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Join Today!Well I can see lots of people would like to see it back, but it's gonna cost loads of money. Not sure if I want to pay for the license. I might just try to buy private server files.
I'm currently talking about the license, it's a long process and isn't just something that is done quickly, it will also require a lot of time and money to get it up and running.
I need:
-A Developer
-DDoS Protected servers
-a brand new website for Kingdom Heroes
-Advertisement
-Staff to take care off problems etc..
It requires a lot of planning and im not even sure yet if it's all gonna work out like I want it to be.
I had some people already posting me they want to sponsor hosts etc..but I can't let a random person host my servers. I hope there is more news about this next week.
Hey Drift, When Aeria GMs first told me that the shutdown was planned, I discussed with a player, Johnnystang, about the licensing. I believe he posted in this thread (if it's really him of course), talk to him since it seems he's still interested.
Private server files are great but getting them from Aeria would not be recommended, towards the end of the relationship with Aeria and UserJoy the quality of what was provided by the developer was noticeable less. Not just from a end product point of view, but from the code itself and the level of care a dev team should have with release code.
In order of your points:
- You're going to need someone whom is familiar with BigWorld Tech
You must be registered to see links- Always fun getting these together, I'm sure you already know what to do.
- This is a major part of what I do for a living, if things are set to take off I can assist. I should still have alot of the production artwork from back when I did the fansite kit for Aeria, and can procure more recent work.
- Same as above.
- I probably wont have the time personally, but most of the people you see have posted in this thread would be fine, with some having the experience of doing it at Aeria along with myself.
Now, my chief concern is that if you're picking up where Aeria left off, while thats a good amount of game to be had, the end game was non-functioning and thus miniscule. While I do understand people wanting the AFK system back, starting out may be too much of a load on the server. There is a lot of potential in the game, it just needs to be done right, with a clean slate. If it was possible to get a more updated version than what Aeria had (e.g. balancing issues, vanity, end game, etc), that's what would be best for the long term, and profitability.
Drift, I'll try to assist when and where I can, feel free to PM for contact info.
Sounds like a plan to me, I will NOT do it like Aeria did, I will balance the game and I will not make it Pay to Win, I will have to come up with great ideas to cover server costs, we are looking at like 500-1000$ a month for the servers. Maybe even more depending on the load.
Pmed you
Hey Drift, When Aeria GMs first told me that the shutdown was planned, I discussed with a player, Johnnystang, about the licensing. I believe he posted in this thread (if it's really him of course), talk to him since it seems he's still interested.
Private server files are great but getting them from Aeria would not be recommended, towards the end of the relationship with Aeria and UserJoy the quality of what was provided by the developer was noticeable less. Not just from a end product point of view, but from the code itself and the level of care a dev team should have with release code.
In order of your points:
- You're going to need someone whom is familiar with BigWorld Tech
You must be registered to see links- Always fun getting these together, I'm sure you already know what to do.
- This is a major part of what I do for a living, if things are set to take off I can assist. I should still have alot of the production artwork from back when I did the fansite kit for Aeria, and can procure more recent work.
- Same as above.
- I probably wont have the time personally, but most of the people you see have posted in this thread would be fine, with some having the experience of doing it at Aeria along with myself.
Now, my chief concern is that if you're picking up where Aeria left off, while thats a good amount of game to be had, the end game was non-functioning and thus miniscule. While I do understand people wanting the AFK system back, starting out may be too much of a load on the server. There is a lot of potential in the game, it just needs to be done right, with a clean slate. If it was possible to get a more updated version than what Aeria had (e.g. balancing issues, vanity, end game, etc), that's what would be best for the long term, and profitability.
Drift, I'll try to assist when and where I can, feel free to PM for contact info.
The people that played and continue to play paid over the $500-$1000 a month, and for the staff part, myself and many others can take care of the problems, most of us being experienced with the game
Yea a good portion of the players left from the end were still pretty good spenders on the game. I had stopped but only because I could see where Aeria was going with the game at a certain point so I stopped spending and quit for a bit. But I came back and played till it closed still not spending money because of the way Aeira managed things.
Hello BlkPanda any idea if the files are eventually taken from Aeria's instead of another how would you know how difficult it would be or not to implement the Auto afk for warriors/Conj? I totally understand the version we played under Aeria lacked some features but not sure how easily they may be corrected. Also how much of a load is the AFK system on a server if you know offhand.
Yes most of us have some good knowledge of the game already and are willing to help out with the problems and a lot of stuff like Wiki for the game already exist so that's a plus point.
+1 to panda... XD. The game would really need improvement in certain areas to blossom, rather than one that squeaks by thanks to a few loyal players.Now, my chief concern is that if you're picking up where Aeria left off, while thats a good amount of game to be had, the end game was non-functioning and thus miniscule. While I do understand people wanting the AFK system back, starting out may be too much of a load on the server. There is a lot of potential in the game, it just needs to be done right, with a clean slate. If it was possible to get a more updated version than what Aeria had (e.g. balancing issues, vanity, end game, etc), that's what would be best for the long term, and profitability.
Major issue with respect to getting server files directly from UJ would be translating the amount of text to English. Indo version uses english characters to display Malay so its not really English client. But I assume that UJ will provide translation tools for the text files anyway
Appears the whole idea of bringing KH back has already fizzled out. At least it was nice seeing a lot of old familiar names come back together.