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Easymoba Unity3D Full Source (Server-Client)

Newbie Spellweaver
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Welcome to EasyMOBA version 0.1f (16 February 2017) Unity Version: Unity2017.3
EasyMOBA is a ready Unity template that you can build your MOBA with using it. Both client & server reads the data from the folders. You can add heroes, creatures, new hero levels, new maps, new game modes just editing that folders. For more information, check the Documentation/Adding Content.html
Seperated client & server. Server does the mechanics, the game client simulates. All game sessions (even on single-player) run on the server side. All the game sessions (no exe instancing) are handled on the server with a custom light-weighted collision detection system & pathfinding. After Unity announced UNet will be deprecated with Unity 2018.4, it's no point to keep this project private.
With the coding skills you can create everything with EasyMOBA. For example; You can create Third Person Multiplayer Action Game in hours by just editing CameraScript.cs & AgentInput.cs You can even make Co-op mods, Singleplayer mods with EasyMOBA but all the game mechanics is holded by the server side, so even on a singleplayer game made with EasyMOBA will require an internet connection.

Download GitHub :

Playable demos (Client & Server)

EasyMOBA Requires at least Unity2017.3




 
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