Hello friends, I'm Brazilian, I'm here for help, my main 1.03B PHI is crashing when I tried to add HPMonsterBar but the offsets are right, could they help me solve it?
Sorry if I posted in the wrong area.
Sorry if I posted in the wrong area.
Offsets 1.05D:
SetCompleteHook(0xE8,0x00575F55,&DrawNewHealthBar);
#define pGetPosFromAngle ((void(__cdecl*)(VAngle * Angle, int * PosX, int * PosY)) 0x005ED177)
#define pCursorX *(int*)0x7FE0218
#define pCursorY *(int*)0x7FE0214
#define pTextThis ((LPVOID(*)()) 0x0041D732)
#define pSetTextColor ((void(__thiscall*)(LPVOID This, BYTE r, BYTE g, BYTE b, BYTE h)) 0x0041D902)
#define pDrawText ((int(__thiscall*)(LPVOID This, int PosX, int PosY, char * Text, int Arg4, int Arg5, int * Arg6, int Arg7)) 0x0041D9F1)
#define pDrawBarForm ((void(__cdecl*)(float PosX, float PosY, float Width, float Height, float Arg5, int Arg6)) 0x005E093C)
#define pSetBlend ((void(__cdecl*)(BYTE Mode)) 0x005DF380)
#define pGLSwitchBlend ((void(__cdecl*)()) 0x005DF41B)
#define pGLSwitch ((void(__cdecl*)()) 0x005DF301)
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Offsets 1.03B:
SetCompleteHook(0xE8,0x0057C745,&DrawNewHealthBar)
#define pGetPosFromAngle ((void(__cdecl*)(VAngle * Angle, int * PosX, int * PosY)) 0x005ED0F0)//1.03B DUVIDA 005FB7E0
#define pCursorX *(int*)0x00808D1D4 ///1.03B
#define pCursorY *(int*)0x00808D1D0///1.03B
#define pTextThis ((LPVOID(*)()) 0x0041F80F)//1.03B 0041F7C2
#define pSetTextColor ((void(__thiscall*)(LPVOID This, BYTE r, BYTE g, BYTE b, BYTE h)) 0x0041F992)//1.03B
#define pDrawText ((int(__thiscall*)(LPVOID This, int PosX, int PosY, char * Text, int Arg4, int Arg5, int * Arg6, int Arg7)) 0x0041FA81)//1.03B
#define pDrawBarForm ((void(__cdecl*)(float PosX, float PosY, float Width, float Height, float Arg5, int Arg6)) 0x005EEB0C)//1.03B
#define pSetBlend ((void(__cdecl*)(BYTE Mode)) 0x005ED550)//1.03B
#define pGLSwitchBlend ((void(__cdecl*)()) 0x005ED5EB)//1.03B
#define pGLSwitch ((void(__cdecl*)()) 0x005ED4D1)//1.03B
//#define pGetPosFromAngle ((void (__ cdecl *) (* VAngle Ângulo, int * posX, int * PosY)) 005ED0F0)