What about a emulator in a language like Go?

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  1. #31
    topkek amirite?? Leon is offline
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    Re: What about a emulator in a language like Go?


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    Quote Originally Posted by Livar View Post
    hi whats the best emulator to be using right now and why are u all over-complicating stuff, just stick to what you know (and in this section it seems to be C# and Java)
    Debbo v3.5

  2. #32
    Member Amariconao is online now
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by Moogly View Post
    The problem is that the owners of Go have made their minds up about certain things an will never change their minds about those things. This is awful. Rust is more welcoming of new concepts and is growing VERY rapidly and has more strengths than Go. I will happily translate it to Spanish if needed. Go is only more popular than Rust cause it beat it out the door. D is fully open sourced at the compiler level officially (some components were owned by Symantek) I'm placing my bet on either D or Rust and I like D more for the power I get e.g.

    Code:
    import std.algorithm, std.stdio, std.range, std.conv;
    void main()
    {
        stdin
            .byLine
            .filter!(s => !s.empty && s.front != '#') // Filter with this lambda function
            .map!(s => s.to!double) // Map the strings to doubles
            .array // Sorting needs random access
            .sort!((a, b) => a < b) // Another lambda
            .take(10) // Applyable to any range
            .writeln;
    }
    All from a natively compiled language that is a rework of C++. That code snippet was written by someone who loves Python and sees D as a compiled Python alternative :) Of course Julia is another compiled Python.

    Edit:

    Also opening files:

    Code:
        auto file = File("file.txt"); // Open for reading
        const wordCount = file.byLine()            // Read lines
                              .map!split           // Split into words
                              .map!(a => a.length) // Count words per line
                              .sum();              // Total word count
        writeln(wordCount);
    Can be a lot simpler. ;)
    Wow, your first code is simply beautifull. But as a point i think hand-made functions will be faster than lambda. Probably i will publish GopheR (Te HH base in Go) and will see if the community accept and use it.

    Ty for you comments Moogly, i always love reading people like you :3

  3. #33
    swagggggg Livar is offline
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by Leon View Post
    Debbo v3.5
    atleast provide dcrs wtf :(

  4. #34
    Account Upgraded | Title Enabled! Diddy is offline
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by Livar View Post
    hi whats the best emulator to be using right now and why are u all over-complicating stuff, just stick to what you know (and in this section it seems to be C# and Java)
    This threat is about discovering new languages. It has had some very good points and comments. If we stuck to C# and Java we would not move on at all. There is no point making comments like that for post count.

    Also use another threat to ask for a emulator, this one is not for that.



  5. #35
    King of the Moogles Moogly is offline
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by Amariconao View Post
    Wow, your first code is simply beautifull. But as a point i think hand-made functions will be faster than lambda. Probably i will publish GopheR (Te HH base in Go) and will see if the community accept and use it.

    Ty for you comments Moogly, i always love reading people like you :3
    Glad you like it, btw those expressions a good number of them can be parsed at compile time ;) D has powerful templating capabilities like in C++ (at least I hope C++ is as powerful as D?)

  6. #36
    Account Upgraded | Title Enabled! TheOleg is offline
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    Re: What about a emulator in a language like Go?

    Half of the developers of Retros: What is more powerful - D or C++?|
    Another half of the developers of Retros: Hey guys, check my new exlcusive command :buttsniff

  7. #37
    Member XxMurphyxX is offline
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    Re: What about a emulator in a language like Go?

    I always asked myself why there never was a "WinForm" Emulator for Habbo, is it because of waste of memory, or just lazy enough to make a good-looking emulator instead of just a console, the only one I remember was SnowLight Emulator there in 2012

  8. #38
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is online now
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by XxMurphyxX View Post
    I always asked myself why there never was a "WinForm" Emulator for Habbo, is it because of waste of memory, or just lazy enough to make a good-looking emulator instead of just a console, the only one I remember was SnowLight Emulator there in 2012
    The first servers were written in VB6 and used Forms, the section went trough a long evolution.

    There is not really a need for a GUI on a server. However I do agree that the scene is lacking remote management tools. It is a good choice to not create those because these will only introduce more security flaws.
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  9. #39
    Death from above! The General is offline
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by XxMurphyxX View Post
    I always asked myself why there never was a "WinForm" Emulator for Habbo, is it because of waste of memory, or just lazy enough to make a good-looking emulator instead of just a console, the only one I remember was SnowLight Emulator there in 2012
    Debbo dude.
    If you are using Arcturus, contact me
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  10. #40
    King of the Moogles Moogly is offline
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by Taiga View Post
    The first servers were written in VB6 and used Forms, the section went trough a long evolution.

    There is not really a need for a GUI on a server. However I do agree that the scene is lacking remote management tools. It is a good choice to not create those because these will only introduce more security flaws.
    If done correctly they shouldn't but I do agree. I have in the past added remote management tooling to the Butterfly Emulator we used for Zap ages back, never got to release that code though. Lost that code since, wouldn't be impossible to accomplish. Emulators can have GUI tooling done right though. I'm working on a project that will involve a bit of more user-friendliness in the setup and management department.

  11. #41
    Time is just an Illusion! streamhotel is online now
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    Re: What about a emulator in a language like Go?

    Quote Originally Posted by XxMurphyxX View Post
    I always asked myself why there never was a "WinForm" Emulator for Habbo, is it because of waste of memory, or just lazy enough to make a good-looking emulator instead of just a console, the only one I remember was SnowLight Emulator there in 2012
    A GUI based emulator is a waste of time. You could better use a CLI and RCON (Arcturus) and support the options you would use in the GUI (like in Debbo) in a system that might be reachable for the people who need it like a Housekeeping for example.




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