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Rappelz Server Files

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Newbie Spellweaver
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soleil ur working on 6.2 or 7.x?

check the other forum some1 posted another Character Table, SMP_INSERT_CHARACTER, Item Table but its not complete yet :(

wish u luck :D

or better lets steal bulgarian db backups :D
 
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Lastest work on Character Table, SMP_INSERT_CHARACTER, Item Table

Character Table
USE [Telecaster]
GO

/****** Object: Table [dbo].[Character] Script Date: 04/24/2011 01:05:42 ******/
SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

SET ANSI_PADDING ON
GO
DROP TABLE Character
CREATE TABLE [dbo].[Character](
[sid] INT IDENTITY(1,1),
[name] [nvarchar](31) NULL,
[account] [varchar](61) NULL,
[account_id] [int] NULL,
[slot] [int] NULL,
[max_reached_level] [int] NULL,
[guild_id] [int] NULL,
[party_id] [int] NULL,
[PARTY_SID] [int] NULL,
[GUILD_SID] [int] NULL,
[PREV_GUILD_SID] [int] NULL,
[X] [int] NULL,
[Y] [int] NULL,
[Z] [int] NULL,
[layer] [int] NULL,
[race] [int] NULL,
[sex] [int] NULL,
[lv] [int] NULL,
[exp] [bigint] NULL,
[last_decreased_exp] [bigint] NULL,
[hp] [int] NULL,
[mp] [int] NULL,
[stamina] [int] NULL,
[havoc] [int] NULL,
[permission] [int] NULL,
[model_00] [int] NULL,
[model_01] [int] NULL,
[model_02] [int] NULL,
[model_03] [int] NULL,
[model_04] [int] NULL,
[default_weapon_sid] [bigint] NULL,
[default_weapon_code] [int] NULL,
[default_armor_sid] [bigint] NULL,
[default_armor_code] [int] NULL,
[default_bag_sid] [bigint] NULL,
[default_bag_code] [int] NULL,
[job] [int] NULL,
[job_depth] [int] NULL,
[jlv] [int] NULL,
[jp] [int] NULL,
[total_jp] [int] NULL,
[job_0] [int] NULL,
[job_1] [int] NULL,
[job_2] [int] NULL,
[jlv_0] [int] NULL,
[jlv_1] [int] NULL,
[jlv_2] [int] NULL,
[immoral_point] [int] NULL,
[ip] [real] NULL,
[cha] [int] NULL,
[pkc] [int] NULL,
[dkc] [int] NULL,
[huntaholic] [int] NULL,
[huntaholic_point] [int] NULL,
[gold] [bigint] NULL,
[chaos] [int] NULL,
[skin_color] [int] NULL,
[flag_list] [varchar](4000) NULL,
[summon_0] [int] NULL,
[summon_1] [int] NULL,
[summon_2] [int] NULL,
[summon_3] [int] NULL,
[summon_4] [int] NULL,
[summon_5] [int] NULL,
[create_time] [datetime] NULL,
[delete_time] [datetime] NULL,
[login_time] [datetime] NULL,
[logout_time] [datetime] NULL,
[login_count] [datetime] NULL,
[play_time] [datetime] NULL,
[main_summon] [int] NULL,
[sub_summon] [int] NULL,
[remain_summon_time] [int] NULL,
[pet] [int] NULL,
[remain_chat_block_time] [int] NULL,
[logout_duration] [int] NULL,
[out_name_changed] [int] NULL,
[adv_chat_count] [int] NULL,
[auto_used] [int] NULL,
[guild_block_time] [bigint] NULL,
[pkmode] [tinyint] NULL,
[belt_00] [int] NULL,
[belt_01] [int] NULL,
[belt_02] [int] NULL,
[belt_03] [int] NULL,
[belt_04] [int] NULL,
[belt_05] [int] NULL,
[prev_guild_id] [int] NULL,
[otp_value] [int] NULL,
[otp_date] [datetime] NULL,
[chat_block_time] [int] NULL,
[client_info] [varchar](2048) NULL,
[name_changed] [int] NULL,
)

GO
SET ANSI_PADDING OFF
GO

SMP_INSERT_CHARACTER
USE [Telecaster]
GO
/****** Object: StoredProcedure [dbo].[smp_insert_character] Script Date: 04/22/2011 00:41:15 ******/
SET ANSI_NULLS ON
GO
SET QUOTED_IDENTIFIER ON
GO
-- =============================================
-- Author: NCarbon Develop
-- Create date: 21/04/11
-- Description: Character Inserting Procedure
-- =============================================
-- start of smp_insert_character

ALTER PROCEDURE [dbo].[smp_insert_character]
--@IN_SID INT OUTPUT,
@OUT_SID NCHAR(10) OUTPUT,
@IN_NAME NVARCHAR(31),
@IN_ACCOUNT VARCHAR(61),
@IN_ACCOUNT_ID INT,
@IN_SLOT INT,
@IN_X INT,
@IN_Y INT,
@IN_Z INT,
@IN_LAYER INT,
@IN_RACE INT,
@IN_SEX INT,
@IN_MAX_REACHED_LEVEL INT,
@IN_LV INT,
@IN_HP INT,
@IN_MP INT,
@IN_JLV INT,
@IN_JP INT,
@IN_CHA INT,
@IN_SKIN_COLOR INT,
@IN_MODEL_00 INT,
@IN_MODEL_01 INT,
@IN_MODEL_02 INT,
@IN_MODEL_03 INT,
@IN_MODEL_04 INT,
@IN_DEFAULT_WEAPON_SID BIGINT,
@IN_DEFAULT_WEAPON_CODE INT,
@IN_DEFAULT_ARMOR_SID BIGINT,
@IN_DEFAULT_ARMOR_CODE INT,
@IN_DEFAULT_BAG_SID BIGINT, ---------------.
@IN_DEFAULT_BAG_CODE INT -- <<<<--- Bugged Param |
---------------*
AS
--SET IDENTITY_INSERT Character ON -- <<< Trying to set SIDs on Character Table
SET NOCOUNT ON
DECLARE @RET INT
SET @RET = 0
BEGIN TRANSACTION
--DECLARE @IN_SID INT
--SET @IN_SID = 2
--BEGIN TRANSACTION --.------------------------------------------------------------.
--DECLARE @IN_DEFAULT_BAG_CODE INT --| <<< Uncomment that when @IN_DEFAULT_BAG_CODE brings errors |
--SET @IN_DEFAULT_BAG_CODE = 1 --| |
--BEGIN TRANSACTION --|____________________________________________________________|

SELECT @RET = COUNT(*) FROM Character WITH (NOLOCK) where name = @IN_NAME;

IF @RET > 0
BEGIN
ROLLBACK TRANSACTION
SET @OUT_SID = 0;
SET @RET = -1;
GOTO ON_END
END

INSERT INTO Character
(
-- sid, -- 0
name, -- 1
account, -- 2
account_id, -- 3
slot, -- 4
x, -- 5
y, -- 6
z, -- 7
layer, -- 8
race, -- 9
sex, -- 10
exp, -- 11
last_decreased_exp, -- 12
lv, -- 13
max_reached_level, -- 14
hp, -- 15
mp, -- 16
stamina, -- 17
havoc, -- 18
jlv, -- 19
jp, -- 20
total_jp, -- 21
job_0, -- 22
job_1, -- 23
job_2, -- 24
jlv_0, -- 25
jlv_1, -- 26
jlv_2, -- 27
immoral_point, -- 28
cha, -- 29
pkc, -- 30
dkc, -- 31
huntaholic_point, -- 32
create_time, -- 33
delete_time, -- 34
login_time, -- 35
logout_time, -- 36
login_count, -- 37
play_time, -- 38
belt_00, -- 39
belt_01, -- 40
belt_02, -- 41
belt_03, -- 42
belt_04, -- 43
belt_05, -- 44
permission, -- 45
skin_color, -- 46
model_00, -- 47
model_01, -- 48
model_02, -- 49
model_03, -- 50
model_04, -- 51
job, -- 52
gold, -- 53
party_id, -- 54
guild_id, -- 55
prev_guild_id, -- 56
flag_list, -- 57
client_info, -- 58
job_depth, -- 59
summon_0, -- 60
summon_1, -- 61
summon_2, -- 62
summon_3, -- 63
summon_4, -- 64
summon_5, -- 65
main_summon, -- 66
sub_summon, -- 67
remain_summon_time, -- 68
pet, -- 69
chaos, -- 70
adv_chat_count, -- 71
name_changed, -- 72
auto_used, -- 73
guild_block_time, -- 74
pkmode, -- 75
otp_value, -- 76
otp_date, -- 77
chat_block_time, -- 78
default_weapon_sid, -- 79-- BEGIN OF NCarbon Patch --
default_weapon_code, -- 80
default_armor_sid, -- 81
default_armor_code, -- 82
default_bag_sid, -- 83
default_bag_code, -- 84
ip, -- 85
huntaholic, -- 86
remain_chat_block_time, -- 87
logout_duration, -- 88
out_name_changed -- 89 -- END OF NCarbon Patch --

)
VALUES
(
-- @IN_SID, -- 0 DB°¡ ÀÚµ¿ ¹ß±Þ
@IN_NAME, -- 1
@IN_ACCOUNT, -- 2
@IN_ACCOUNT_ID, -- 3
@IN_SLOT, -- 4
@IN_X, -- 5
@IN_Y, -- 6
@IN_Z, -- 7
@IN_LAYER, -- 8
@IN_RACE, -- 9
@IN_SEX, -- 10
0, -- 11
0, -- 12
@IN_LV, -- 13
@IN_MAX_REACHED_LEVEL, -- 14
@IN_HP, -- 15
@IN_MP, -- 16
0, -- 17
0, -- 18
@IN_JLV, -- 19
@IN_JP, -- 20
0, -- 21
0, -- 22
0, -- 23
0, -- 24
0, -- 25
0, -- 26
0, -- 27
0, -- 28
@IN_CHA, -- 29
0, -- 30
0, -- 31
0, -- 32
GETDATE(), -- 33
CONVERT( DATETIME, '9999-12-31', 120 ), -- 34
0, -- 35
GETDATE(), -- 36
0, -- 37
0, -- 38
0, -- 39
0, -- 40
0, -- 41
0, -- 42
0, -- 43
0, -- 44
0, -- 45
@IN_SKIN_COLOR, -- 46
@IN_MODEL_00, -- 47
@IN_MODEL_01, -- 48
@IN_MODEL_02, -- 49
@IN_MODEL_03, -- 50
@IN_MODEL_04, -- 51
0, -- 52
0, -- 53
0, -- 54
0, -- 55
0, -- 56
'', -- 57
'QS=0,0,2,0|QS=0,1,2,2|QS=0,11,2,1|', -- 58
0, -- 59
0, -- 60
0, -- 61
0, -- 62
0, -- 63
0, -- 64
0, -- 65
0, -- 66
0, -- 67
0, -- 68
0, -- 69
0, -- 70
0, -- 71
1, -- 72
0, -- 73
0, -- 74
0, -- 75
0, -- 76
GETDATE(), -- 77
0, -- 78
@IN_DEFAULT_WEAPON_SID, -- 79 -- BEGIN OF NCarbon Patch --
@IN_DEFAULT_WEAPON_CODE, -- 80
@IN_DEFAULT_ARMOR_SID, -- 81
@IN_DEFAULT_ARMOR_CODE, -- 82
@IN_DEFAULT_BAG_SID, -- 83
@IN_DEFAULT_BAG_CODE, -- 84
0, -- 85
0, -- 86
0, -- 87
0, -- 88
0 -- 89 -- END OF NCarbon Patch --
);



IF @@ERROR <> 0
BEGIN
SET @RET = -1
ROLLBACK TRANSACTION
GOTO ON_END
END
--SET IDENTITY_INSERT Character OFF
--SET IDENTITY_INSERT dbo.Item ON --<<< Appears to be not necessary
SET @OUT_SID = SCOPE_IDENTITY();


-- ±âº» ¹«±â Áö±Þ
INSERT INTO dbo.Item
(
sid, -- 0
account_id, -- 1
owner_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
endurance, -- 12
gcode, -- 13
create_time, -- 14
wear_info, -- 15
socket_0, -- 16
socket_1, -- 17
socket_2, -- 18
socket_3, -- 19
--socket_4, -- 20 Added
--socket_5, -- 21 Added
remain_time, -- 22
elemental_effect_type, -- 23
elemental_effect_expire_time, -- 24
elemental_effect_attack_point, -- 25
elemental_effect_magic_point, -- 26
update_time -- 27
)
VALUES
(
@IN_DEFAULT_WEAPON_SID, -- 0
0, -- 1
@OUT_SID, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_WEAPON_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
50, -- 12
6, -- 13
GETDATE(), -- 14
0, -- 15
0, -- 16
0, -- 17
0, -- 18
0, -- 19
--0, -- 20 Added
--0, -- 21 Added
0, -- 22
0, -- 23
CONVERT( DATETIME, '2000-01-01', 120 ), -- 24
0, -- 25
0, -- 26
GETDATE() -- 27
);

-- ±âº» ¾Æ¸Ó Áö±Þ
INSERT INTO dbo.Item
(
sid, -- 0
account_id, -- 1
owner_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
endurance, -- 12
gcode, -- 13
create_time, -- 14
wear_info, -- 15
socket_0, -- 16
socket_1, -- 17
socket_2, -- 18
socket_3, -- 19
--socket_4, -- 20 Added
--socket_5, -- 21 Added
remain_time, -- 22
elemental_effect_type, -- 23
elemental_effect_expire_time, -- 24
elemental_effect_attack_point, -- 25
elemental_effect_magic_point, -- 26
update_time -- 27
)
VALUES
(
@IN_DEFAULT_ARMOR_SID, -- 0
0, -- 1
@OUT_SID, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_ARMOR_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
50, -- 12
6, -- 13
GETDATE(), -- 14
2, -- 15
0, -- 16
0, -- 17
0, -- 18
0, -- 19
--0, -- 20 Added
--0, -- 21 Added
0, -- 22
0, -- 23
CONVERT( DATETIME, '2000-01-01', 120 ), -- 24
0, -- 25
0, -- 26
GETDATE() -- 27
);

-- ±âº» °¡¹æ Áö±Þ
INSERT INTO dbo.Item
(
sid, -- 0
account_id, -- 1
owner_id, -- 2
summon_id, -- 3
auction_id, -- 4
keeping_id, -- 5
idx, -- 6
code, -- 7
flag, -- 8
cnt, -- 9
level, -- 10
enhance, -- 11
endurance, -- 12
gcode, -- 13
create_time, -- 14
wear_info, -- 15
socket_0, -- 16
socket_1, -- 17
socket_2, -- 18
socket_3, -- 19
--socket_4, -- 20 Added
--socket_5, -- 21 Added
remain_time, -- 22
elemental_effect_type, -- 23
elemental_effect_expire_time, -- 24
elemental_effect_attack_point, -- 25
elemental_effect_magic_point, -- 26
update_time -- 27
)
VALUES
(
@IN_DEFAULT_BAG_SID, -- 0
0, -- 1
@OUT_SID, -- 2
0, -- 3
0, -- 4
0, -- 5
0, -- 6
@IN_DEFAULT_BAG_CODE, -- 7
0, -- 8
1, -- 9
1, -- 10
0, -- 11
50, -- 12
6, -- 13
GETDATE(), -- 14
23, -- 15
0, -- 16
0, -- 17
0, -- 18
0, -- 19
--0, -- 20 Added
--0, -- 21 Added
0, -- 22
0, -- 23
CONVERT( DATETIME, '2000-01-01', 120 ), -- 24
0, -- 25
0, -- 26
GETDATE() -- 27
);
--SET IDENTITY_INSERT Item OFF
ON_SUCCESS:
COMMIT TRANSACTION

ON_END:
RETURN @RET

-- end of smp_insert_character

Item Table
USE [Telecaster]
GO

/****** Object: Table [dbo].[Item] Script Date: 04/29/2011 01:36:32 ******/
IF EXISTS (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[dbo].[Item]') AND type in (N'U'))
DROP TABLE [dbo].[Item]
GO

USE [Telecaster]
GO

/****** Object: Table [dbo].[Item] Script Date: 04/29/2011 01:36:32 ******/
SET ANSI_NULLS ON
GO

SET QUOTED_IDENTIFIER ON
GO

CREATE TABLE [dbo].[Item](
[sid] [int] NOT NULL,
[account_id] [int] NOT NULL,
[owner_id] [int] NOT NULL,
[summon_id] [int] NOT NULL,
[auction_id] [int] NULL,
[keeping_id] [int] NOT NULL,
[idx] [int] NOT NULL,
Code:
 [int] NOT NULL,
	[flag] [int] NOT NULL,
	[cnt] [int] NOT NULL,
	[level] [int] NOT NULL,
	[enhance] [int] NOT NULL,
	[endurance] [int] NOT NULL,
	[gcode] [int] NOT NULL,
	[create_time] [datetime] NOT NULL,
	[wear_info] [int] NOT NULL,
	[socket_0] [int] NOT NULL,
	[socket_1] [int] NOT NULL,
	[socket_2] [int] NOT NULL,
	[socket_3] [int] NOT NULL,
	[remain_time] [int] NULL,
	[update_time] [datetime] NULL,
	[COUNT] [bigint] NULL,
	[elemental_effect_type] [tinyint] NOT NULL,
	[elemental_effect_expire_time] [datetime] NOT NULL,
	[elemental_effect_attack_point] [int] NOT NULL,
	[elemental_effect_magic_point] [int] NOT NULL,
	[KEEPING_ITEM_OWNER_UID] [int] NULL,
	[RESULT_ITEM_ID] [bigint] NULL,
	[RESULT_ITEM_COUNT] [bigint] NULL
) ON [PRIMARY]

GO
[/SPOILER]
Characters are now created with SIDs, items are now created too.
Server crashes now with those following procedures : 
smp_read_character_list and smp_read_item_equip_info
 
Newbie Spellweaver
Joined
Aug 13, 2006
Messages
25
Reaction score
7
If you hack the operator or developer of a MMO, nobody would look down on you because it's the only way to get files or in some cases, those companies are plain stupid with leaving poop on their open FTP.
But if you decide to hack a private server of game to be able to create one yourself, it's just because you can't have it.
If someone was attempting to hack Gpotato, fine, go ahead but do it in private and release the stuff here if you wish so.
If not, just leave it on your desk and work on it with people you trust to control the market.
Because that's how it is these days.
You should know this since you work with me.

I have about 2-3 years hacking alot of poop around here, i wish it can be a open ftp instean of alot of other things lol

Btw, hope to spoke with you soon!
 
Experienced Elementalist
Joined
Nov 9, 2009
Messages
212
Reaction score
8
if u do get the dam tools for rappelz resource and stuff thats about all we need imo
 
Initiate Mage
Joined
Aug 14, 2011
Messages
1
Reaction score
0
There are already rappelz servers working and i know at least 2 good rappelz servers repacks , its very easy to install and use it
 
Initiate Mage
Joined
Dec 14, 2011
Messages
1
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0
Densel? u tried to type the commands

start_service

and

set game.open_external 1


in Auth (Princess Aurora) Server?
 
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