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[Development] Webgame MuOnline

Newbie Spellweaver
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Re: [RELEASE] webgame MuOnline

anyone can write a guide how make a server and compile files?
 
Newbie Spellweaver
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Re: [RELEASE] webgame MuOnline

I have this problem with login.jar


anyone know how to fix ? s1 and 843 working fine
 
Coxiez
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Re: [RELEASE] webgame MuOnline

I have problem whit S1

try download new java then run the 3 .java file from the muserver folder dont run .batch you will see the 3 .java file run on task manager then try to connection to your server! that's what i did in my second try
 
CATMAGEDDON
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Re: [RELEASE] webgame MuOnline

srver works
any way to disable auto attack and auto walks?i ve tried pausing it but it auto activates everytime and its annoying
gYRnNC - [Development] Webgame MuOnline - RaGEZONE Forums
 

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RaGEZONER Since 2004
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Re: [RELEASE] webgame MuOnline

Server works very fine, the main problem here is how to translate the game I tried every method I know to decompile the .swf but it seems not to work still doing some experiment.
 
Experienced Elementalist
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Re: [RELEASE] webgame MuOnline

Server works very fine, the main problem here is how to translate the game I tried every method I know to decompile the .swf but it seems not to work still doing some experiment.
you need unpack .swf before decompile
 
Junior Spellweaver
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Re: [RELEASE] webgame MuOnline

Yep, but that is possible to extract and decompile swf for current files. Another problem, is how to translate UI elements? Photoshop? Many words here is a pictures :$:
Plus the thing - is how to turn them back? Literally client works like:

GL.swf----{key}---->load client into memory ------------->[LZMA uncompress]-------->load image, model, etc.

In that case, if someone want to edit client files, first of all, you should to use RABCDasm for detach GL.swf loader, and make your own pre-loader. Step 2 - re-write some web files (JS, php) for load game a bit on other way. + compress/uncompress resource files from qj/res/ via LZMA.

Yeah, it requires some handy work, and main question here - that is worth for it?


i try with 7z , sothink , ffdec, swrip, is don't work ... all the swf are compress and split in multiple files
GL.swf are compress in LZMA , for this you can use ffdec , but the rest of swf ?
The swf files are split and you need to find a way to recreate that swf
 
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Re: [RELEASE] webgame MuOnline

I have this problem with login.jar


anyone know how to fix ? s1 and 843 working fine

if anyone faced the same problem edit .bat file with this
"C:\Program Files\Java\jdk1.7.0_60\bin\java" -jar -server -Xms2024M -Xmx2024M -Xmn700M -XX:permSize=128M -XX:MaxPermSize=128M -Xss1024K -Djava.util.Arrays.useLegacyMergeSort=true -XX:+DisableExplicitGC -XX:SurvivorRatio=1 -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSParallelRemarkEnabled -XX:+UseCMSCompactAtFullCollection -XX:CMSFullGCsBeforeCompaction=0 -XX:+CMSClassUnloadingEnabled -XX:LargePageSizeInBytes=128M -XX:+UseFastAccessorMethods -XX:+UseCMSInitiatingOccupancyOnly -XX:CMSInitiatingOccupancyFraction=80 -XX:SoftRefLRUPolicyMSPerMB=0 -XX:+PrintClassHistogram -XX:+PrintGCDetails -XX:+PrintGCTimeStamps -Xloggc:gclog/gc.log login.jar &

edit the path with your java path.
 
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Re: [RELEASE] webgame MuOnline

i found an admin panel of thai MU

account is admin, but can't guess pass...
 
Newbie Spellweaver
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Re: [RELEASE] webgame MuOnline

i found an admin panel of thai MU

account is admin, but can't guess pass...

go to WWW/admin/action.php

edit

PHP:
if ($username == $supname && $password == $suppass)

make it

PHP:
if ($username == "admin" && $password == "admin")

username/ admin
password/ admin



and put
PHP:
error_reporting(0);
at config file as there are many notice for the script that maybe stop it's job.



Oh sorry I missed up, I'm talking about admin panel for the files in thread.
 
Newbie Spellweaver
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Re: [RELEASE] webgame MuOnline

yes-yes) i'm looking for pass in same this admin panel)
btw, can u please send screenshot of admin panel which in game files?
 
Newbie Spellweaver
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Re: [RELEASE] webgame MuOnline

You can test my server



Choose server Mu S1
 
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