
Originally Posted by
Thunda
Played it for a while today, terrible optimization I tell you - running on i7-6700HQ, GTX 950 GDDR 5 4GB, 8 GB RAM DDR4 - 720p res, everything on low, getting 15-20FPS.
Game play is somewhat generic for ARPG, nothing ground braking. Quests are standard - kill X amount of monsters, find this, gather that. Skills are unlocked by leveling, I am playing a battle mage or whatever it is called, got to level 23, there's a Soul level, didn't really see the point of that. There are no stats to be distributed. It seems each class has 2 options in terms of weapons.
There are some daily solo dungeons, limited of course with decent drops. Tried getting in part with other players, no one seemed to bother, as the game does not provide much challenge so far, suppose it would get harder with higher levels.
We have Battle Power, something that is very common in browser games. Also there are already some overpower players, checked ranking - battler power of 100 000+ (I am at ~ 19 000) and level 65, not sure how they got this high for day and a half - since game is opened.
Loved the original MU as I grew up with it, was hyped for this, but I don't believe I will be playing much.
UPDATE:
It seems game was using the integrated GPU, will try with the Nvidia one and share results