Newbie Spellweaver
- Joined
- Jul 1, 2017
- Messages
- 54
- Reaction score
- 25
I think I got the right method down for auto translating the script of npc.japan
My server accepts the script, and is able to cache. I haven't gone in depth to test out the npc scripts yet since I just went starting from the top. So this is some auto translation piece to English. I went 30 lines at a time to make sure I fixed some of the syntax errors to stop from crashes.
(NOTE: Trial and Error. Working on removing the space marking with a tab marking to fix some issues. maybe an hour until it's corrected.)It covers from line 0 - 3,205~ish, so back to 10% (But a working 10%)
(copy and paste over current lines roughly from 0 -3200, in npc.japan.txt; then set this file into firectory RCCwork/Game_ServerCH1/data/local/script/ ; then delete cache folder in RCCWork/Game_Server1, and reload servers to build new cache links.)
Oh Wow! Thats wonderful, personally we have Japanese translators slowly translating but This is a good start for anyone. Good work :3
i am trying to modify skill load time in C:\RCCWork\__UnpackedGameServerNPCFiles\data\db\skill\skillinfo.xml the TargetRange and skill_leveldetail of PrepareTime and skillleveldescription of PrepareTime
but in game,it's really nothing change,i don't know what's going on.
and really i cant give you any advice on skill editing as its not really recommended Sorry
oh and dundell if you'd like to chat with more members like flippy and such just hop into discord and say hi we've made alot of progress