<23:40:56> Current Language: Ukrainian <23:40:56> Windows Vista 6.2 (C:\Windows)
<23:40:56> Local time is 23:40:56 08/16/14, system running for 4907 minutes
<23:40:56> 3072MB phys. memory installed, 2276MB paging available
<23:40:56> IBM enhanced (101/102-key) keyboard and 16+ button mouse installed
<23:40:56> --------------------------------------------------------------------------------
<23:40:56> Splash: Loading Game Data...
<23:40:56> Loading game database at \\rails\x2gamedb\game.sqlite3 (ko)
<23:40:56> copied DDCMS to C:\Users\Гавриленко\Documents/ArcheAge/game_2156.sqlite3 from \\rails\x2gamedb\game.sqlite3 in 751 ms
<23:40:58> [COLOR=#ff0000][Warning] too many ranges: skill_controllers descs 639 threshold 100 ranges 11[/COLOR]
<23:41:03> loaded DDCMS (506251 descs, 237550 links (10 page 9.24MB size) string) from C:\Users\Гавриленко\Documents/ArcheAge/game_2156.sqlite3 in 7240 ms
<23:41:03> - [TimeProfiler] - ( 7239.57 ms) ( 159.39 MB) Load DDCMS <+51.22 MB. 108.17 MB -> 159.39 MB> <V +75.40 MB. 218.58 MB -> 293.98 MB>
<23:41:03> Splash: Initializing Game System...
<23:41:03> ---------------------------------------------
<23:41:03> Running machine spec auto detect (32 bit)...
<23:41:03> - Windows 64 bit (build 6.2.9200)
<23:41:03> Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz
<23:41:03> - Number of available cores: 2 (out of 2)
<23:41:04> - Benchmark
<23:41:04> - Best time after 3 runs: 492.21 ms
<23:41:04> - Time multiplier: 1.40
<23:41:04> - Final time: 689.09 ms
<23:41:04> - Rating: CPU class 1
<23:41:04> System memory : 3.00 GB, Virtual memory : 4.00 GB
<23:41:04> - Rating: System memory class 4
<23:41:04> Device Info
<23:41:04> Video Memory Info
<23:41:05> NVIDIA GeForce 210 (vendor = 0x10de, device = 0x0a65)
<23:41:05> - Video memory: 0.95 GB
<23:41:05> - DX10 supported: no
<23:41:05> - Rating: Video memory class 3, (this model is not in gpu rating db)
<23:41:05> ---------------------------------------------
<23:41:05> Final rating: Machine class 1
<23:41:05> ---------------------------------------------
<23:41:05> OnSysSpecChange(1)
<23:41:05> Loading configuration file 'Config/LowSpec.cfg' ...
<23:41:05> cannot load default hotkey binding file.
<23:41:05> loading constants from game database
<23:41:05> loading formulas from game database
<23:41:05> loading unit formulas from game database
<23:41:05> Create AG musiclogic.xml
<23:41:05> Release AG musiclogic.xml
[COLOR=#ff0000]<23:41:05> [Warning] Unable to load music logic graph
<23:41:05> 'mat_canopy' undefined surface type, using mat_default ()[/COLOR]
<23:41:05> [[COLOR=#ff0000]Warning] [MFX] File not found or wrong file type: Libs/MaterialEffects/MaterialEffects.xml
<23:41:05> [Warning] [Lua Error] Failed to load script file scripts/main.lua
<23:41:05> [Warning] [CScriptSystem::BeginCall] Function OnInit not found(check for syntax errors or if the file wasn't loaded)
<23:41:05> [Warning] entity script run failed for Scripts/Entities/Default/GeomEntity.lua
<23:41:05> [Warning] entity script post-run:1: [Lua Error] [string "entity script post-run"]:1: attempt to call global 'CreatePlayer' (a nil value)
<23:41:05> > (null) ([string "entity script post-run"]: 1)
<23:41:05> [Warning] <null>:0: [Lua Error] Failed to execute file entity script post-run
<23:41:05> [Warning] entity script post run failed : Script.ReloadScript("scripts/entities/actor/player.lua");CreatePlayer(dwarf_female);
<23:41:06> [Warning] [flow] FG-0x025FE8C4 was destroyed with pending updates/activations. Report follows...
<23:41:06> [Warning] [flow] Pending nodes:[/COLOR]
<23:41:06> Unloading all previous plugins
<23:41:06> Loading plugins...
<23:41:06> Document created
<23:41:06> init DDEMS .. (\\rails\x2editordb\editor.sqlite3)
[COLOR=#ff0000]<23:41:06> failed: sqlite3_prepare: no such table: seamless_layers[/COLOR]
<23:41:06> init DDEMS .. done!
[COLOR=#ff0000]<23:41:06> [Warning] Failed to load DDEMS
<23:41:06> [Warning] їЎµрЕН DBё¦ АРБц ёшЗЯЅАґПґЩ. ЗБ·О±Ч·ҐЖАїЎ №®АЗЗШ БЦјјїд.
<23:41:07> [Warning] XML Error: syntax error at line 1
<23:41:07> Wrong result from DDEMS server. "sandbox" tag required. action(log)[/COLOR]
<23:41:07> [DDEMS] Log : category(comment) log(init)
<23:41:07> - [TimeProfiler] - ( 1130.91 ms) ( 169.09 MB) ddcms log <+0.00 MB. 169.09 MB -> 169.09 MB> <V +0.50 MB. 310.08 MB -> 310.58 MB>
<23:41:07> Creating view...
[COLOR=#ff0000]<23:41:07> [Warning] SubCellLockManager::ReleaseAllLock : no world lock[/COLOR]
<23:41:07> *** Clearing render resources ***
<23:41:07> EDITOR: Set game mode: on
<23:41:07> Level System - Loading Start
<23:41:07> DestroyClientUnits
<23:41:07> Preparing new document...
<23:41:08> Resetting the state of all plugins
[COLOR=#ff0000]<23:41:08> Error loading layer texture (game/Textures/Terrain/Default.dds)...[/COLOR]
<23:41:08> - [TimeProfiler] - ( 0.00 ms) ( 316.94 MB) Serializing Object Manager <+0.00 MB. 316.94 MB -> 316.94 MB> <V +0.00 MB. 460.02 MB -> 460.02 MB>
<23:41:08> - [TimeProfiler] - ( 6.83 ms) ( 316.93 MB) Syncing Mission Content <+0.00 MB. 316.93 MB -> 316.93 MB> <V +0.00 MB. 460.02 MB -> 460.02 MB>
<23:41:08> Retrieving layer data from document...
<23:41:08> Editor: connecting to 192.168.10.7 : 1230
<23:41:08> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000
<23:41:08> [net 20:40:55.018] dns ip:192.168.1.100
<23:41:08> [net 20:41:08.431] trying to open editor to world
[COLOR=#ff0000]<23:41:08> Error: Shader "AuxGeom.cfx" doesn't exist (used in material "$unknown$")[/COLOR]
<23:41:12> db_location=game/db/compact.sqlite3 [ DUMPTODISK ]
<23:41:14> <Sound> Master Volume : 1.000000, No Focus Volume : 0.000000
<23:41:17> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000
<23:41:18> Editor: connecting to 192.168.10.7 : 1230
<23:41:28> Editor: connecting to 192.168.10.7 : 1230
[COLOR=#ff0000]<23:41:29> [Warning] [net 20:41:29.466] socket error: 00000079 Unknown[/COLOR]
<23:41:36> editor_serveraddr="192.168.1.100"
<23:41:36> editor_serveraddr=192.168.1.100 [ DUMPTODISK ]
<23:41:38> <Sound> Master Volume : 1.000000, No Focus Volume : 0.000000
<23:41:38> Editor: connecting to 192.168.1.100 : 1230
<23:41:40> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000
<23:41:46> editor_serverport="1231"
<23:41:46> editor_serverport=1231 [ DUMPTODISK ]
<23:41:47> <Sound> Master Volume : 1.000000, No Focus Volume : 0.000000
<23:41:49> Editor: connecting to 192.168.1.100 : 1231
<23:41:50> <Sound> Master Volume : 1.000000, No Focus Volume : 1.000000
<23:41:57> cl_account="DancerS"
<23:41:57> cl_account=DancerS [ DUMPTODISK ]
<23:41:59> Editor: connecting to 192.168.1.100 : 1231
[COLOR=#ff0000]<23:42:01> [Warning] SubCellLockManager::ReleaseAllLock : no world lock
<23:42:01> [Warning] XML Error: syntax error at line 1[/COLOR]
<23:42:01> - [TimeProfiler] - ( 12.70 ms) ( 317.05 MB) ddcms log <+0.00 MB. 317.05 MB -> 317.05 MB> <V +0.00 MB. 462.41 MB -> 462.41 MB>
[COLOR=#ff0000]<23:42:01> EDITOR: Set game mode: off[/COLOR]
[COLOR=#ff0000]<23:42:01> [Warning] Runaway thread[/COLOR]
<23:42:01> CustomTextureManager Destroyed
[COLOR=#ff0000]<23:42:01> [Warning] [CScriptSystem::BeginCall] Function OnShutdown not found(check for syntax errors or if the file wasn't loaded)[/COLOR]
<23:42:01> - [TimeProfiler] - ( 0.00 ms) ( 161.82 MB) CShaderMan::FlushShaderCaches() <+0.00 MB. 161.82 MB -> 161.82 MB> <V +0.00 MB. 303.70 MB -> 303.70 MB>
<23:42:01> System:Quit