[21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code!

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  1. #91
    RaiderZ Mod cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Here is a reupload https://mega.co.nz/#!A5V3ibzL!xEaRlW...Sx6uGXuZekY5sM

    Not sure what state it is in, and I believe it is the original archive that was uploaded to this thread.

  2. #92
    Account Upgraded | Title Enabled! pengsaizhen is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    hello,cmd bro, you have fixed the source? or update it?

  3. #93
    Unreal Engine Developer Neliel Tu is online now
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    he reuploded it


  4. #94
    RaiderZ Mod cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by pengsaizhen View Post
    hello,cmd bro, you have fixed the source? or update it?
    I unfortunately have not done any work to this game in recent time. The public SVN that I was maintaining is all I have really done. There honestly is a little too much work to be done for not enough gain for me to commit a lot of time to do it.

  5. #95
    Account Upgraded | Title Enabled! InCube is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by cmb View Post
    I unfortunately have not done any work to this game in recent time. The public SVN that I was maintaining is all I have really done. There honestly is a little too much work to be done for not enough gain for me to commit a lot of time to do it.
    So what's the difference between SVN version and the one you have just re-uploaded ?

  6. #96
    Hardcore Member Dzver is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by Viserion View Post
    Do you have any1 complete source of JX3?
    Posting my answer here since i dont like to spam other threads.

    Nothing complete at this point. I dont believe someone released or will release them. If someone have them will sell them probably @ taobao (call it chinese ebay/amazon).

    Checked the files ive mentioned earlier. Beside those that are 1:1 copy/same ive found those in my archives:

    pan.baidu.com/s/1puJUI

    50mb archive is part of source with some extra headers. The folder inside is already compiled server + client files (lite version of jx3).
    I am not sure if they work but they are edited for localhost, also as far as i remember some chinese commented that its not complete and its missing some zones.
    That makes me think that those files might work but i dont know.
    Feel free to test but dont up your hopes too high..572
    Last edited by Dzver; 21-07-15 at 02:27 PM.

  7. #97
    Member NewbieMaker is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    this server need dedicated team developers to build it and take some times

  8. #98
    Registered DarkHades is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    I'm currently collected almost part of this source and about to compile it
    Contrib with me if you interested in this game: https://github.com/DevJx3D

  9. #99
    I are an engineer beyastard is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Without the resources, there won't be much you can do with it.
    You can fix anything with a hammer...
    If it isn't broken, fix it until it is...

  10. #100
    Member gruubix is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    DarkHades, you have a client of this game?

  11. #101
    Registered DarkHades is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by beyastard View Post
    Without the resources, there won't be much you can do with it.
    Yeah, I 've downloaded a client from an opened company, 16GB i thought.

    In the source, it include client, pack file, unpack .pak tools and more.
    Just trying to compile it and then I think we can go far

  12. #102
    Registered DarkHades is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    New update:
    I 've fixed all C++ error of KG3DEngine project and updated it to VS 2013 tool set, link libraries will be fixed soon.

    Join with me if you feel interested in: https://github.com/DevJx3D

    some one gave me a hint that this game has a full shared source, but I haven't found it any where, so I 'm trying my best in this project

  13. #103
    RaiderZ Mod cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    I'm gonna spend some time on this game in september when I return home :) I'd love to eventually see this game get its own section!

  14. #104
    RaiderZ Mod cmb is offline
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    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Hey your latest commit has viruses in it. Not sure if you attempted to do this intentionally or you were unaware your system is infected, you should check it out ASAP.

    https://www.virustotal.com/#/file/50...9a47/detection

  15. #105

    Re: [21-05-12] JX Online 3 (The Legend of the Swordman Online Ⅲ) Complete Source Code

    Quote Originally Posted by cmb View Post
    Hey your latest commit has viruses in it. Not sure if you attempted to do this intentionally or you were unaware your system is infected, you should check it out ASAP.
    https://www.virustotal.com/#/file/50...9a47/detection
    Probably isn't intentional as Ramnit is just highly infectious (those are all variants of Ramnit).



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