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Adventure Quest Worlds

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I noticed the missing "quests", I wonder how do I add the "quests", according to the original AQW server.
If anyone can enlighten me this question, or even direct me to some content that I can read, or even a tutorial, I would be very grateful.

I noticed that a lot are talking about creating a forum for AQW area.
Voting in favor of the creation of this area would be very useful, and more organized so that we can evolve the game content.


Thank you for your attention.



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
 
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I noticed the missing "quests", I wonder how do I add the "quests", according to the original AQW server.
If anyone can enlighten me this question, or even direct me to some content that I can read, or even a tutorial, I would be very grateful.

I noticed that a lot are talking about creating a forum for AQW area.
Voting in favor of the creation of this area would be very useful, and more organized so that we can evolve the game content.


Thank you for your attention.



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag

I haven't gotten to doing the quest's, so i couldn't tell you anything about it yet. Still so much to do before i end up doing quest.

As for the voting for a dev section on ragezone. You can vote here and place your suggestions or any positive ideas why it would be a good idea.
http://forum.ragezone.com/f600/aqworlds-dev-section-874864/

Sorry i can't be more of help at this moment.
 
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I have just voted, and also ended up making a little speech. :p:
If pudese do more, this game seems very promising.



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
 
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Here's some update new in case nobody reads the first page anymore.

Also thanks to my GF, she's gotten me about 173 shops and over 2000+ items, figured id say so since she is helping me get revisions out faster.


Revision 3
-Added Houses
-Added More Maps
-Added More Monsters
-Added More Shops/Items (Left out merge shops)
-Added More Cinematics/Cutscenes
-Fixed Mage Class (Spell's were corrupted)
-Removed all the other passives/skills/classes in the database
-Seperated Battlon map to have it's own folder
(Official Changes at least twice a month or so,this gives you the option to have them all in 1 place. Especially you either collect them or have customs.)


Screenshots of the houses working
5AtxN - Adventure Quest Worlds - RaGEZONE Forums

2f1qa - Adventure Quest Worlds - RaGEZONE Forums
 

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Newbie Spellweaver
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Here's some update new in case nobody reads the first page anymore.

Revision 3
-Added Houses
-Added More Maps
-Added More Monsters
-Added More Shops/Items (Left out merge shops)
-Added More Cinematics/Cutscenes
-Fixed Mage Class (Spell's were corrupted)
-Removed all the other passives/skills/classes in the database
-Seperated Battlon map to have it's own folder
(Official Changes at least twice a month or so,this gives you the option to have them all in 1 place)

Screenshots of the houses working
5AtxN - Adventure Quest Worlds - RaGEZONE Forums

2f1qa - Adventure Quest Worlds - RaGEZONE Forums

Progress! WOOT :p:
 

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Didnt houses already work with dominiks emu?

Or I you just informing people about it?

Hes showing the progress with his files, with the items/shops/houses being linked and WORKING with the emulator.
 
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Hes showing the progress with his files, with the items/shops/houses being linked and WORKING with the emulator.

He clearly doesn't understand the project, so i wouldn't bother explaining anything to him.
 
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Can anyone direct me to a good CMS for these files?
I'm trying to adapt the HiddenProject CMS - 4th Revival.
I have some errors, but I'm trying little by little.
Can anyone direct me to one?

Edition: Omnija, how far the Revision 3?



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag
 
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Can anyone direct me to a good CMS for these files?
I'm trying to adapt the HiddenProject CMS - 4th Revival.
I have some errors, but I'm trying little by little.
Can anyone direct me to one?



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag

Why are you using a CMS? You do not really need it.
 
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Can anyone direct me to a good CMS for these files?
I'm trying to adapt the HiddenProject CMS - 4th Revival.
I have some errors, but I'm trying little by little.
Can anyone direct me to one?

Edition: Omnija, how far the Revision 3?



Gabriel "Oroch" Silveira - Arievlis "Oroch" Leirbag

Ill release it when more shops/items are implemented and jooda stops posting.

I might also start doing some of the monster stats, before i release it.
 
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Yes, I know that it is not necessary, but the game itself is more presentable this way.
I just liked the idea of the CMS, but I imagine that this is not the HiddenProject presents some mistakes because it was not made ​​for these files.
My idea was actually how do I get through the game on a site of mine, done for example in .html, or .php.
 
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Yes, I know that it is not necessary, but the game itself is more presentable this way.
I just liked the idea of the CMS, but I imagine that this is not the HiddenProject presents some mistakes because it was not made ​​for these files.
My idea was actually how do I get through the game on a site of mine, done for example in .html, or .php.

what do you mean by this?
"My idea was actually how do I get through the game on a site of mine, done for example in .html, or .php."
 
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Example:
I create a page for browser games.
How do I play my private aqw starting this page.
Is there a file that I leave on my page?
Should be using a blank page with only the AQW.
Just to test.
 
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Example:
I create a page for browser games.
How do I play my private aqw starting this page.
Is there a file that I leave on my page?
Should be using a blank page with only the AQW.
Just to test.

You can add an index.php or html that redirects to w/e starting page you want. Or you can edit the files so you don't have to have a playme folder.

If you create a index.php
Code:
<?php
  header( 'Location: http://youriphere/playme' );
  exit();
?>

Not sure if this is what you meant...
 
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You can add an index.php or html that redirects to w/e starting page you want. Or you can edit the files so you don't have to have a playme folder.

If you create a index.php
Code:
<?php
  header( 'Location: http://youriphere/playme' );
  exit();
?>

Not sure if this is what you meant...

That is what I figured you meant as well.
 
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Almost it Omnija, but what i wanted was to know which file in the folder "PlayMe" that initiates the game, so I starting a php or html file that can make a direct link to this file.
So I could for example create a new site/template and incorporate AQW it.
Being able until create a CMS, for exemple.


Sorry if they do not understand me, I'm using Google Tradudor not contain many errors of translation.
 
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Almost it Omnija, but what i wanted was to know which file in the folder "PlayMe" that initiates the game, so I starting a php or html file that can make a direct link to this file.
So I could for example create a new site/template and incorporate AQW it.
Being able until create a CMS, for exemple.


Sorry if they do not understand me, I'm using Google Tradudor not contain many errors of translation.

I'am still not 100% sure what you mean but, index.php is what you want to look at. It initiates the flash file (SWF) alpha_fixed.swf, which is the game client.

Code:
/playme/gamefiles/Alpha_fixed.swf
 
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Exactly Omnija, this is what i said.The question is, my problem is that if I try to go by: http://localhost/playme/gamefiles/Alpha_fixed.swf
I can not enter because it is always in the "Authenticating account info."
Do not leave this part, you know what do you?

Try it yourself the link between "http://localhost/playme/gamefiles/Alpha_fixed.swf" and you'll see my problem, so I think you will understand me.
 
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