A fps game i'm working on.

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  1. #16
    King Canadian whhacker93 is offline
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    Re: A fps game i'm working on.


    RaGEZONE Recommends

    RaGEZONE Recommends

    Looks good, although it looks like the weapon sway is a little to fast compared to the running speed.
    Thank me if I helped :)

  2. #17
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: A fps game i'm working on.

    Haha the gameplay looks nice but the weapon swing animation while the player runs is way to fast in my opinion. It looks like the player is putting a lot of energy while he is running but the movement is just to slow to fit with the animation. I think you should slow down the animation a little more. I also suggest that you put the kill messages on the left side of the screen since that's the most common place for each game.
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  3. #18
    "(still lacks brains)" NoBrain is offline
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    Re: A fps game i'm working on.

    Animations look rather clunky / far too fast, can't tell if it's your computer that's making the game jittery or it's the YouTube upload process that fucked it up. Either way, great job so far!

  4. #19
    Member EliteCrewZ is offline
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    Re: A fps game i'm working on.

    Quote Originally Posted by CodeDragon View Post
    Haha the gameplay looks nice but the weapon swing animation while the player runs is way to fast in my opinion. It looks like the player is putting a lot of energy while he is running but the movement is just to slow to fit with the animation. I think you should slow down the animation a little more. I also suggest that you put the kill messages on the left side of the screen since that's the most common place for each game.
    It's because of the video, the video has been speed up somehow. i used hypercam to record it.
    Not sure why the video was speed up.

  5. #20
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: A fps game i'm working on.

    Quote Originally Posted by EliteCrewZ View Post
    It's because of the video, the video has been speed up somehow. i used hypercam to record it.
    Not sure why the video was speed up.
    It could be caused by a lower frame rate. The program might just play the frames after each other which cause the recording to speed-up.
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  6. #21
    Member EliteCrewZ is offline
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    Re: A fps game i'm working on.

    Quote Originally Posted by CodeDragon View Post
    It could be caused by a lower frame rate. The program might just play the frames after each other which cause the recording to speed-up.
    Well i'd rather use a diffrent recoding software in the future.

    - - - Updated - - -

    I have just finnished up the Battle Report screen this screen is showing the headshots, kills and deaths made in the battle and it's showing the total exp earned. and these stats are being added in the database.

    And the level up system is working fine now, i had some issues before but i just fixed it.
    Ive also made that the player's name is shown above their head, enemy names will display red and team names displays white.

    Will be working on the Pistol animations soon and the weapon switching needs a fix.

  7. #22
    ◝(⁰▿⁰)◜Smile◝ (⁰▿⁰)◜ Taiga is offline
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    Re: A fps game i'm working on.

    Feel free to send me an alpha test invitation to break the game so you can fix it :)
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  8. #23
    Member Child is offline
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    Re: A fps game i'm working on.

    The animation speed seems fine. I think the key to having a realistic running effect is to have the camera dip a bit with every sway. Watch how other FPS's simulate the effect.
    Good job nonetheless!

  9. #24
    Omega penihop is offline
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    Re: A fps game i'm working on.

    Whats the game size currently? do u have mobile assets?
    :typing: money is good, but alot of money is excellent

  10. #25
    total beginner eshays is offline
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    Re: A fps game i'm working on.

    Quote Originally Posted by Child View Post
    The animation speed seems fine. I think the key to having a realistic running effect is to have the camera dip a bit with every sway. Watch how other FPS's simulate the effect.
    Good job nonetheless!
    It already is. View bobbing? With an option to disable/slow down yeah since most users like it but for some it causes nausea/motion sickness.

  11. #26
    LT-JT-Fanatic Zenshin112 is offline
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    Re: A fps game i'm working on.

    looks fine, but you should be aware. Some days ago i found out that the engine i was using doesn't exist anymore, so i can#t buy a license and have to use the free stuff ( gpl license), means i have to share my source code.
    If you bought an unity-license it shouldn#t be a problem, else if the free-stuff uses GPL-license you should first buy a license before publishing it.
    time out

  12. #27
    Member Child is offline
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    Re: A fps game i'm working on.

    Quote Originally Posted by eshays View Post
    It already is. View bobbing? With an option to disable/slow down yeah since most users like it but for some it causes nausea/motion sickness.
    With a bit of tweaking, you can find a good default amount of bobbing. Added a toggle feature, and you're good to go. ;)

  13. #28
    Rogu3 Wreckless is offline
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    Re: A fps game i'm working on.

    @EliteCrewZ
    Did you make this game yourself? Or do you have a team? Just wondering.
    Not all fuckboys are heartless, some are just heartbroken.

  14. #29
    DeadZone The Unknown is offline
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    Re: A fps game i'm working on.

    Nice game. This looks fucking sick as hell. Is it going to be free to play, or will it cost money?


  15. #30
    Listed Ervs is offline
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    Re: A fps game i'm working on.

    Cool! Then sell it to big companies and get paid.




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