Has the system requirements for MapleStory been increased recently?

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  1. #1
    ・ARC:+200 Yuuroido is offline
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    Has the system requirements for MapleStory been increased recently?

    I had played this game (JMS) with no problems on 1st gen i7 PC for many years until the previous patch, however, I have come to experience frame rate drop at hunting since the latest patch.

    I believe it's a bug because the issue (severe FPS drop) occurs only on "auto-aggro" monsters and it fades away if the player is not the "controller" (another player on the map takes over the "control"). though it's still a bit heavy compared to before.
    Spoiler:

    [v365 0:00-1:54, v366 1:55-]
    *please watch the video at x2+ speed

    Having said that, some say that they have never experienced the issue, so I guess it's just that the system requirements for the game has increased... or something.


  2. #2
    Registered AZero is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Water causing your GPU severe fps dropped.

  3. #3
    Member Arnah is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Prob another dev team of nexons being trash
    Owner of Vertisy source which none should use.

  4. #4
    ・ARC:+200 Yuuroido is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    LOL

    Severe lag when too many monsters are on the map. - MapleStory
    Seems GMS got the same issue in the latest patch (ver.193).

  5. #5
    NO PLEASE I CAN'T ShEtY is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    lately, they've been really bad at tying up their loose ends. it's fairly noticeable. even looting large amounts at a time is getting worse.
    In my defense, I was left unsupervised.

  6. #6
    ・ARC:+200 Yuuroido is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    JMS/GMS both have solved this issue in the latest patch. So it was just a bug.

  7. #7
    Master of lurking Kimberly is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Quote Originally Posted by Yuuroido View Post
    JMS/GMS both have solved this issue in the latest patch. So it was just a bug.
    From what I heard while lurking on reddit is they also removed the 'loot lag' aka applied Tubi officially? I don't play GMS anymore but I am surprised it took them this long to do something many Private Servers do for very long time if its true.
    Nobody is perfect. If you have any questions or problems please let me know.

  8. #8
    Member Arnah is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Quote Originally Posted by Kimberly View Post
    From what I heard while lurking on reddit is they also removed the 'loot lag' aka applied Tubi officially? I don't play GMS anymore but I am surprised it took them this long to do something many Private Servers do for very long time if its true.
    They looped every quest in the game each time you looted which caused massive lag over the years of adding quests(Since I doubt the code for this has changed since.. ever)
    Assuming they actually looked at the pseudocode someone sent them to fix this, they likely only loop active quests now.
    Owner of Vertisy source which none should use.

  9. #9
    ・ARC:+200 Yuuroido is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Quote Originally Posted by Kimberly View Post
    From what I heard while lurking on reddit is they also removed the 'loot lag' aka applied Tubi officially? I don't play GMS anymore but I am surprised it took them this long to do something many Private Servers do for very long time if its true.
    Quote Originally Posted by Arnah View Post
    They looped every quest in the game each time you looted which caused massive lag over the years of adding quests(Since I doubt the code for this has changed since.. ever)
    Assuming they actually looked at the pseudocode someone sent them to fix this, they likely only loop active quests now.
    I didn't know that... since there has never been the "(pet) loot lag" problem in JMS... probably.

    Hmm... I guess this "FPS drop" bug was brought to GMS by JMS. (since it contained "EVA" event)
    JMS administrators have left the bug as it was until the next major update. (1/24-3/7)
    GMS administrators fixed the bug in the minor patch right after they found that JMS had also had/fixed this issue.(2/28-3/9)
    Meanwhile, they also fixed the "loot lag"... I think I got it.

  10. #10
    ・ARC:+200 Yuuroido is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    The bug seemed to be reproduced in the latest update of JMS... they might be trying to make us buy a new PC.
    Last edited by Yuuroido; 1 Week Ago at 08:54 AM. Reason: It was the same bug after all.

  11. #11
    Member LastBattle is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Still the same game. Chances are that they VM-ed some functions related to mob aggro.

    The recent patch that fixed pet loot lag wasnt really a fix, they just removed the vm related to that.
    No. Looping through all active quests doesnt take much computing power at all.

    It probably slipped by during their SQA testing since themida & VM is only applied to final release of the executable.

  12. #12
    ・ARC:+200 Yuuroido is offline
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    Re: Has the system requirements for MapleStory been increased recently?

    Quote Originally Posted by LastBattle View Post
    Still the same game. Chances are that they VM-ed some functions related to mob aggro.

    The recent patch that fixed pet loot lag wasnt really a fix, they just removed the vm related to that.
    No. Looping through all active quests doesnt take much computing power at all.

    It probably slipped by during their SQA testing since themida & VM is only applied to final release of the executable.
    I'm not sure but I think the loot/killcount lag was fixed by delaying "quest update" timing.

    Oh, that explains why they reproduced the mob lag issue by a minor patch.
    Code:
    JMS
    1/24 v3.66 x Evangelion
    3/07 v3.67 o
    4/18 v3.68 x *better than v3.66 but still laggy
    5/30 v3.69 o
    7/11 v3.70 o
    7/26 v3.70.2 x
    ~~
    
    GMS
    2/27 v1.93 x Evangelion
    3/08 v1.93.3 o
    5/08 v1.95 x Lifestyle of the Pink and Beany
    ~~
    or they intended it.



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