Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Solved - Toxiic UDP Bug?

Status
Not open for further replies.
Initiate Mage
Joined
Sep 12, 2015
Messages
36
Reaction score
1
Edit:Fixed Old Post It was with ports
 

Attachments

You must be registered for see attachments list
Last edited:
◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜
Developer
Joined
May 29, 2007
Messages
2,167
Reaction score
898
For the sake of helping others with similar problems.

The UDP (game data) protocol is incorrectly implemented in Toxiic's emulator.

The game client sends connect packets to the game data (UDP 5350) and a STUN-server (UDP 5351) to detect the NAT-type of the local network. If the STUN-check detects symmetric NAT, then the client will start sending packets to the server so it can relay these packets to the others in the game room. Toxiic's emulator does not properly handle the STUN-check to detect the NAT-type nor relaying the packets to peers. Some players are unable to send the packets to the other peers causing them to be invisible.

A solution is to enable NAT in the router (if possibe) or re-implement the game data handler and STUN-check.
 
Last edited:
Initiate Mage
Joined
Sep 12, 2015
Messages
36
Reaction score
1
Sorry Codedragon this topic is old i fixed it from time that bug its a udp/tcp implemntation error regarding ports
 
Status
Not open for further replies.
Back
Top