Newbie Spellweaver
- Joined
- Jun 13, 2014
- Messages
- 46
- Reaction score
- 6
thanks man, I finally got it thx
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Join Today!Sorry Buddy dont be soo lazy explore all 10 pages there are still 3 working links presentdead link please fix
its unity every string / text in prefabs are in the form of unicode means,
@karl7 hey bro have you tried to login using different password ??? I mean this game doesn't check password for login so you re coded the login system or you are working on translation only???
oh poop I had not seen this and a big security flaw, how can I fix this?
how to code? to solve thisYou need to re code the login system to fix this
#if UNITY_STANDALONE_WIN if (string.IsNullOrEmpty(mLoginAccountInput.value))
return;
mLoginPassInput.value = "123";
#else
if (string.IsNullOrEmpty(mLoginAccountInput.value) || string.IsNullOrEmpty(mLoginPassInput.value))
return;
#endif
mWaitingParent.gameObject.SetActive(true);
LoginCtrl.Instance.Login(mLoginAccountInput.value, mLoginPassInput.value);
}
void OnSelectIp()
{
if (UIToggle.current == null || !UIToggle.current.value)
return;
for (int i = 0; i < mServerList.Count; i++)
{
if (mServerList.ElementAt(i) == UIToggle.current)
{
LoginCtrl.Instance.SelectLoginServer(i);
break;
}
}
}
Code:#if UNITY_STANDALONE_WIN if (string.IsNullOrEmpty(mLoginAccountInput.value)) return; mLoginPassInput.value = "123"; #else if (string.IsNullOrEmpty(mLoginAccountInput.value) || string.IsNullOrEmpty(mLoginPassInput.value)) return; #endif mWaitingParent.gameObject.SetActive(true); LoginCtrl.Instance.Login(mLoginAccountInput.value, mLoginPassInput.value); } void OnSelectIp() { if (UIToggle.current == null || !UIToggle.current.value) return; for (int i = 0; i < mServerList.Count; i++) { if (mServerList.ElementAt(i) == UIToggle.current) { LoginCtrl.Instance.SelectLoginServer(i); break; } } }
it always put default password 123, anyone know how to put it so that it checks user and password correct?
Here you can see #if these are preprocessing conditional statement , means it uses 123 as default password when we run it windows standalone mode so we need to test it first in android to make sure that it always uses default password 123 or its only in standalone mode ..
I tested the game on android and it uses the 123 password as standard too
Woops! link is dead.I downloaded it in my other pc, but i removed, i think post on for me download today for my server.Sad So thanks for Release!
how to create a new login system? or just fix that flaw?Nice now we can start working on new login system
how to create a new login system? or just fix that flaw?