Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[RE-RELEASE] Legend of Edda Source code

Newbie Spellweaver
Joined
Sep 8, 2011
Messages
67
Reaction score
252
Nice release. It pretty much instantly built with the new visual studio too :p
 
Newbie Spellweaver
Joined
Dec 26, 2013
Messages
34
Reaction score
14
i'm still digging throught it, but so far:

i can somehow compile the source without any major errors, but it can't initialise the console.
the files in EUTV00000000.zip work, but the SQL connection is hardcoded inside the Source. This and the fact that i didn't worked with MSSQL yet, i can't get it started.


some notes:
mapserver needs a ID as parameter to start.
AgentServer needs a script file, which is missing from the release. You can extract it out of your game data.
the *.pak Edda uses, is the same format as Luna Plus Online. You can use http://forum.ragezone.com/f545/luna-online-tool-831392/ to extract it.

in general it's looking simmilar enough to Luna Plus Online, that i bet the Map Editior should work aswell on Edda.
if i got updates, ill post them.
 
Back
Top