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[Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION]

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ill upload the tequila client, youll need only pigg files from it. The exe will be compiled from project, if i am not mistaken.


update:
Client is in this folder along with the Source:


CohTequila.part1 and part2
 
Last edited:
Junior Spellweaver
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bu sunucuyu nasıl kurcağımız hakkında bir bilgi vermek ister misin çünkü biraz tecrübesizim



Would you like to give us some information about how to install this server because I am a bit inexperienced?

 
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Looking at it @Flyer8472

Thx :D ! As i said to GigaToni in PM i will attend to this project soon(i have an end of a project at my hands now, its going on for about 2 days from now.) and after that i will have time to contribute more in this project.
 
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With a lil bit of invested time AccountServer compiles fine too :D
gFvSzNa - [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION] - RaGEZONE Forums


sRI80YB - [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION] - RaGEZONE Forums
 

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You need to put it together from various sources, clients, bins ect ,but i guess it will work, and it is not a waste of time, becouse it is more than we had in 9 years since the game has stopped, and so if it even might incomplete, this is a very good base of making a server from it. it is a DEVELOPER community. not an out-of-the-box-works community...
 
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All compiled binaries


Config for DBServer finished:
7znGFhH - [Release]City Of Heroes/City Of Villains Source Code [NCSOFT FINAL VERSION] - RaGEZONE Forums

Code:
ServerRole
  Host 127.0.0.1
  HostRange 255.255.255.255
  PrimaryRole CityZone
  SecondaryRole Mission
  Server
    Command AccountServer.exe
    KillAndRestart 1
    MonitorOnly 0
    TrackByID 0
    AppName AccountServer
  End
  RequestBeaconServerCount 1
End

ServerRole
  Host 127.0.0.1
  HostRange 255.255.255.255
  PrimaryRole Mission
  SecondaryRole CityZone
  Server
    Command AccountServer.exe
    KillAndRestart 1
    MonitorOnly 0
    TrackByID 0
    AppName AccountServer
  End
  RequestBeaconServerCount 1
End

ServerRole
  Host 127.0.0.1
  HostRange 255.255.255.255
  PrimaryRole Monitor
  SecondaryRole Monitor
  Server
    Command AccountServer.exe
    KillAndRestart 1
    MonitorOnly 0
    TrackByID 0
    AppName AccountServer
  End
  RequestBeaconServerCount 1
End

BalanceModeZone Sequential
BalanceModeMission Sequential
MinAvailPhysicalMemory 500
MinAvailPhysicalMemoryBias 0
MinAvailVirtualMemory 1000
PagingLoadLow 0
PagingLoadHigh 0
TroubleSuspensionTime 0
MaxMapservers 200
MaxHostUtilization 300
StaticCPUBias 0
StartingStaticMemBias 0
StartingStaticCPUBias 0
StartingMissionMemBias 0
StartingMissionCPUBias 0
SecondaryRoleBias 0
MinPhysicalMemory 0
MinVirtualMemory 0
SuspensionTime 0
MaxMapservers_LowWaterMark 0
MaxHostUtilization_LowWaterMark 0
MinVirtualMemory_LowWaterMark 0

AccountServer.cfg:
Code:
ShardName
  ShardName Test
  ShardId 1
  Address 127.0.0.1
  NoXferOut
  NoXferIn
  XferDestinations 0
ShardEnd
MtxEnvironment Test
MtxSecretKey Test
MtxIOThreads 1
PlayNCAdminWebPageSecretKey Test
PostBackRelay 127.0.0.1 0
SqlLogin "Driver={SQL Server};server=localhost;database=coh;trusted_connection=Yes;"
SqlDbName coh
PlaySpanServerRetryFreqSecs 15
PlaySpanRelayServerAckAlarmSecs 45
PlaySpanRelayServerAckAlarmRepeatSecs 30
PlaySpanMakeTimeStampedDigest 1
CatalogTimeStampTestOffsetDays 0
PlaySpanStoreFlags NoLocalization
PlaySpanAuthTimeoutMins 60
PlaySpanAuthRekeyIntervalMins 19
#PlaySpanDomain 
PlaySpanCatalog NCSF
#PlaySpanURL_Home 0
#PlaySpanURL_CategoryView 0
#PlaySpanURL_ItemView 0
#PlaySpanURL_ShowCart 0
#PlaySpanURL_AddToCart 0
#PlaySpanURL_ManageAccount 0
#PlaySpanURL_SupportPage 0
#PlaySpanURL_SupportPageDE 0
#PlaySpanURL_SupportPageFR 0
#PlaySpanURL_UpgradeToVIP 0
#cohURL_NewFeatures 0
#cohURL_NewFeaturesUpdate 0
#ArchiveMerged
#CompMode
clientAuthTimeout 1800
ShardXfersDayMemory 14
ShardXfersAllowedInMemory 0
#FreeShardXfersOnlyEnabled

Servers.cfg
Code:
DbServer 127.0.0.1
#DbServer1 127.0.0.1
UseFakeAuth 1
#AuthServer 127.0.0.1
LocalIp 127.0.0.1
SqlDbProvider mssql
#SqlDbProvider postgresql
SqlLogin "Driver={SQL Server};server=localhost;database=coh;trusted_connection=Yes;"
SqlDbName coh
#SqlInit ??
#SqlAllowDDL 1
#SqlAddAttributes 0
SqlAddColumnOrTable 1
SqlDeleteColumnOrTable 1
SqlRebuildTable 1
SqlAlterColumn 1
DefaultAccessLevel 255 ??
#LogDir .\log
#AssertMode ??
MaxPlayers 50
LoginsPerMinute 5
MinPlayers 0
UseQueueServer 0
BlockFreePlayersIfNoAccountServer 1
#EnqueueWithAuthLimiter 0
#NoStats 0
ClientProject coh
#DiffDebug 0
#ContainerSizeDebug 0
UseLogServer 0
#LogServer 127.0.0.1
ChatServer 127.0.0.1
ShardName Test
MaxLevel 999
MaxCoHLevel 999
MaxCoVLevel 999
BackupDays 0
OfflineProtectLevel 0
OfflineIdleDays 0
CompleteBrokenTasks 0
DroppedPacketLogging 0
AuthBadPacketReconnect 1
MasterBeaconServer 127.0.0.1
DoNotLaunchBeaconMasterServer 0
BeaconRequestServerCount 1
#RequestBeaconServerCount 1
#DoNotPreloadCrashReportDLL 0
#BeaconRequestCacheDir C:\beacon\
#DoNotLaunchBeaconClients 0
#DoNotLaunchMapServerTSR 0
#RaidTimeZoneDelta 0
DisableContainerBackups 1
XPScale 10.0
AuctionInvMaxLastLoginDays 365
AuthnameLimiterEnabled 0
AuthnameLimiterAccessLevel 0
#BlockedMapKey
#DisableZoneEvents
#ClientCommands
#AuthRequestGameData - deprecated
#MissionserverMaxSendQueueSize 0
#MissionserverMaxSendQueuePublishSize 0

#LOCALE_ID_ENGLISH,                  // 0
#LOCALE_ID_TEST,                     // 1
#LOCALE_ID_CHINESE_TRADITIONAL,      // 2
#LOCALE_ID_KOREAN,                   // 3
#LOCALE_ID_JAPANESE,                 // 4
#LOCALE_ID_GERMAN,                   // 5
#LOCALE_ID_FRENCH,                   // 6
#LOCALE_ID_SPANISH,                  // 7
#LOCALE_ID_COUNT,                    // 8
Locale 0
#OverrideAuthBit
IsBetaShard 0
IsVIPShard 0
#AllowGR - deprecated
#AllowGREndGame - deprecated
#AllowIssue20 - deprecated
#AllowPraetorians - deprecated
#OwnsGoingRogue 0
#PraetoriaZonesLocked - deprecated
#GoingRogueNagAndPurchase 0
KarmaEventHistoryDays 31
#default 600
#NameLockTimeout 1200
#SetLogLevel
#IsLoggingMaster 1
#MARTYEnabled 1
#DebugSendPlayersDelayMS 0
#DefaultLoyaltyPointsFakeAuth 0
#DefaultLoyaltyLegacyPointsFakeAuth 0
#ForceOverloadProtection 0
#OverloadProtection_LauncherHighWaterMarkPercent 0.0
#OverloadProtection_LauncherLowWaterMarkPercent 0.0
#OverloadProtection_SQLQueueHighWaterMark 0
#OverloadProtection_SQLQueueLowWaterMark 0
#MapserverIdleExit
#MapserverIdleUpkeep 24 00
#MapserverDailyUpkeep 0
MetricsEnable 0
#MetricsIPAddress 127.0.0.1
#MetricsPortNumber 3306
#MetricsMQType 0
#MetricsHighWaterMark

EDIT:
Okay, without getting access to the templates (ex Teamups.template & Teamups.db) its useless and hopeless. MeGaMaX do you have them?
 

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Last edited:
Junior Spellweaver
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The people in the coh discord got a server up and running so I assume the template files are out there. I will check wround the discord for links
 
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