[Tutorial]Digimon Server Setup guide.

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  1. #91
    Registered Lazarevic is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    [Tutorial]Digimon Server Setup guide.
    I am waiting for answer

  2. #92
    Account Upgraded | Title Enabled! sasuke is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    ok thanks
    CentoS 7

    if I was helpful you can give me a like

  3. #93
    Registered Lazarevic is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    He/She is selfish lul

  4. #94
    Registered Tenshimaru is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    Quote Originally Posted by Lazarevic View Post
    Full source code(client+server+launcher+gm tools) from chinese guy idk price
    Where did you saw that information?

  5. #95
    Newbie zekronite is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    There are definitely chinese sourse code for server somewhere in the internet. All private servers for dmo (bbdmo, dmw) are using Tdmo or TWdmo file system(Thailand folder in pack03 in dmw/bbdmo had pack06 or pack02 instead of normal pack03).

    -------------------------------------------------------------------
    UPD.
    It is possible to use private server clients with Bradley server. You can inject your ip with cheat engine in the game. The game tryes to connect, but server give this errors(sorry for half russian errors).

    If we update server to newer game code, then we certanly can play this with new content.
    I am not programmer myself, but i will try something.
    I am used DMW client for this. DMW guys, i am sorry, but sciense requires sacrifices.
    Last edited by zekronite; 4 Weeks Ago at 11:59 AM.

  6. #96
    Newbie BeatBoxer is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    theres any updated server files?

    I would like to try and open one myself

  7. #97
    Registered Tenshimaru is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    I think the packets structure are writen differently, but with minor changes on structure, anyway if we want built a new PS we need to recode everything since that source avaliable are from a very older version.

    Luckly whe don't need to break head trying to find how to remove HackShield since we have two versions that has already done this for us. (BBMO, DMW)

    What we need to do is to reverse some packets and then code a program that emulate that packet and do it over and over again.

    Need time a knowledge, theres no escape.

  8. #98
    Registered Lazarevic is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    Full source code 15k$

  9. #99
    Account Upgraded | Title Enabled! sasuke is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    Quote Originally Posted by zekronite View Post
    There are definitely chinese sourse code for server somewhere in the internet. All private servers for dmo (bbdmo, dmw) are using Tdmo or TWdmo file system(Thailand folder in pack03 in dmw/bbdmo had pack06 or pack02 instead of normal pack03).

    -------------------------------------------------------------------
    UPD.
    It is possible to use private server clients with Bradley server. You can inject your ip with cheat engine in the game. The game tryes to connect, but server give this errors(sorry for half russian errors).

    If we update server to newer game code, then we certanly can play this with new content.
    I am not programmer myself, but i will try something.
    I am used DMW client for this. DMW guys, i am sorry, but sciense requires sacrifices.

    our problem is that there are no monsters in these files
    CentoS 7

    if I was helpful you can give me a like

  10. #100
    Registered Tenshimaru is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    Who is that person? maybe google source code is not that so expensive. '-'

    Quote Originally Posted by Lazarevic View Post
    Full source code 15k$

  11. #101
    Registered Lazarevic is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    miamia#5296

  12. #102
    Registered Tenshimaru is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    So who is miamia#529645745478????

  13. #103
    Account Upgraded | Title Enabled! sasuke is offline
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    Re: [Tutorial]Digimon Server Setup guide.

    Quote Originally Posted by Bradley View Post
    More Updates to come.

    Credits
    Simmons - Bug Fixing like crazy, Client + Server.
    Frosty - Client work

    Setting up a Digimon Master Server.

    Ports Needed Portforwarding if possible

    7000,7029,6999

    Downloads Below Following can be used to run a server.
    WampServer, the web development platform on Windows - Apache, MySQL, PHP
    MySQL :: Download MySQL Installer
    https://www.apachefriends.org/download.html

    Game Files Downloads Below. Extract These 2 rar's in seperate locations.
    DigimonMasterServer
    Joymax
    Patch 1 - 125
    Patch 126 - 206

    New added files Added on (27/10/2017)


    Binary Files (Bin Files)

    DMO - Binary Files (GDMO EXCLUSIVE)

    DMO - Binary Files (HKDMO EXCLUSIVE)

    DMO - Binary Files (KDMO EXCLUSIVE)

    DMO - Binary Files (TDMO EXCLUSIVE)

    Resource Files


    DMO - Digimons and Effects

    DMO - Extra Files

    DMO - Global System Effects


    Interface Files


    DMO - Interface (GDMO EXCLUSIVE)

    DMO - Interface (HKDMO EXCLUSIVE)

    DMO - Interface (KDMO EXCLUSIVE)

    DMO - Interface (TDMO EXCLUSIVE)

    Essential Game Resources (Npc's, Maps ect..)

    DMO - Items and Other Objects

    DMO - Maps

    DMO - NPCs

    DMO - Seal Masters

    DMO - Sounds

    DMO - Tamers


    Game File Importer (Essential)

    DMO_Import_GameFiles


    Posted by SabracX Contains? --> Server files and a Hackshield Bypass Client Thank you SabracX.
    Link below is dead till further notice!

    http://forum.ragezone.com/redirect-t...igN7-OZIGNVdAU

    Steps on setting up a server.

    (1) Extract both rar files.
    (2) Install Xampp/Mysql/Wamp either 1.
    (3) Create a database on the following above and name it dmo--> Import dmo.sql located in DigimonMasterServer.rar/zip
    (4) Empty 3 of the tables Accounts Digimons Characters.
    (5) For the server ip open the server table for the ip go to http://www.silisoftware.com/tools/ipconverter and convert 127.0.0.1 then copy interger ip and replace the one in the 1st server table.
    (6) Extract Comfy-Mittens-Digital-World-dae79b3 then open it with visual studios and follow the following steps below!
    --------Visual Studio Steps------ Important!

    Steps - All the following steps should be done assuming you've got all the files mentioned above.

    1 - Create a new folder wherever you wish, name this folder "DMO" (Or whatever you want to name it)
    2 - Extract Comfy-Mittens-Digital-World-dae79b3 on to your DMO folder.. The server files are in that folder..
    3 - Open "Digital World.sln" withVisual Basics
    4- On the Solution Explorer window, click the "Yggdrasil" project, double click on "References" and Delete these following dll files "lua51.dll" "LuaInterface.dll" "MySql.Data.dll". Right Click on "References" again click "Add Reference".
    5- Go on the "Browse tab" of the new window that has been opened and add all the .dll that have been supplied above and press OK.

    - Warning: You have to delete the dll files before adding them again to the references.. because for some reason "MySql.Data.dll" will have an error

    6- Press F6 to Build the Solution. If all went well, you've now compiled the files. You may find the .exe's on the "AuthServer\bin\Debug" | "Digital World\bin\Debug" | "Lobby Server\bin\Debug" folders.

    Note:REMEMBER TO EDIT THE SETTINGS.XML FILE ON ALL FOLDERS. if you run AuthServer.exe it will crash.. but when you have launched it once a Settings.xml file will show up. Fill it up with your database info and ip and it will run without errors.. It goes with the Digital World.exe and Lobby Server.exe. they have their own setting.xml.

    Setup Complete Client has already been hexed and added/setup for you run the client and enjoy!


    Issues

    Logging into lobby world.

    Screen shots

    i found these digimon files should have monsters too if anyone understands how they work uragon files in chinese

    https://mega.nz/file/VWZBBJhB

    Decryption Key: !z3lPvP5fj0CuyCG6ugOmh7oi7wk9kiFzqYeo259V0QY

    https://2.bp.blogspot.com/-ekixrLuhl...As/s400/d1.jpg

    https://1.bp.blogspot.com/-drlBdTahN...As/s400/g2.jpg

    https://2.bp.blogspot.com/-3xxIOSvX9...As/s400/d2.jpg

    https://2.bp.blogspot.com/-LtpjU6Zhx...As/s400/d3.jpg
    Decryptio
    Last edited by sasuke; 3 Weeks Ago at 02:03 PM.
    CentoS 7

    if I was helpful you can give me a like

  14. #104
    Registered Tenshimaru is offline
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    Jan 2021 Join Date
    5Posts

    Re: [Tutorial]Digimon Server Setup guide.

    Quote Originally Posted by sasuke View Post
    i found these digimon files should have monsters too if anyone understands how they work uragon files in chinese

    https://mega.nz/file/VWZBBJhB

    Decryption Key: !z3lPvP5fj0CuyCG6ugOmh7oi7wk9kiFzqYeo259V0QY
    ecryptio
    This is not DMO, its a chinese mobile game.

  15. #105
    Registered rfl1995 is offline
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    May 2014 Join Date
    14Posts

    Re: [Tutorial]Digimon Server Setup guide.

    I need of two patches 1-125 and 126-206 link in publication is broken, anyone have this link? i need so much, i open this client and have error "Data/EtcObject/Mark_Train.nif" i take in client of GTMO, extract with sucess of pack01.hf, and import in my client, more at open my client, in "login" my client close alone.. anyone can help me?



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