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The soul echoed server or EOS ol game errors

Joined
Dec 10, 2011
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477
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hello everyone,i had study on soul echoed ol or EOS ol game,some problem had been solove,but still have those problem now.
does anyone can solve this or can share how to run well??can you make a video tutorial for us?

Code:
======A1_SBLog 
2017/06/01 22:55:27    0    [ERROR] Thread[9] Depth[4] : void __cdecl DBConnHelper::ReportError(short,void *)
2017/06/01 22:55:27    0    [ERROR] Thread[9] Depth[3] : bool __cdecl CBCPConnection::BCPInsert(const wchar_t *,const wchar_t *,const wchar_t *,long &)
2017/06/01 22:55:27    0    [ERROR] Thread[9] Depth[2] : void __cdecl CBulkInsertUnit::Fire(void)
2017/06/01 22:55:27    0    [ERROR] Thread[9] Depth[1] : void __cdecl BulkIOCPCommand::RunInternal(int,struct _OVERLAPPED *,unsigned long)
2017/06/01 22:55:27    0    [ERROR] Thread[9] Depth[0] : BULK_IO_LOOP
2017/06/01 22:55:27    0    ERROR: SQLSTATE=[42S02], Native error=[208], msg=[Microsoft][SQL Server Native Client 10.0][SQL Server]The object name'L2017_06_01_GAME'is invalid

2017/06/01 22:55:28    0    [ERROR] Thread[11] Depth[4] : void __cdecl DBConnHelper::ReportError(short,void *)
2017/06/01 22:55:28    0    [ERROR] Thread[11] Depth[3] : bool __cdecl CBCPConnection::BCPInsert(const wchar_t *,const wchar_t *,const wchar_t *,long &)
2017/06/01 22:55:28    0    [ERROR] Thread[11] Depth[2] : void __cdecl CBulkInsertUnit::Fire(void)
2017/06/01 22:55:28    0    [ERROR] Thread[11] Depth[1] : void __cdecl BulkIOCPCommand::RunInternal(int,struct _OVERLAPPED *,unsigned long)
2017/06/01 22:55:28    0    [ERROR] Thread[11] Depth[0] : BULK_IO_LOOP
2017/06/01 22:55:28    0    ERROR: SQLSTATE=[42S02], Native error=[208], msg=[Microsoft][SQL Server Native Client 10.0][SQL Server]The object name'L2017_06_01_CHAT'is invalid

======A2_SBRelay
2017/06/01 22:50:25    5    [Server] Failed to connect log server
2017/06/01 22:53:43    5    [Route] clientSP is invalid in Unicast. GroupID[7] GroupName[MATCH] clientID[200]
2017/06/01 22:53:43    5    [Route] [tid:10]  Unicast Failed [Group:SBSERVER, ID:1] -> [Group:MATCH, ID:200] PacketID[-320695999] TARGET_NOT_CONNECTED
2017/06/01 22:53:47    5    [Route] clientSP is invalid in Unicast. GroupID[8] GroupName[CHAT] clientID[0]
2017/06/01 22:53:47    5    [Route] [tid:09]  Unicast Failed [Group:SBSERVER, ID:1] -> [Group:CHAT, ID:0] PacketID[-2020583837] TARGET_NOT_CONNECTED

======C7_ShopServer
2017/06/03 18:38:10    9    class CLogClientSocket Close Error Code[127.0.0.1:11000][NO_PACKET_CLASS_FOUND]
2017/06/03 18:38:11    9    class FGTXConnection Close Error Code[NOT YET CONNECT][IOCP_FAILED] LastError[1225]
2017/06/03 18:38:11    9    Not Registered PacketID[-435324500]
2017/06/03 19:48:59    9    [Log] fail to connect log server[127.0.0.1]. ErrorCode[10061], Msg[No connection could be made because the target machine actively refused it.]

=========E14_SBCache
2017/06/03 18:35:42    2    [Log] fail to connect log server[127.0.0.1]. ErrorCode[10061], Msg[No connection could be made because the target machine actively refused it.]
2017/06/03 18:35:44    2    class CLogClientSocket Close Error Code[NOT YET CONNECT][IOCP_FAILED]

===========E15_SBServer
2017/06/03 18:37:01    1    [Territory] Invalid Height While Validating Resource[4] Territory[REACTOR_105_sp_cube_Kardilla]
 
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Newbie Spellweaver
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Re: help=The soul echoed server or EOS ol game errors

First you can disable FGTX in config file. (dont need it for work)
L2017_06_01_CHAT is just an error when you have old Log in your folder, dunno how to fix it actually.
Your GroupID or Port is wrong i think in your config file, fix it and all will be ok.
 
Last edited:
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Joined
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Re: help=The soul echoed server or EOS ol game errors

First you can disable FGTX in config file. (dont need it for work)
L2017_06_01_CHAT is just an error when you have old Log in your folder, dunno how to fix it actually.
Your GroupID or Port is wrong i think in your config file, fix it and all will be ok.

thanks,but i have some problem:
1.i can't find keyword "fgtx" in .json and .ini file,which file did it in??
2.L2017_06_01_CHAT this maybe is a sql table,i create a table named it,and it will not give that msg,will give another tip :ERROR: SQLSTATE=[07009], Native error=[0], msg=[Microsoft][SQL Server Native Client 10.0]Invalid descriptor index
3.my config.json in folder A2_SBRelay,where is the group id and port??
Code:
{
"root" :
{
    // 版本.
    // For internal usage. Should be 1.
    "version" : 1
    ,
    // 服务名称
    // This name is used by log and crash reporter.
    "name" : "THA-SBRelay-01"
    ,
    // Configuration for localization.
    "localization" :
    {
        // 国际区 : "kor" / "tha" / "chn" / "euus" / "jpn" / "idn".
        "code" : "tha"
    }    
    ,
    // 日志配置.
    "log" :
    {
        // 是否启用远程日志记录.true
        "enable_remote_logging" : false
        ,
        // 远程地址连接到sblog.
        "remote_address" : "127.0.0.1:12900"
    }
    ,
    // 崩溃报告的配置.
    "crash" :
    {
        // 是否启用SMTP报告事故true.
        "enable_smtp_report" : false
        ,
        // Remote smtp address.
        "smtp_address" : "127.0.0.1"
        ,
        // User to login smtp.
        "smtp_user" : "eos_monitor@qq.com"
        ,
        // Password to login smtp.
        "smtp_pwd" : "eos1234"
        ,
        // Mail address to send crash report.
        "mail_from" : "eos_monitor@qq.com"
        ,
        // Mail address to receive crash report.
        "mail_to" : "eos_serveralert@qq.com"
    }
    ,
    // Configuration for EWM.
    "ewm" :
    {
        // Listening address to accept connection from EWM.
        "listen_address" : "127.0.0.1:12995"
    }
    ,
    // My SBRelay ID.//haoyufix yuanlai=1 rage:=2
    "relay_server_id" : 2
    ,
    // Listening address to accept connection from relay client.
    "listen_address" : "127.0.0.1:12888"
    ,
    // Listening address to accept connection from the SBRelay for interconnection.
    "listen_address_for_interconnection" : "127.0.0.1:12777"
    ,
    // List of remote addresses for interconnection between the SBRelay.
    // Specify remote addresses of the SBRelay except me.
    "relay_server_group" :
    [
        {
            // 是否使用此地址true.false
            "use" : false
            ,
            // ID of remote SBRelay.
            "id" : 2
            ,
            // Remote address to connect to the SBRelay for interconnection.
            "remote_address" : "127.0.0.1:12777"
        }
    ]
}
}
 
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