Newbie Spellweaver
- Joined
- Oct 17, 2013
- Messages
- 71
- Reaction score
- 43
Ok, so this is a game that I made with a few other students as our final project a little over a year ago. As part of the school project I was required to build the engine under DirectX 9.0c but I'm considering upgrading this to DX11 and adding in some new levels, a "wave" mode where you fight increasing difficult waves of enemies, and possibly make it co-op.
Aside from that there are a lot of small things I'd like to fix about the game, a few bugs need to be fixed, animations need some work, and ui needs a bit of finish.
Posting this up here as I'd like to gauge some feedback on whether or not I should continue on this project and make these changes.
*Also as a fun side note, most of the game is controlled by lua scripts in the scripts folder making is easy to change a ton of how the game works. You can change what monsters spawn where, monster hp/damage, hit boxes, player attacks, armor ghouls wear, how monsters ai functions and much more.
p.s. If you experience any problems getting this installed or running, just let me know please. This was all, aside from the wwise sound engine, coded from scratch in c++ in 3 months. So, I know there has been some issues with people running the game.
Download the game here:
Here are some vids:
Aside from that there are a lot of small things I'd like to fix about the game, a few bugs need to be fixed, animations need some work, and ui needs a bit of finish.
Posting this up here as I'd like to gauge some feedback on whether or not I should continue on this project and make these changes.
*Also as a fun side note, most of the game is controlled by lua scripts in the scripts folder making is easy to change a ton of how the game works. You can change what monsters spawn where, monster hp/damage, hit boxes, player attacks, armor ghouls wear, how monsters ai functions and much more.
p.s. If you experience any problems getting this installed or running, just let me know please. This was all, aside from the wwise sound engine, coded from scratch in c++ in 3 months. So, I know there has been some issues with people running the game.
Download the game here:
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Here are some vids:
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