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龙状元 Online Source Code

Skilled Illusionist
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Hi Friends. I share with you "龙状元 Online" Source Code : Client + Server + Tools (contains Server + Client already compiled too with configs and data)
The guy who gave me (i exchanged with other good files) the link told me that the mysql db was missing, it's "easy" to recreate with src.



It's a MOBA with amazing graphics (UnrealEngine).

Info :

Picture :

Video :

Print :





Download Link :
PANBAIDU :

GoogleDrive Folder :

Extract Password :
v1019[KFZZX.COM]cwgk[isq91[oosv9
 
Last edited:
Junior Spellweaver
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Re: [Development] 龙状元 Online Source Code

Great release, i'll look forward it. Any translation avaliable?
 
Skilled Illusionist
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Re: [Development] 龙状元 Online Source Code

I don't know if an english version already exist (it would be really cool) otherwise we can translate all client files : i checked files lua, interface, data,... aren't encrypted ) before compiling
 
CATMAGEDDON
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Re: [Development] 龙状元 Online Source Code

i know this game its an arena moba called Bloodline champions,good game but with ugly controls
good release
 
Skilled Illusionist
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Re: [Release] 龙状元 Online Source Code

You can compile Engine Client on vs2003 or vs2008 and Game Client on vs2003. Server uses 2 sorts of DB .: Mysql and binary "TABLE" (in DBTable folder).
To translate Client in english, go to "Client\Game\system\LoongData\Interface" and search "String_swap_en.lua", it's already somewhat translated
 
Newbie Spellweaver
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Re: [Release] 龙状元 Online Source Code

is there any simple guide to make local server? i m very confused there are many IPs :) and where s client's IP to change?
 
Experienced Elementalist
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Re: [Release] 龙状元 Online Source Code

hey bro can reupload?
 
Junior Spellweaver
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Hello guys, I can not figure it out.
If you can mini guide on this project, how to collect and use.
What do you need except the Visual Studio 2003 and 2008? To them additionally, what is needed?

I tried with the help of 2003 writes "denial of access" does not open. Through 2017 spoils all files.

Help, explain how to properly compile the files, what you need and so on.

thanks in advance.

sry my bad eng.
 
Banned
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@Every ppl,the client dont compile,,help......!!!



i used vs2005 to compiled client source.. the server can compile and used offical client to login game. now i want tot know how to upacked and repaked the res_01.bin file...
 
Newbie Spellweaver
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Someone was able to collect them fully? In the "Release" mode.
And how can I generate "Gui.lib"?
 
Newbie Spellweaver
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Its working perfectly only missing thing is Database :)
 
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