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- Jun 16, 2008
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ill have to try it out later thanks
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Join Today!I added this to the Patch / Login / Ship Server.
Now evertime when you start your Server it will use your current remote Internet IP.
For Patch and Login Server change this in your tethealla.ini:
# Override IP (your public IP, leave 0 to just use the binded IP)
auto
For Ship Server change this in your ship.ini:
# Your IP address (This is the IP address sent to users who are connected to your server...)
# Use "auto", without the quotes, to have the logon server determine your IP address.
auto
Note: The auto in the ship server INI will no longer determine your local LAN IP.
In this Version the Login Server also accepts connections from the TethVer12513 and TethVer12510 clients.
You can download the binaries here:You must be registered to see links
the amount of bug fixes ive done to the server is not even funny now.. ive fixed all known bugs except for item dropping right and mag sync... at least items never currupt for me thats a big bonus
I have updated the ship server from my Link:
You must be registered to see links
New ingame Commands:
/usercount -> displays number of users connected to the ship
/matuse -> displays number of used hp / tp mats
/matuse2 -> displays number of used atp, dfp ... mats
/killcount -> displays number of kills for special weapons when equipped (SJS, Lame'dArgent, Limiter and Swordman Lore)
new links pls
That /usercount command can be very useful. By the way, can you try to make what I mentioned to Broomop a few days ago?
the amount of bug fixes ive done to the server is not even funny now.. ive fixed all known bugs except for item dropping right and mag sync... at least items never currupt for me thats a big bonus
2nd I couldnt find any mag synch bug yet. It works just fine.
I'll take a look at this when i have time.
At the moment challenge mode is taking me crazy.
I managed to fix the crash with the correct item id's when the server wants to delete/add an item.
But i can't get any exp when killing a monster.
I set the char to temp mode for challenge, but
this fuckin random spawns in challenge mode ...
It seems that the server could'nt recognize what / or which monster i have killed because of this weird random madness ...
So i have to keep trying *sigh*
The next goal is to add a reset used materials command for a gm.
This should be less anoying
---------- Post added 16-07-11 at 12:25 AM ---------- Previous post was 15-07-11 at 11:06 PM ----------
What do you mean with item droping right?
The drops from the teth server seems to be different as segas drop charts - is there a bug?
2nd I couldnt find any mag synch bug yet. It works just fine.
its been a known bug for sometime.
also for the challenge mode the drops are different i made a file for sodaboys to drop the right stuff. I have also made challenge mode almost flawless but not publicly updated my server yet as im waiting for somthing lol
also the matuse code don't suppose you can post it or maybe all the command codes? they are nice!!
I'll take a look at this when i have time.
New ship server version 0.146
You must be registered to see links
There was a bug in the function that increases the kill counter (for sealed items) when a monster dies. :grr:
Now the counter works correctly and the weapons unlock as they are supposed to be.
Due this bug the /killcount has been updated to.
nice stuff -cYcLoNe- shame you don't post the codes for it but good job anyway lol. Ive postponed my programming for a while on pso i need a rest im working too much