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Requiem Emulator

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Junior Spellweaver
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This emulator coded using C# and iam using C++ too for some helper programs
i want to know your opinion and if you are going to play the server when it will be ready

iam working alone/sometimes with a friend, if someone knows Sockes and how does private servers works, and a good coder feel free to send me pm..

LoginServer:

SQL - 100%
Login - 100%
Server Selection - 100%
Overall - 100% :]


GameServer:

Character creation - 100%
Character selection,delete - 100%
Movement - 100%
Monster - 50% (movement is working and they have hp and can die)
Seeing other players - 50%(movement and killing is working, missing other function like dieing and skills)
Skills - 20% (not all the skills are working)
Attack - 90% (need to write attack formula)
Chat - 50%(normal chat and notice are wokring and seeing by all the players)


ToDo List for the next week:

hp and mp - easy
npc sell,buy together with new item spawn admin command - medium
monster hit player - medium
player/monster remove from screen - easy
level up, experience up - medium
trade - medium-hard
improve server performance and clean code - dunno :] - 80% done



Pictures:
if you want more of them feel free to ask :p

ThreeSix - Requiem Emulator - RaGEZONE Forums


ThreeSix - Requiem Emulator - RaGEZONE Forums
 
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Experienced Elementalist
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Re: Requiem Emu

you should of posted on Recruitment.
if its C# theres plenty of people that know it on here and theres plenty that will lie =]
but ya dude good luck on finding someone and i hope the server gets up soon
its a awesome game.
 
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You sir are my hero!

<3

This game is awesome~ I enjoyed my time in the KR Beta test :)

I wish you much success with this project and hope you decide to release the binaries (at least)
 
Spewing Logic Since 93
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awesome finally a Privet server of this :D
 
Junior Spellweaver
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thanks for the posts :]
here is the todo list for the next days, i guess i will finish it by the end of the next week

hp and mp - easy
npc sell,buy together with new item spawn admin command - medium
monster hit player - medium
player/monster remove from screen - easy
level up, experience up - medium
trade - medium-hard
improve server performance and clean code - dunno :]
 
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That's great news!!!

My birthday is on Monday~

Today was my boss's birthday!

Now we get a requiem emulator... I dunno how life could be any better!!! oh maybe an Shattered Galaxy emu.... but I gave up on that dream.

Congratulations on the work again though ThreeSix!

Also... I would love to play a "FUN" Requiem server with a free cash shop.... ^^;;
 
Skilled Illusionist
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awesome Greats job , when you release this source or server files.
i'm still waiting for this game
 
Junior Spellweaver
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just returned home...

improve server performance and clean code - 80% done

and here is gm item picture, some how when iam wearing it and trying to walk iam flying and not walking :]

ThreeSix - Requiem Emulator - RaGEZONE Forums
 
Experienced Elementalist
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so over all whats the % of this server ?
once your done your going to host ?
thats awesome armor =]
 
Junior Spellweaver
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i dont really know the overall, just look at what i have finished/still coding %.
about the host we will see, there is still long way to go..
 
Junior Spellweaver
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Best of luck to you. Are the packets encrypted? If so, would you mind posting your Cryptography class?
 
Experienced Elementalist
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any proof or reason for me to congrats you for coding this, if you did? Maybe some basic information containing the packet structure.
 
Junior Spellweaver
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all i can tell about the cryptography is that its using 2 tables and one 'key'..
HeartHazard read the third line in the first post for the answer =]
 
Junior Spellweaver
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i dont know how long does it will take
and iam not sharing it at this point :p

the only news i have is
items change is now visible to other player, but iam stuck on some bug in that =\
also server performance is improved
npc,skills,monsters,items db are added
and moved a little in the skills system

right now iam working on 2 server, and sometimes helps my friend in his server and because of these iam bearly working on requiem =\
once i will fix the bug i will start moving on faster :]
 
Junior Spellweaver
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Being open source will result in the project finishing faster, and less of a chance to get a C&D from a company. I'm not good with encryption so I can't really be of help unless there's an encryption release. ): Good luck though.
 
Experienced Elementalist
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im only guessing most of you what this to be open source cause you wanna
work on it yourselves also.
once it goes open source im only guessing you guys wont help him but work on your own stuff
 
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