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Runes of Magic Emulator

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Junior Spellweaver
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Started the emulator yesterday using C++ IOCP sockets(now iam using boost)
iam releasing demo of the compiled version for the none believers
also i would like to see how many people wants this server and meybe i will take it seriously
this is what i have done already


LoginServer:

Encrypt/Decrypt - 100%
Boost/MultiThreaded - 100%
Packet class - 100%
Packet structs - 100%
Database - 100%
Login - 100%
LoginMessages - 100%
Server List - 100%
Loading from ini - 100%
Connection to next server - 100%

ProxyServer:
Loading from ini - 100%
Packets structs - 100%
Database - not needed cause login and proxy are on the same program
Connection to next server -100%
Talking with MasterServer - 100%

MasterServer:
Only accept client and some packets are working
Charecter Screen - 5%


Old exe: (Only login and random messages works)
http://www.2shared.com/file/7402592/e6d093ba/RomEmu.html

Pics:
ThreeSix - Runes of Magic Emulator - RaGEZONE Forums


to get the game work with the server add the following line to the hosts file

for europe users
127.0.0.1 rom-eneu-srv.runewaker.com
for us users
127.0.0.1 rom-enus-srv.runewaker.com

just change the region if you are from another one

This is a fun project i cant promise i will finish or release it in the future
 
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Sounds great. A RoM emu would be pretty popular. A lot of people like it more than WoW.

If you want extra help creating the database I would be willing you give you a hand. I would also be willing to buy you webspace, code up some tools for the server. Hit me up on MSN if you want some help.
 
Newbie Spellweaver
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i agree would be great to have an emu for it!
 
Junior Spellweaver
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In the first post.... he says that he releases a DEMO.
Also he didn't say it was complete but a fun PROJECT.

If you doubt.... Simply don't download.

tinkle i remember you from my requiem thread :]
iam still working on it sometimes just need to find some free time cause the next part is very complicated and long code
did someone test the login already :O?
 
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YEy i has custom title^_^
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what about requiem? :(
anyway nice work :p
 
Junior Spellweaver
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what about requiem? :(
anyway nice work :p

like i said iam still working on it sometimes just need some free time to finish the Monster handleing(attack,move,leave,spawn)
iam focusing right now more on C++ then C#(requiem) if i wont find time for it i will release the source code
 
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tinkle i remember you from my requiem thread :]
iam still working on it sometimes just need to find some free time cause the next part is very complicated and long code
did someone test the login already :O?


Hee Hee :)

Nice to see you again too ThreeSix ^^

I originally just wanted to give you some words of encouragement on the project. But then I saw that the post before me needed "Attention". I instead directed my efforts to that. Since I'm used to being accused of that sort of thing. Although if I did/were to ever do something it wouldn't have been because *I* put it there. It just means *I* got infected too. It happens when you search like I do for any and everything.

Especially when it's on a foreign bbs using a language I'm not great at and I can't see that the other users are saying that it has a virus attached. Then sometimes it's just 'false positive'. Anyways keep up the good work and don't worry about Requiem. You'll get to it when you get to it. If however it doesn't get released. I hope I'd be shared your source code. I'm keeping myself busy with someone in any case.

Sorry for going so far off topic but on topic I haven't gotten a chance to test login yet. ^^;;
 
Junior Spellweaver
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little update:

added ini file for server list
network code is now better and more flexible
added server list packet
 
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Junior Spellweaver
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update:

LoginServer:
Packet structs - 100%
Database - 0%
Loading from ini - 100%
Going to GameServer - 50%

GameServer:
Loading from ini - 100%

ThreeSix - Runes of Magic Emulator - RaGEZONE Forums
 
Junior Spellweaver
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another update
sniffer is now sniffing packets directly from the game, using DLL injection
to make sure i get 100% of the packets, sniffer can be runned on lots of computers and give all the data to someones computer, also can edit decrypted packets and before encryption packets(hope it wont get to the wrong hands)
server updated to work with version 2.0(didnt really change something)
iam going out with friends will be back at the morning so tomorrows plannings are charecter server and some network code improve...
from now things will be faster i hope
 
Junior Spellweaver
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I might be able to help you out with this just send me a pm and I'll talk to you via MSN.
 
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Newbie Spellweaver
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a lot of people would play this, even i, a WoW hater, likes this for some unknown reason..:p
 
Junior Spellweaver
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another update
Proxy server started working and packets analyzed
Login server fixed and now 100% working (without db)
network code is not better and bugs are fixed
thanks to a friend i can move a lot faster :]
the build will be

LoginServer + ProxyServer in 1 program
and
MasterServer + ChatServer in 1 program(not sure about it)
MasterServer = Charecter and ingame

and i assume there are more servers
 
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Newbie Spellweaver
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how it's work?
give me more tutorial.
thanks
 
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