I know Amy has a "Shockwave Decompiler" (let's call it that), she won't release it. She works on a game called MyVMK that she runs awfully, which is why I need to find someone, so that I can get rid of her once and for all.
The Lingo code is translated into machine code (a language that the computer can understand.) It's translated into machine code because the computer can't understand programming languages. Since it would be difficult to write programs in machine code, we use programming languages that use words from the English language. A compiler translates the programming language (Lingo) into machine code. When I open the DCR file in a disassembler, I can see the machine code, but I can't understand it. There has to be a way to translate the machine code back to Lingo. Also, machine code means 1s and 0s and assembly code is a mix of numbers and letters. I can view the DCR both ways. More info:
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Here is some information on the Shockwave DCR file format:
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Maybe it can help. I figured out the DCR is a compressed file with zlib, which means that once decompressed, it will be a larger file. I loaded it in Hopper Disassembler. It's too bad that I can't understand machine code or assembly code. Can anyone help?
"The .DCR format is useful for bypassing network detection, as no device/software I am aware of currently knows how to decompress this proprietary format." << NOT TRUE; SOLUTION BELOW!