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[Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

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Hello RageZoners today i'm releasing Archage server files :ehh:.

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MeGaMaX - [Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ - RaGEZONE Forums



MeGaMaX - [Release] ArchAge Server Files April 2013 + Client Studio Editor By DeadZ - RaGEZONE Forums

#Info: you will need the april client to get the server online and i think there is a ragezone member who can help decrypt the sqlite files Called Ekey :)

Ekey profile: View Profile: Ekey - RaGEZONE - MMO development forums

Download Link:

RarPassword: MeGaMaX_DeadZ

#For unpacking the files use winrar 5

Greetings From MeGaMaX And DeadZ Team
:wink:.

 
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Junior Spellweaver
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

It needs RAR5 to decrypt. EDIT: Although i think, after looking through test_client.exe, the server application may be genuine. I need to find the right client version though, if anyone has a link I would be appreciative.
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

what the client?
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

hes right this not server files this is client bin files really megaman comeon

huh its if you dont understand poop dont talk

server is x2game-dev.dll and its run by dedicatedserver.exe use ollydebug...

#For unpacking the files use winrar 5
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

My Release













Who wants to work email me on Skype andreiborcov .
 
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Junior Spellweaver
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

My Release













Who wants to work email me on Skype andreiborcov .
Could someone mirror his client to something other than Mega? Mega seems to be hating me recently and giving me sub-100kb/s dl speeds.
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Gonna dl and check.. but i see large number of different responses - is it actually working as a server ( eg you can login) or just part of the complete fiels?
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

!0gb... no thx... too much for my connection right now...

Anyone actually confirmed and got it running yet?

And i assume its more like a emulator? I didnt see any config or data files.. .and sqlite databse? ....
 
Junior Spellweaver
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

DB in SQL
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

yeah it has a dedicated server - its not a public server. Its local test platform.
You wont build a private server just with that.. but invaluable resource for anyone building an emulator.
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Anyone have any luck getting the editor or dedicated server to start? Using the April client and by setting up the client like so:
Code:
F:/archeage/bin32
F:/archeage/game/db/compact.sqlite3
F:/archeage/game_pak
throws a different error from the usual "cannot load game.sqlite3", instead i get
Code:
[  241.09 |   179.86 MB] <20:24:36> [Warning] too many ranges: skill_controllers descs 628 threshold 100 ranges 11
[  241.57 |   180.35 MB] <20:24:36> [Error] failed: sqlite3_prepare_v2: sql='SELECT id, actability_add, actability_group_id, actability_mul, actability_step, adjust_damage_by_height, aggro_multiplier, charged_buff_id, charged_level_mul, charged_mul, check_crime, critical_bonus, damage_type_id, dps_inc_multiplier, dps_multiplier, engage_combat, fixed_max, fixed_min, health_steal_ratio, hit_anim_timing_id, level_md, level_va_end, level_va_start, mana_steal_ratio, multiplier, percent_max, percent_min, synergy, target_buff_bonus, target_buff_bonus_mul, target_buff_tag_id, target_charged_buff_id, target_charged_mul, target_health_add, target_health_max, target_health_min, target_health_mul, use_charged_buff, use_current_health, use_fixed_damage, use_level_damage, use_mainhand_weapon, use_offhand_weapon, use_percent_damage, use_ranged_weapon, use_target_charged_buff, weapon_slot_id FROM damage_effects' errcode=1 errmsg=no such column: adjust_damage_by_height
Edit: Adding the columns manually seemed to fix it, but then I promptly received this:
Code:
21:41:36> <CRITICAL EXCEPTION>
21:41:36> Exception Code: 0xC0000005
21:41:36> Exception Addr: 0x0023:0x395602dd
21:41:36> Exception Description: EXCEPTION_ACCESS_VIOLATION
Attempt to read from address 0x00000000
The memory could not be "read"
21:41:36> Virtual Memory Usage: 240Mb
21:41:36> Cannot Initialize Symbol Engine!
21:41:36> Dumping X86 registers
21:41:36> eip=00000000, esp=00000000, ebp=00000000
21:41:36> edi=00000000, esi=00000000, eax=00000000, ebx=00000000, ecx=00000000, edx=00000000
21:41:36> =============================================================================
21:41:36> Starting stack-walking
21:41:36> function=0x395b9e87
21:41:36> function=0x394baea0
21:41:36> function=0x3700147e
21:41:36> function=0x3700175e
21:41:36> function=0x757d336a
21:41:36> function=0x76f29f72
21:41:36> function=0x76f29f45
21:41:36> function=0x76f29f45
21:41:36> Ended stack-walking...
21:41:36> =============================================================================
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

Just for information, this is the development phat: C:\work\x2.autobuild\trunk\dev32\DedicatedServer.pdb

Anyone have any luck getting the editor or dedicated server to start? Using the April client and by setting up the client like so:
Code:
F:/archeage/bin32
F:/archeage/game/db/compact.sqlite3
F:/game_pak
throws a different error from the usual "cannot load game.sqlite3", instead i get
Code:
[  241.09 |   179.86 MB] <20:24:36> [Warning] too many ranges: skill_controllers descs 628 threshold 100 ranges 11
[  241.57 |   180.35 MB] <20:24:36> [Error] failed: sqlite3_prepare_v2: sql='SELECT id, actability_add, actability_group_id, actability_mul, actability_step, adjust_damage_by_height, aggro_multiplier, charged_buff_id, charged_level_mul, charged_mul, check_crime, critical_bonus, damage_type_id, dps_inc_multiplier, dps_multiplier, engage_combat, fixed_max, fixed_min, health_steal_ratio, hit_anim_timing_id, level_md, level_va_end, level_va_start, mana_steal_ratio, multiplier, percent_max, percent_min, synergy, target_buff_bonus, target_buff_bonus_mul, target_buff_tag_id, target_charged_buff_id, target_charged_mul, target_health_add, target_health_max, target_health_min, target_health_mul, use_charged_buff, use_current_health, use_fixed_damage, use_level_damage, use_mainhand_weapon, use_offhand_weapon, use_percent_damage, use_ranged_weapon, use_target_charged_buff, weapon_slot_id FROM damage_effects' errcode=1 errmsg=no such column: adjust_damage_by_height
Edit: Adding the columns manually seemed to fix it, but then I promptly received this:
Code:
21:41:36> <CRITICAL EXCEPTION>
21:41:36> Exception Code: 0xC0000005
21:41:36> Exception Addr: 0x0023:0x395602dd
21:41:36> Exception Description: EXCEPTION_ACCESS_VIOLATION
Attempt to read from address 0x00000000
The memory could not be "read"
21:41:36> Virtual Memory Usage: 240Mb
21:41:36> Cannot Initialize Symbol Engine!
21:41:36> Dumping X86 registers
21:41:36> eip=00000000, esp=00000000, ebp=00000000
21:41:36> edi=00000000, esi=00000000, eax=00000000, ebx=00000000, ecx=00000000, edx=00000000
21:41:36> =============================================================================
21:41:36> Starting stack-walking
21:41:36> function=0x395b9e87
21:41:36> function=0x394baea0
21:41:36> function=0x3700147e
21:41:36> function=0x3700175e
21:41:36> function=0x757d336a
21:41:36> function=0x76f29f72
21:41:36> function=0x76f29f45
21:41:36> function=0x76f29f45
21:41:36> Ended stack-walking...
21:41:36> =============================================================================

Is it on a Virtual Machine?
If so: Try increase the Ram a bit.
 
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

I found some sources too but dont check it


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Initiate Mage
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Re: ArchAge Server Files April 2013 + Client Studio Editor By DeadZ

reupload plz
 
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