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[Tutorial] Neverwinter Online Tutorials by Keiko123

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SMALL TUTORIAL
by Keiko123
(UPDATE1)


Personal note

I’ve ran a test with the given files by Flyer8472 flawlessly. The files will be referred to as “REPACK” in the further tutorial.
I’ve spent countless hours managing the server-related files and altering certain lines of text the way I saw fit to solve certain issues without altering the state of the server in the development options.
I’m sure that more is achieved through the development editor; however I’ve felt that it’s a longer process and demands a constant trial and error with files which are quite large and time consuming.
If you give yourself enough time to learn and evaluate the development editor you are bound to make a server to your own liking. This tutorial is solely focused on managing the server that Flyer8472 delivered to all of us and bear in mind that he used it for a period of time himself, proving that the repack is bound to work.

The following tutorial considers that you possess the bare minimum of computer knowledge and that you are able to follow the instructions without skipping a thing or two, unless it’s written otherwise or entitled as “optional”.
This tutorial also considers that you understand the terminology of the phrases such as “client”, “repack”, “server”, “console”, “SSD & HDD” and so forth. If you do not understand something then freely to ask in the topic and someone will answer to you. I’ll visit once or twice on a weekly basis, although I can’t promise that due to the personal life and obligations in the coming months.

Let’s get to it, shall we?​

INSTALLATION

Requirements:



You will need files from the Original Topic : http://forum.ragezone.com/f857/neverwinter-online-re-release-based-1101350/

Be sure to say THANK YOU to the original poster!


The PC specs I’ve used in testing and running the server and client at the same time are as follows:

  • - CPU : AMD FX-83508core 4Ghz
  • - RAM : 8Gb (also 16Gb)
  • - GPU : AMD Radeon HD 5670 1GbDDR5 (You can try going lower than this GPU, but I wouldn't advise it.)

The server files and clients have been test ran on a SSD and HDD, both on C:/partition only, as well as other partitions, too! Each time it worked flawlessly.


Note: Bear in mind that repack contains the “src” folder which is used for extracting the original core files and is meant for those who’re code-friendly and want to learn stuff about the server’s architecture. The “src” folder is completely optional for extracting. If your goal is to play the game as soon as possible it is the best if you leave the “src” folder aside. In simpler terms, do not extract it.



STEPS FOR INSTALLATION:

1. Download the files

Download the given repack from the link in the first post in the topic.



Note: Files are pretty big for the current PC standard so consider that it might take some time to finalize the process of unpacking.


2. Unpack the files

Unpack Nclient-20151111-UPDATED.part1.rar and Night-20151111-UPDATED-FIXED.part1.rar to your chosen partition. When it finishes extracting, you will see two folders named


-Night
-NClient


Note: Make sure to have around 50 GB to 60 GB free at the bare minimum on your SSD/HDD partition!


3. Alter the hosts file

Leave the unpacked files for the time being and proceed to alter the windows host file located by default in “C:\Windows\System32\drivers\etc\hosts
Right-click on the “hosts” and choose to edit it with a notepad (or other text editor of your preference).
Proceed to add these lines into the hosts file

192.168.0.12 code

192.168.0.12 code_server

192.168.0.12 code_game_server

127.0.0.1 crypticstudios.com

127.0.0.1 jira.crypticstudios.com

127.0.0.1 errortracker.crypticstudios.com

127.0.0.1 code.crypticstudios.com

127.0.0.1 local.host

127.0.0.1 errortracker.local.host

127.0.0.1 jira.local.host

127.0.0.1 code.local.host


Then save your hosts file as just “hosts” (don't add .txt on its end).



Note:
Don't put “#” in front of the numbers that you're adding.

Note: My LAN IP is 192.168.0.12. You can check yours by running the Start > cmd

Type “ipconfig” (without the quotes).
A list will appear. Look for the IPV4 address and use the IP address listed there.

Optional Note: You can completely turn off the internet and play alone if that is what you wish to do. Instead of the usual IPV4 IP you may put 127.0.0.1. In fact, I URGE YOU to do so just in order to have the first TEST run.

Important Note: Upon starting the game client a GUI prompt will open asking you to input the IP of your preference, be it a localhost (127.0.0.1) or LAN (192.168.0.12)


4. STARTING THE SERVER



Note: when you start the Server for the first time there will be a lot of prompts asking for your permission to run many different sever-based processes. Shortly put - services ask to join the home network which you should allow.


a) Go to Night > Tools > bin and start the _0 _ MCP.bat
Allow many different processes to run, they will run in CMD format, with closing down approximately 30 sec after finishing the important service oriented jobs.
Bear in mind that you will also get a small GUI window that will have a big Orange-Red letter N button and also the “Bafflingly complex mode” button down below it in the popping window.


b) It will take around 1-2 minutes after the _0 _ MCP.bat started; you want to click on the “Bafflingly complex mode”. This will expand the GUI of the “MasterControlProgram”. Here you can see all the server-based processes as well as get a confirmation whether they're running or if they are ready. This is highly important so pay close attention!


c) In the “Bafflingly complex mode” of the “MasterControlProgram” you will notice many processes and each of them possesses a checkbox as well as areas showing the status of the processes. You will need “GameServer” and “Client” processes under the “Do not auto-launch” checkbox! You want to have the rest of the server-based processes on the “Hidden” checkbox. When you're sure that everything is ready and that the hosts file is properly made, you may run the big orange-red N button which will start processes accordingly.

d) After you start it what follows is that many server-based processes will show a confirmation that they are “Running” or are “Ready”. Wait until all of them, except the “GameServer” and “Client”, are ready!
The only one that won't show “Ready” is the ObjectDB, which is completely fine. The Transaction server will state “connected”, which is yet again ok and you shouldn't worry about it.
Now, press “GameServer” button (not the “” button nor the “!!!” button). You will see that it's loading stuff like German translation, costumes etc, all in pretty much 0.00 sec.
Note: Wait until it says Server ready (5.4s loadtime) (time loading will vary from machine to machine, also It'd be good if the server's on a SSD or even m.2 if you have it, although it's not necessary). After it's done, you will have the two icons on active taskbar, one is a green-blue “!” and other is the black-green “S”. It's time, now, to start the ADMIN panel.


5. ADMIN PANEL IN THE BROWSER

Getting the admin/owned/dev privilege



Note: The goal here is to start a browser of your choice (Firefox, Chrome) or the software which allows php browsing.



a) Type in your browser without the quotes: “127.0.0.1:8090” and hit Enter. If you did everything correctly in the previous steps the page will load with information and the availability for navigation through the panel.
You will see “Account Server”.
Note: Here, you may see many stuff which are server-based and also add ZEN if you so choose.



b) Navigate to “
- Account name: “peter
- New Password: type here your new password for the account
- Confirm New Password: repeat the process of typing the new password
Then navigate to the “
Under the "Account ID" type “1” (numeric “one”) and hit "View Account"
Then go to the small letters [Server monitor] and enter there. Under “STRUCT > Commands” navigate to the "Change Personal Info", you'll get First name, last name and email info changing options.
Change to your preference. It will change the “peter” name into something else that you input instead.


6. Starting the CLIENT GAME



Go to “Nclient > Neverwinter.exe” primarily and exceptionally!
Do not start the GameClient!
Start only Neverwinter.exe!

If you did it correctly, you will get a Window where you choose the IP for the game to connect to the server. Type the same server IP that you're using from the STEP 3 of this tutorial.
Note: When the game is loading for the first time, it will take MORE time than usual, and will ask you to configure few parameters here and there.



Optional: If the Client does not recognize your Account login and password when you enter them, exit the Client and go to the MCP's “Bafflingly complex mode”. Hit “Full reset”, and then repeat the STEP 4. After that, try again the STEP 6.
Note: You might see a few characters from the previous owner of the Server repack, but that is okay. The Guardian Fighter is already the guild-master with items ready in the guild-bank (usually stones and whatnot). You can create your own character anew.


Important note: When you start the game as the GM level character in the top corner you will notice the red letters which usually do not appear when you play the game originally. This indicates your access level (for instance ACCESS LEVEL 9).

Congratulations, your server and client are fully operational!
This completes the basic tutorial for the server and client function.
 
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Hello.

Yes, you may setup the server on VPS for a private play, just use appropriate IP for the people playing.

Others should probably do the STEP 3 of this tutorial.
 
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off topic anyone have a server open I could play with boosted rates to test or something ?

What do you have in mind testing? Are you familiar with the game itself or just trying to see if it's the game for you?

To answer you question < Doubt it.
 
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is that Ok that server when loading asking bount error (yellow tex) "cant find PhysXDevice.dll in f//:.........." ?
 
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First time running my own server and looking for some advice on this if anyone would be so kind. I think I am trying to find a file called gimmeDLL.dll. When I run the MCP nothing happens when I click the big N. I do get an error about 1.5GB of outdated log files but I figure that would not stop the server from running, right?
Regardless I run the log purge utility to clean up those old log files and it says the system can not find the specified path. I have everything extracted to my D: drive is that why? I have edited my PATH environment to include the path to all the server .exe's and the log files but it still can not find the path. So I just figured I would move on and try running everything but like I said nothing happens.
I have adjusted permissions on all the folders for all the server files so that any user can have full control. I have tried running MCP but that seems to change its path focus. See with all this going on I finally noticed that at the top of the MCP window there is a message that says it can not find gimmieDLL.dll
As a test I decided to go down the list of server processes and run them manually so I could see what they were doing. They will not run when clicked from the MCP so I found the exe's and double clicked them. Starting with Controller.exe I noticed that it is looking for gimmeDLL.dll and does not find it and then fails and quits. So if Controller.exe won't run I assume there is no point running any other process.
I also noticed that if I run MCP as Admin it says it can't find gimmeDLL.dll in my C:\windows\system32 folder but when I just run MCP with a regular double click it looks for gimmeDLL.dll on my D: drive in the correct Night\tools\bin folder.
The thing is I do not have a gimmeDLL.dll file anywhere on my computer! What is this missing file? Do I really need it for the server to run?
Any help would be much appreciated.
 
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SMALL TUTORIAL
by Keiko123
(UPDATE1)


Personal note

I’ve ran a test with the given files by Flyer8472 flawlessly. The files will be referred to as “REPACK” in the further tutorial.
I’ve spent countless hours managing the server-related files and altering certain lines of text the way I saw fit to solve certain issues without altering the state of the server in the development options.
I’m sure that more is achieved through the development editor; however I’ve felt that it’s a longer process and demands a constant trial and error with files which are quite large and time consuming.
If you give yourself enough time to learn and evaluate the development editor you are bound to make a server to your own liking. This tutorial is solely focused on managing the server that Flyer8472 delivered to all of us and bear in mind that he used it for a period of time himself, proving that the repack is bound to work.

The following tutorial considers that you possess the bare minimum of computer knowledge and that you are able to follow the instructions without skipping a thing or two, unless it’s written otherwise or entitled as “optional”.
This tutorial also considers that you understand the terminology of the phrases such as “client”, “repack”, “server”, “console”, “SSD & HDD” and so forth. If you do not understand something then freely to ask in the topic and someone will answer to you. I’ll visit once or twice on a weekly basis, although I can’t promise that due to the personal life and obligations in the coming months.

Let’s get to it, shall we?​

INSTALLATION

Requirements:



You will need files from the Original Topic : http://forum.ragezone.com/f857/neverwinter-online-re-release-based-1101350/

Be sure to say THANK YOU to the original poster!


The PC specs I’ve used in testing and running the server and client at the same time are as follows:

  • - CPU : AMD FX-83508core 4Ghz
  • - RAM : 8Gb (also 16Gb)
  • - GPU : AMD Radeon HD 5670 1GbDDR5 (You can try going lower than this GPU, but I wouldn't advise it.)

The server files and clients have been test ran on a SSD and HDD, both on C:/partition only, as well as other partitions, too! Each time it worked flawlessly.


Note: Bear in mind that repack contains the “src” folder which is used for extracting the original core files and is meant for those who’re code-friendly and want to learn stuff about the server’s architecture. The “src” folder is completely optional for extracting. If your goal is to play the game as soon as possible it is the best if you leave the “src” folder aside. In simpler terms, do not extract it.



STEPS FOR INSTALLATION:

1. Download the files

Download the given repack from the link in the first post in the topic.



Note: Files are pretty big for the current PC standard so consider that it might take some time to finalize the process of unpacking.


2. Unpack the files

Unpack Nclient-20151111-UPDATED.part1.rar and Night-20151111-UPDATED-FIXED.part1.rar to your chosen partition. When it finishes extracting, you will see two folders named


-Night
-NClient


Note: Make sure to have around 50 GB to 60 GB free at the bare minimum on your SSD/HDD partition!


3. Alter the hosts file

Leave the unpacked files for the time being and proceed to alter the windows host file located by default in “C:\Windows\System32\drivers\etc\hosts
Right-click on the “hosts” and choose to edit it with a notepad (or other text editor of your preference).
Proceed to add these lines into the hosts file

192.168.0.12 code

192.168.0.12 code_server

192.168.0.12 code_game_server

127.0.0.1 crypticstudios.com

127.0.0.1 jira.crypticstudios.com

127.0.0.1 errortracker.crypticstudios.com

127.0.0.1 code.crypticstudios.com

127.0.0.1 local.host

127.0.0.1 errortracker.local.host

127.0.0.1 jira.local.host

127.0.0.1 code.local.host


Then save your hosts file as just “hosts” (don't add .txt on its end).



Note:
Don't put “#” in front of the numbers that you're adding.

Note: My LAN IP is 192.168.0.12. You can check yours by running the Start > cmd

Type “ipconfig” (without the quotes).
A list will appear. Look for the IPV4 address and use the IP address listed there.

Optional Note: You can completely turn off the internet and play alone if that is what you wish to do. Instead of the usual IPV4 IP you may put 127.0.0.1. In fact, I URGE YOU to do so just in order to have the first TEST run.

Important Note: Upon starting the game client a GUI prompt will open asking you to input the IP of your preference, be it a localhost (127.0.0.1) or LAN (192.168.0.12)


4. STARTING THE SERVER



Note: when you start the Server for the first time there will be a lot of prompts asking for your permission to run many different sever-based processes. Shortly put - services ask to join the home network which you should allow.


a) Go to Night > Tools > bin and start the _0 _ MCP.bat
Allow many different processes to run, they will run in CMD format, with closing down approximately 30 sec after finishing the important service oriented jobs.
Bear in mind that you will also get a small GUI window that will have a big Orange-Red letter N button and also the “Bafflingly complex mode” button down below it in the popping window.


b) It will take around 1-2 minutes after the _0 _ MCP.bat started; you want to click on the “Bafflingly complex mode”. This will expand the GUI of the “MasterControlProgram”. Here you can see all the server-based processes as well as get a confirmation whether they're running or if they are ready. This is highly important so pay close attention!


c) In the “Bafflingly complex mode” of the “MasterControlProgram” you will notice many processes and each of them possesses a checkbox as well as areas showing the status of the processes. You will need “GameServer” and “Client” processes under the “Do not auto-launch” checkbox! You want to have the rest of the server-based processes on the “Hidden” checkbox. When you're sure that everything is ready and that the hosts file is properly made, you may run the big orange-red N button which will start processes accordingly.

d) After you start it what follows is that many server-based processes will show a confirmation that they are “Running” or are “Ready”. Wait until all of them, except the “GameServer” and “Client”, are ready!
The only one that won't show “Ready” is the ObjectDB, which is completely fine. The Transaction server will state “connected”, which is yet again ok and you shouldn't worry about it.
Now, press “GameServer” button (not the “” button nor the “!!!” button). You will see that it's loading stuff like German translation, costumes etc, all in pretty much 0.00 sec.
Note: Wait until it says Server ready (5.4s loadtime) (time loading will vary from machine to machine, also It'd be good if the server's on a SSD or even m.2 if you have it, although it's not necessary). After it's done, you will have the two icons on active taskbar, one is a green-blue “!” and other is the black-green “S”. It's time, now, to start the ADMIN panel.


5. ADMIN PANEL IN THE BROWSER

Getting the admin/owned/dev privilege



Note: The goal here is to start a browser of your choice (Firefox, Chrome) or the software which allows php browsing.



a) Type in your browser without the quotes: “127.0.0.1:8090” and hit Enter. If you did everything correctly in the previous steps the page will load with information and the availability for navigation through the panel.
You will see “Account Server”.
Note: Here, you may see many stuff which are server-based and also add ZEN if you so choose.



b) Navigate to “
- Account name: “peter
- New Password: type here your new password for the account
- Confirm New Password: repeat the process of typing the new password
Then navigate to the “
Under the "Account ID" type “1” (numeric “one”) and hit "View Account"
Then go to the small letters [Server monitor] and enter there. Under “STRUCT > Commands” navigate to the "Change Personal Info", you'll get First name, last name and email info changing options.
Change to your preference. It will change the “peter” name into something else that you input instead.


6. Starting the CLIENT GAME



Go to “Nclient > Neverwinter.exe” primarily and exceptionally!
Do not start the GameClient!
Start only Neverwinter.exe!

If you did it correctly, you will get a Window where you choose the IP for the game to connect to the server. Type the same server IP that you're using from the STEP 3 of this tutorial.
Note: When the game is loading for the first time, it will take MORE time than usual, and will ask you to configure few parameters here and there.



Optional: If the Client does not recognize your Account login and password when you enter them, exit the Client and go to the MCP's “Bafflingly complex mode”. Hit “Full reset”, and then repeat the STEP 4. After that, try again the STEP 6.
Note: You might see a few characters from the previous owner of the Server repack, but that is okay. The Guardian Fighter is already the guild-master with items ready in the guild-bank (usually stones and whatnot). You can create your own character anew.


Important note: When you start the game as the GM level character in the top corner you will notice the red letters which usually do not appear when you play the game originally. This indicates your access level (for instance ACCESS LEVEL 9).

Congratulations, your server and client are fully operational!
This completes the basic tutorial for the server and client function.


Any Working Download Link for this one?
 
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Hello,

I followed the guide, but the server doesnt start up really.
When i press the N button, the LogServer never reaches ready and the other servers are all still waiting for it to finish.
I even let it run for 3 days but without any progress. Is this a known bug and is there a way to fix it ?
What additional information is needed to get a probable solution ?
I run win 10 64-Bit on a i5 6500, so there should be enough power.

Thanks in advance
 
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DL link not in OP, and any further links found are dead.

Archived post


Links:




pass: RAGEzone123



First time running my own server and looking for some advice on this if anyone would be so kind. I think I am trying to find a file called gimmeDLL.dll. When I run the MCP nothing happens when I click the big N. I do get an error about 1.5GB of outdated log files but I figure that would not stop the server from running, right?
Regardless I run the log purge utility to clean up those old log files and it says the system can not find the specified path. I have everything extracted to my D: drive is that why? I have edited my PATH environment to include the path to all the server .exe's and the log files but it still can not find the path. So I just figured I would move on and try running everything but like I said nothing happens.
I have adjusted permissions on all the folders for all the server files so that any user can have full control. I have tried running MCP but that seems to change its path focus. See with all this going on I finally noticed that at the top of the MCP window there is a message that says it can not find gimmieDLL.dll
As a test I decided to go down the list of server processes and run them manually so I could see what they were doing. They will not run when clicked from the MCP so I found the exe's and double clicked them. Starting with Controller.exe I noticed that it is looking for gimmeDLL.dll and does not find it and then fails and quits. So if Controller.exe won't run I assume there is no point running any other process.
I also noticed that if I run MCP as Admin it says it can't find gimmeDLL.dll in my C:\windows\system32 folder but when I just run MCP with a regular double click it looks for gimmeDLL.dll on my D: drive in the correct Night\tools\bin folder.
The thing is I do not have a gimmeDLL.dll file anywhere on my computer! What is this missing file? Do I really need it for the server to run?
Any help would be much appreciated.
I have the same issue. Any solutions/ideas?
 
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I have no idea whats going on. I've tried to fun of this repack by long time and got message as waiting for any process. I've added lines to hosts in ect and doesn't work. I've tried to do it manually and the same situation.
 
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Yeah, absolutely nothing is responding on the MCP. Tried simple mode and BCM, nothing happens. If you go Complex mode and start everything manually, evreything immediately goes to "Running..." without opening any CMD windows. If you go simple mode and hit the button, everything hangs because log-server won't start. The MCP is totally disconnected from the rest of everything else.

I'm running Win10
 
Last edited:
Initiate Mage
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Yeah, absolutely nothing is responding on the MCP. Tried simple mode and BCM, nothing happens. If you go Complex mode and start everything manually, evreything immediately goes to "Running..." without opening any CMD windows. If you go simple mode and hit the button, everything hangs because log-server won't start. The MCP is totally disconnected from the rest of everything else.

I'm running Win10

MCP is too old to run anything on Win10, I'm still fighting my way through .BATs, I can't figure the hell with the LoginServer... it always crashes when it finally finishes loading and I'm running out of ideas

Here's what I have until now if anyone is interested, some have too many args some don't have enough:
Code:
start Controller.exe -SetAccountServer localhost -Cookie 0 -StartedByMCP 553043363:19688 -ExecDir E:/Night/tools/bin -CoreExecDir E:/Night/tools/bin -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live -ShardName Live
start Launcher.exe -SetDirToLaunchFrom E:/Night/tools/bin -ContainerID 1 -Cookie 0 -SetErrorTracker code -SetProductName Night NW -productionMode
start ObjectDB.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live 
start TransactionServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start LogServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start LogParser.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start AppServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live -ContainerType MapManager
start AccountServer.exe -httpport 8090 -billingEnabled 0 -SetAccountServer localhost -ConnectToController -DisableAutoCreate 0 -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start ChatServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start GlobalChatServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live
start AppServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live -ContainerType AccountProxyServer

GameServer and LoginServer:
Code:
start AppServer.exe -productionMode -SetDirToLaunchFrom E:/Night/tools/bin -UseMultiplexerForTransactions false -transactionServerHost localhost -ContainerID 1 -Cookie 0 -SetErrorTracker code -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live -ContainerType LoginServer
start GameServer.exe -productionMode -SetProductName Night NW -SetShardCategory Live -SetShardName Live -MTCategory Live

The LoginServer always crashes with the following error(probably its missing an argument about the socket which I can't figure out where it is or how it is defined OR it will never work because of Win10 from what I've read online about 997:Unknown socket error):
Code:
190813 16:38:38      1 LoginServer[1]: Local Transaction Manager lost connection to transaction server. Reason: CreateAndRegisterLocalTransactionManager(997:Unknown socket error)
190813 16:38:38      2 LoginServer[1]: SvrExit: LocalTransactionManager.c(211)

If anyone has even the smallest idea, please send me a message or quote me...I'm not a C developer and recompiling is not an option for me...
 
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Anybody knows commands for currencies like diamonds, tokens etc?
 
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