Welcome to EasyMOBA version 0.1f (16 February 2017) Unity Version: Unity2017.3
EasyMOBA is a ready Unity template that you can build your MOBA with using it. Both client & server reads the data from the folders. You can add heroes, creatures, new hero levels, new maps, new game modes just editing that folders. For more information, check the Documentation/Adding Content.html
Seperated client & server. Server does the mechanics, the game client simulates. All game sessions (even on single-player) run on the server side. All the game sessions (no exe instancing) are handled on the server with a custom light-weighted collision detection system & pathfinding. After Unity announced UNet will be deprecated with Unity 2018.4, it's no point to keep this project private.
With the coding skills you can create everything with EasyMOBA. For example; You can create Third Person Multiplayer Action Game in hours by just editing CameraScript.cs & AgentInput.cs You can even make Co-op mods, Singleplayer mods with EasyMOBA but all the game mechanics is holded by the server side, so even on a singleplayer game made with EasyMOBA will require an internet connection.
Download GitHub :
Playable demos (Client & Server)
EasyMOBA Requires at least Unity2017.3
EasyMOBA is a ready Unity template that you can build your MOBA with using it. Both client & server reads the data from the folders. You can add heroes, creatures, new hero levels, new maps, new game modes just editing that folders. For more information, check the Documentation/Adding Content.html
Seperated client & server. Server does the mechanics, the game client simulates. All game sessions (even on single-player) run on the server side. All the game sessions (no exe instancing) are handled on the server with a custom light-weighted collision detection system & pathfinding. After Unity announced UNet will be deprecated with Unity 2018.4, it's no point to keep this project private.
With the coding skills you can create everything with EasyMOBA. For example; You can create Third Person Multiplayer Action Game in hours by just editing CameraScript.cs & AgentInput.cs You can even make Co-op mods, Singleplayer mods with EasyMOBA but all the game mechanics is holded by the server side, so even on a singleplayer game made with EasyMOBA will require an internet connection.
Download GitHub :
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Playable demos (Client & Server)
You must be registered to see links
EasyMOBA Requires at least Unity2017.3
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links