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Join Today!Well, I'm not a fool.
I changed the unit on this line and even more mistakes appeared.
post please ExportAssetBundle.cs already ready without errors
sorry, bad eng
return new uint[]{};
Error building Player: CommandInvokationFailure: Failed to re-package resources. See the Console for details.
C:\Users\888\AppData\Local\Android\sdk\build-tools\25.0.3\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "C:/Users/888/AppData/Local/Android/sdk/platforms/android-25\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'icon' with value '@drawable/app_icon').
AndroidManifest.xml:17: error: Error: No resource found that matches the given name (at 'label' with value '@string/app_name').
AndroidManifest.xml:18: error: Error: No resource found that matches the given name (at 'label' with value '@string/app_name').
AndroidManifest.xml:65: error: Error: No resource found that matches the given name (at 'theme' with value '@style/gl_activity_translucent').
]
stdout[
Configurations:
(default)
Files:
AndroidManifest.xml
Src: () AndroidManifest.xml
Resource Dirs:
Including resources from package: C:\Users\888\AppData\Local\Android\sdk\platforms\android-25\android.jar
applyFileOverlay for drawable
applyFileOverlay for layout
applyFileOverlay for anim
applyFileOverlay for animator
applyFileOverlay for interpolator
applyFileOverlay for transition
applyFileOverlay for xml
applyFileOverlay for raw
applyFileOverlay for color
applyFileOverlay for menu
applyFileOverlay for mipmap
]
<agentproxyconfig>
<agentinfo ip="127.0.0.1" port="3000"/>
<reconnectinterval>5</reconnectinterval>
<recvbuf>12288</recvbuf>
<sendbuf>12288</sendbuf>
<unique64idgen url="http://172.30.10.124:89/phpscript_uniqueid/webservice/get_unique_32_id.php"/>
</agentproxyconfig>
I think no, there is a store of unity3d for the asset you want , find and buy the asset you want guarantee its legal.Hello. Is it possible to use your source code to create my own game? Will not the publisher start a lawsuit?