Re: [ Release] Land Mass server files
Looks pretty simple on server side, all the IP's already come 127.0.0.1, can change all them on config.ini inside the four server folders.
Just restore database and open ServerManager first, input database connection data and done, run all others.
Still downloading client.
Download is done.
This is what I got; on LandMass.txt found some references from ini files including LandMass.ini
And on LandMass.ini I found this:
Host=
Portal=
On the first block of this file.
Also find lines about this:
[IpDrv.MasterServerUplink]DoUplink=false
UplinkToGamespy=false
SendStats=false
ServerBehindNAT=False
DoLANBroadcast=False
bIgnoreUTANBans=False
;LANPort=11777
;LANServerPort=10777
;MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
;MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
And some other VOIP descriptions.
The problem is, we can't run the client, since the launcher is and auto-update poop and we can't open LandMass.exe through it.
LandMass.exe open by the launcher, not alone.
If someone discover how to run, or some functions.
Edit -----
Some other info that had found.
On report_launcher.txt we can see two IP:
" 18: [3900] Connect to '72.55.188.182' Server...(1/3)"
And " 43: ftp: addr=ftp://201.76.37.107"
Idk what duck is this, but can be one of the ips that we need search.