /@gotofe [contId] [eventId] //Move to the start position of the field event
    /@guild_ware_range [startIndex] [endIndex] [itemDbId] //Create item in guild warehouse
    /@guildwar_accept [opposite guild name] //let's fight! XXX Guild
    /@guildwar_giveup [name of the opponent guild] //hang ha buck ha
    /@guildwar_raise [opposite guild name] [additional bet tactical chip] //let's fight XXX Guild
    /@guildwar_start [opposite guild name] [betting tactical chip] //let's fight! XXX Guild
    /@holdabnormality_clear // clear all stored buffs
    /@idle_social_stop idle social stop/start //
    /@ignoreskilllos [on/off] // Whether to check los when hitting a skill
    /@increaseinvensize [minimum 48 to 88] //Only increase the character inventory size
    /@insert_item templateId itemCount //item acquisition
    /@insert_Tcat_Product_Sale [Item ID] [Discount price], [Time (minutes)] //Register Tcat product discount
    /@interest [on distance] or [off] //Gather debug information of nearby guys
    /@invincible [on/off] // invincible state
    /@invisible [on/off] //NPC is close
    /@invite_guild character name //invite guild member
    /@is_tutorial_user //Check if you are a tutorial user
    /@item_add [userName] [itemTemplateId] [amount] //Add item
    /@item_del [userName] [itemTemplateId] [amount] //Delete item
    /@item_list [userName] //item listing
    /@item_multidel //
    /@item_trade //
    /@itemlevel itemLevel / off // Change item level
    /@join_party [planetId] [userDbId] //Add party
    /@jump_task [questId] [taskId] //Jump to a specific task of the quest
    /@jumpto [huntingZoneId] [templateId] //teleport to NPC
    /@kick_party [planetId] [userDbId] // kick off the party
    /@kill range UU // kill NPC within radius
    /@kill_mypet // destroy pet
    /@kill_summonee character name //invite guild members
    /@killme // suicide
    /@killme2 // Suicide while breaking crystal
    /@learn_all_epperk //Learn all epPerk
    /@learn_epperk [skillId] [level] //Learn Ep Perk(characteristics, effects)
    /@learn_guild_skill [skillTemplateId] [isActive] //Guild skill acquisition
    /@learn_recommended_ep //Apply the recommended characteristics of each class
    /@learn_skill skillTemplateId isActive // ​​skill acquisition
    /@learn_social [socialMotionId] //Social learning
    /@leave_dungeon //Leave the dungeon
    /@leave_dungeon_party //(All party members in the same world) Exit the dungeon
    /@leave_party // leave the party
    /@level new level // change level
    /@limited_drop_reset_point [gauge id] //reset quantity control drop point
    /@limited_drop_set_point [gauge id] [capacity point] //Quantity control Drop point adjustment
    /@list key [id/name] //property listing
    /@load_drevent // Add unskilled dungeon matching event to datasheet
    /@login [class] [number of animals] //login test
    /@lootitem [Acquisition Radius] //Route items within the acquisition radius, (range> 0: route as much as a range, range <= 0: do not route, omit range: route as much as 500)
    /@make_me_second // change yourself to a second character
    /@make_party [target username] // configure party
    /@make_party2 [target userDbId] //party configuration
    /@make_vehicle_skill_book //Get a boarding skill book
    /@makeitem [Template ID] [Quantity] [Enhanced] [Luxury(1)/Awakening(2)] //Create item
    /@makeitem_damage [Template ID] [Enhanced] [Quantity] //Create damaged equipment
    /@makeitem_op [Template ID] [Quantity] [Enhanced] [Luxury (1)/Awakening (2)] //Create an item with a high option level
    /@makeitem_range [tid_start] [tid_end] [Quantity] //Make various items
    /@makeitems [Template ID] [Template ID] [Template ID] .... [Quantity] //Create various items
    /@makematerial [production item id] [number] //Create production item material
    /@makemoney [amount] // make money
    /@makeplaytestitem [Phase] [Enhancement value] //Set equipment at once
    /@makeqbitem [questId] [taskId] // Temporary implementation of retrieving items
    /@maketestitem [enchant] //Create test equipment item
    /@match_battle_field //Forcibly match two parties to the battlefield [Battlefield TID] [Relative ID]
    /@memstat //
    /@merge_item fromInvenPos toInvenPos //Merge item
    /@minigame_skip [true/false] //skip fishing minigame
    /@move_to_village //Move to the nearest grave in case of death
    /@mpfull [on/off] //MP full mode
    /@msg_dungeon //StrSheet_MonsterBehavior.xml message output
    /@msg_monsterbehavior [MonsterBehaviorId] [range(1000)] //Print message of StrSheet_MonsterBehavior.xml
    /@msg_system [readableId] // Output the message of StrSheet_SystemMessage.xml
    /@next_quiz point //Proceed to next question of OX quiz
    /@next_repequiz point // OX quiz loser resurrection progress
    /@next_task [questId] //Proceed next task
    /@nocool [on/off] // Infinite skill cooldown mode
    /@nodie [on/off] //I get hit but I won't die
    /@nomod [on/off] //Position correction off mode during skill
    /@nonpk_list //Search the list of Sections set to NonPk in this world
    /@nonrecovery_actpoint [on/off] //Apply Coin of Adventure Natural Recovery
    /@nonrecovery_hp [on/off] //HP automatic recovery on/off
    /@nonrecovery_mp [on/off] //MP automatic recovery on/off
    /@nonrecovery_st [on/off] //ST automatic recovery on/off
    /@open_all_box //Open all EventSeeds & Gachas in inventory
    /@open_bfstore [Store menu ID] //Open store without npc
    /@packettest //
    /@parcel_fee //Pay parcel fee
    /@parcel_recv //receive parcel
    /@parcel_return // parcel return
    /@parcel_send // send parcel
    /@passive_off passive ID // turn off passive state
    /@passive_on passive ID // turn on passive status
    /@passive_see //Print on passive status screen
    /@passive_show passive ID // turn off passive status
    /@pausenpc range //stop NPC
    /@pegasus pegasusId // pegasus
    /@perfect_level new level // level change + skill acquisition
    /@perfect_skillPolishing //Activate all skill polishing
    /@petevolution_success //[-1 = forced failure, 0 = normal, 1 = forced success]
    /@petmix_success //[-1 = forced failure, 0 = normal, 1 = forced success]
    /@pkmodeoff // Force PK state off
    /@pkmodeOn //PK
    /@playtimereward [daily/total] [reward ID] //Cumulative access time reward payment
    /@prisoner [on/off] //set the prison state
    /@producefatiguepoint // set productivity
    /@produceitemfail [If it is 1, it always fails, if it is 0, as it is] //Will you always fail when making an item?
    /@prof_bug New skill level //Insect collection skill change
    /@prof_energy New skill level //Changed skill level for gathering energy
    /@prof_herb New skill level //Changed herb collection skill level
    /@prof_mineral New skill level //Mineral collection skill change
    /@profile_world //world server profiling
    /@pullmonster // pull the monster to my location
    /@qatest_world on/off //
    /@randomfe // start one event at a random rotation specified in the function
    /@rank_add_point [point] // Add record competition inden point
    /@rank_add_private_point [point] //Add personal points in the record competition
    /@rank_add_record // record competition in-done record 1~10000 points randomly added
    /@rank_clear // Clear record competition indon
    /@rank_log [on/off] // Clear record competition index
    /@rank_start // Start counting the record competition index
    /@rank_test // record competition record film creation
    /@ranktimer // output rank timer progress time
    /@ranktimer_reset // Initialize rank timer record
    /@ranktimer_state [on/off] // Whether to print ranktimer start and end messages
    /@re //resurrection
    /@reaction [reaction motion number] //forced reaction
    /@recalc_stat // recalculate stats
    /@recv_all_parcel //Receive all mail (for server team test)
    /@recv_daily_bonus //Forcibly Receive Valkyon Order Daily Bonus
    /@recv_weekly_bonus //Forcibly Receive Valkyon Orders Weekly Bonus
    /@register_card [cardTemplateId] [amount] //Register card
    /@registerParts //
    /@reload_critical_adjust_datasheet //critical adjust datasheet reload
    /@reload_datasheet_world //reload all datasheets
    /@reload_dr //reload black gap datasheet
    /@reload_dungeon [Dungeon ID] [DungeonRetry Reload] //Reload only the specified dungeon
    /@reload_flying //flight-related reload
    /@reload_huntingzone [Hunting zone ID] // Reload only the designated hunting zone
    /@reload_item // Reload ItemTemplate
    /@reload_limited_drop_datasheet //limited drop data sheet reload
    /@reload_masstige_datasheet // reload masstige datasheet
    /@reload_quest //reload all quest data sheets
    /@reload_rank [id] //Reload record competition index xml
    /@reload_token_exchange_datasheet //token exchange data sheet reload
    /@reload_userskill // reread user skills
    /@remove_guildtower //Remove Guild Tower
    /@remove_target_guildtower //Remove Guild Tower
    /@reputation_time_init [npcGuildId] //Reset the reputation time limit
    /@reset_add_compensation_count // this Vent matching TASK reset to not receiving all additional rewards
    /@reset_all_phaselevel_world //Reset all users' dungeon phase information (world)
    /@reset_all_user_vip_store //reset all users Vip store
    /@reset_attendance // reset attendance check
    /@reset_daily_epexp //Reset daily experience
    /@reset_daily_event_quest //Reset daily play guide events
    /@reset_daily_quest //Reset the daily quest seed
    /@reset_delivery_list //reset delivery list
    /@reset_dungeon_clearcount //reset all dungeon cooldowns
    /@reset_dungeon_enter_count // Delete dungeon entry count record
    /@reset_dungeonhistory //reset all dungeon cooldowns
    /@reset_ep //Ep system reset
    /@reset_epperk //Ep Perk (property, effect) reset
    /@reset_masstige_status //Reset the target item for national enhancement
    /@reset_profile_world //reset world server profile data
    /@resumenpc range //replay NPC
    /@resurrection // resurrect
    /@rightbaseitem [RightID] [ItemTID] //Get RightBaseItem
    /@rightnow_gmevent gmEventId // Immediately start waiting GM event
    /@sealitemnow [if it is 1, if it is 0, it will be original] //When the item is attributed, it will be attribute immediately
    /@send_ask_code_hash //Send code hash request
    /@set key value [id/name] //set property value
    /@set_achievement_accomplished //achieve achievement
    /@set_achievement_cond_value //set achievement condition value
    /@set_add_compensation_count [eventId] [acquireNum] //Event Matching TASK Additional Reward Acquisition Count Manipulation
    /@set_all_achievement_accomplished //achieve all achievements
    /@set_autowatingtime [millisecond] //Set the waiting time for self fishing
    /@set_bitetime [millisecond] //Set bite quality waiting time
    /@set_condition value //Set the user's condition value
    /@set_custom_string //[itemDbid] [String] Change item custom name
    /@set_dlm_delay min [max] //Random delay period when performing world-arbiter tasks (unit: ms)
    /@set_dr_clear_each [RewardId] //Set a single compensation for the crack of the construction
    /@set_dr_clear_fail [RewardId] //Set the compensation for the crack failure in the construction
    /@set_dr_clear_general [RewardId] //Set the global compensation for the crack in the space
    /@set_dr_clear_personal [RewardId] //Set personal reward for the crack of space
    /@set_dr_hp [hpRate] // Set the initial Hp ratio of the crack object in construction
    /@set_dungeon_clear //Set dungeon clear
    /@set_dungeon_reset_time //Set the time to delete the number of dungeon entries
    /@set_dungeon_user_count //Adjust the number of users in the dungeon for testing
    /@set_dungeonwork_value [hit/combo/timer] [value] //Set the test dungeon task value
    /@set_equipexp [Proficiency exp] //Change equipment proficiency experience
    /@set_exp [EXP value] //Set experience value
    /@set_fishing_reward_table [tableId] //Set reward table id
    /@set_gamble_master //Become a bastard
    /@set_gamble_property // set the property
    /@set_hurryup_gmevent [hurryUpRatio] [hurryUpCounts(csv)] //Set variable for GM event imminent deadline
    /@set_login_day [period] [loginDay] //Daily play guide attendance check
    /@set_minigamelevel [level] //Set the minigame level
    /@set_money [amount] // set money
    /@set_npcguild_exp [npcGuildId] [grade] [exp] //Set the reputation faction experience
    /@set_npcguild_point [npcGuildId] [point] //Set reputation point
    /@set_on_dungeon_event // Start all dungeon events
    /@set_on_field_event // Start all EventGroups of field events
    /@set_pc_level character name level // set character level
    /@set_pc_loc Character name location string // Set character location
    /@set_petdur [dur] //changing pet-dur temporarily
    /@set_petprof [Proficiency] //Change Pet Proficiency
    /@set_pkpoint [pkPoint] //Change pK point
    /@set_promotion // achieve promotion
    /@set_round_pve_kill_point //PveKill_Point[point]
    /@set_round_pve_skill_point //PveSkill_Point[point]
    /@set_skill_prof skillId skillProf // set skill proficiency
    /@set_temper_ratio Enchant Probability //Fix Enchant Probability
    /@set_token_exchange_point [tokenExchangeId] [point] //Token score adjustment
    /@set_tutorial_user [on/off] //Set whether to be a tutorial user
    /@set_walk_speed //set walking speed
    /@set_world_worldparam [param-name] [param-value] //Modify WorldParam
    /@setfeprogress [contId] [eventId] [setvalue] //Set field event progress
    /@setfieldeventprogress [contId] [eventId] [setvalue] //Set field event progress
    /@setmoney [name] [money] //set money
    /@setrestbonus rest_bonus //
    /@show_bonfire_info //Show current user's bonfire information
    /@show_chapter //View meetinghouse
    /@show_condition //View user's condition value
    /@show_FinalConditionalSkillProb //Check the final probability of the partner skill (use after skill activation)
    /@show_incubator //Open Pet Incubator
    /@show_items [tabIdx] [beginIdx] [endIdx] //Check inventory item information
    /@show_limited_drop_info [gauge id] //Show quantity control gauge information
    /@show_petmanager //Open Pet Manager
    /@show_phaselevel_world //My phase information
    /@show_skill_learn huntingZoneId npcId //Show skill acquisition window
    /@show_social_learn //Show learned social
    /@show_temper_window //hanga~
    /@show_time //Show current time
    /@show_user_status //View user status
    /@show_vs //Print the vehicle's speed
    /@showfei [on/off] // field event status information text output
    /@showfeinfo [on/off] // field event status information text output
    /@showfep // show the internal value of the currently participating fieldEvent
    /@showfeprogress // show the internal value of the currently participating fieldEvent
    /@showinven //
    /@showpos [x] [y] [z] [showTime] //Show vector location for debugging
    /@shuttle [on/off] shuttleId // turn dynamic geo (shuttle) on and off
    /@skill_cheater_world [on/off] [termSeconds(int)] [countThreashold(int)] [kick/nokick] //Change skill cheater settings
    /@skill_miss_limit // When the monster fails to hit the target a number of times due to height difference, etc.
    /@skillLog // Leave server file log
    /@sm [system message number] //system message
    /@social [socialMotionId] //social
    /@spawn_bonfire typeid //Summon Bonfire
    /@spawn_territory [HunterId] [TerritoryId] [Channel ID] // Spawn everything in the territory
    /@spawn_worldspawn [WorldSpawnId] [SpawnTerritoryGroupId] // In WorldSpawnData.xml, change the current spawn territory group of WorldSpawn whose id is WorldSpawnId to SpawnTerritoryGroup whose id is SpawnTerritoryGroupId.
    /@spawnalleventnpc // spawn all event npc
    /@spawnallnpc // spawn all npc
    /@spawncollection // Respawn all collections in user channel
    /@spawnnpc [Hunting AreaId] [NpcTemplateId] [Count] // Let's spawn it
    /@spawnworkobject [huntingZoneId] [templateId] // Spawn Work Object
    /@speed multiplier // increase moving speed
    /@speed_hack_check //spec check [on/off]
    /@start_battle //start the battlefield immediately
    /@start_citywar // start of battle
    /@start_eventgroup [id] // Forced start of the dungeon event group
    /@start_gmevent gmEventId // Add GM event
    /@start_npc_arena // Start NPC Arena
    /@start_promotion // start the promotion test
    /@start_quest Quest ID // Start Quest
    /@start_seren_guide [type, id] //Start Seren Guide
    /@startfe [contId] [eventId] //start field event
    /@startfieldevent [contId] [eventId] //start field event
    /@startnpcskill skill_template_id //Run NPC skill
    /@stfull [on/off] //ST full mode
    /@stopFloatingCastleUserCheck //
    /@store_changeinfo [index] //Show changes to store item sales (WorldServer)
    /@stwork [combat Work Id] //Forcibly execute the combat status work ID of the selected target NPC
    /@style_ware_range [startIndex] [endIndex] [itemDbId] //Create item in style warehouse
    /@summonParty //Summon all party members to my location
    /@swap_party [slotIndex1] [slotIndex2] //Change raid slot
    /@sysconfig_world //
    /@task_goal [questId] [taskIdx] [flag] //Set task goal
    /@teleport [worldId] [x] [y] [z] //teletoby
    /@teleport_channel //
    /@temper_item temperItemSlot materialItemSlot // Item Smelting
    /@test_parts_store //
    /@testoff // end program test
    /@teston Test type, other parameters // Start program test
    /@this // Force the position of the characters in my account to the current character position
    /@toggle_epInfo // Characteristics Info
    /@track_dynamic // Tracks only one NPC currently held as a target in the track list
    /@track_target //Add the selected target NPC to the tracking list
    /@trade_accept //
    /@trade_additem //
    /@trade_request //
    /@unidentifysuccess //Sewing unconditionally successful [on/off]
    /@unRegisterParts //
    /@untrack_target //Remove selected target NPC from tracking list
    /@use_exp_gain_data [on/off] //
    /@userawake [grade] //[0 = taste 1 = awake
    /@vaporize // true transparency
    /@vehicle_avatar [huntingZoneId] [templateId] // ride Kumas (avatar)
    /@vehicle_clear_cooltime //Initialize the vehicle skill cooltime
    /@vehicle_dettach //Kumas/Tank forced off
    /@vehicle_killself //Destruction of the vehicle on board
    /@vehicle_nocool [on/off] //Remove the skill cooldown of the vehicle.
    /@view_channel // view channel
    /@virtual_latency [min] [max] //Virtual latency
    /@visit_all_sections //Visit all regions
    /@vm_buy [vm inventory#,count] [...] //buy
    /@vm_edit_buy [vm inventory #, user inventory #, tempId, number of lives, number of collections, price] [...] //Set the purchase machine
    /@vm_edit_sell [collection amount] [vm inventory #, user inventory #, tempId, number of eight, number of collections, price] [...] //Vending machine setting
    /@vm_sell [vm inventory#,count] [...] //sell
    /@vm_show_buy //View purchase list
    /@vm_show_sell //View sales list
    /@ware_list //View warehouse
    /@ware_range [startIndex] [endIndex] [itemDbId] //Create item in account warehouse
    /@win_battle_field //force to win the battlefield
    /@write_gcfunctions //
    /@부활 // Resurrection
    TIP: For the Items ID's its better to use Tera Lore


  2. #2
    G-Robson26 here... :) Robson26 is offline
    True MemberRank
    Sep 2013 Join Date
    TzionLocation
    683Posts

    Re: TERA 92.03 GM Commands

    @argeus99 you can add items with this command?.. "/@item_add"
    I'm trying to add mount with him.
    Example: Flying Skill: Crimson Dragon ID: 99117

  3. #3
    Hardcore Member argeus99 is online now
    MemberRank
    Mar 2019 Join Date
    ColombiaLocation
    127Posts

    Re: TERA 92.03 GM Commands

    Quote Originally Posted by Robson26 View Post
    @argeus99 you can add items with this command?.. "/@item_add"
    I'm trying to add mount with him.
    Example: Flying Skill: Crimson Dragon ID: 99117
    For that is /@makeitem 99117

    For a enchanted item is /@makeitem_op id qty level (up to 9999)

  4. #4
    G-Robson26 here... :) Robson26 is offline
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    Re: TERA 92.03 GM Commands

    Yes it worked... Thanks!!


  5. #5
    Hardcore Member argeus99 is online now
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    Re: TERA 92.03 GM Commands

    Quote Originally Posted by Robson26 View Post
    Yes it worked... Thanks!!

    The best version of that mount is 99105 :D

  6. #6
    G-Robson26 here... :) Robson26 is offline
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    Re: TERA 92.03 GM Commands

    Yes it's cool...


  7. #7
    Member Gipat is offline
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    27Posts

    Re: TERA 92.03 GM Commands

    Has someone figured out how to use /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode command? Can we morph into Bosses or NPC's?

  8. #8
    Registered EvolutionX is online now
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    Re: TERA 92.03 GM Commands

    it is also possible to use the command "/@set_go on" ... this enables the "Operator Mode" you are invisible, if you right click on a player you can see a button "review user information" or something like this, click on it and its open a "Operator Panel". click at this panel at the blue invisible button this make you visible and you got "automatically" the [GM] Tag at your charactername(visible for other players) so you don't need to add a GM Tag at the Database.
    But some Functions at the "Operator Panel" are broken and will crash your client.
    To disable the "Operator Mode" enter "/@set_go off" so you are not more visible as GM and you are looking like a normal player.

    yeah @argeus99 you can add this to your first post

    So have fun

  9. #9
    Member Luciole is online now
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    Dec 2015 Join Date
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    96Posts

    Re: TERA 92.03 GM Commands

    Quote Originally Posted by EvolutionX View Post
    it is also possible to use the command "/@set_go on" ... this enables the "Operator Mode" you are invisible, if you right click on a player you can see a button "review user information" or something like this, click on it and its open a "Operator Panel". click at this panel at the blue invisible button this make you visible and you got "automatically" the [GM] Tag at your charactername(visible for other players) so you don't need to add a GM Tag at the Database.
    But some Functions at the "Operator Panel" are broken and will crash your client.
    To disable the "Operator Mode" enter "/@set_go off" so you are not more visible as GM and you are looking like a normal player.

    yeah @argeus99 you can add this to your first post

    So have fun
    The shortcut "ALT + A" also display the Game Operator panel if you have the right, better than right clicking on an user ^_^

  10. #10
    Member Gipat is offline
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    Jul 2019 Join Date
    27Posts

    Re: TERA 92.03 GM Commands

    Quote Originally Posted by Gipat View Post
    Has someone figured out how to use /@change_user_to_npc [huntingZoneId] [templateId] //User transformation mode command? Can we morph into Bosses or NPC's?
    Again, has someone tested this command?



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