- Joined
- Oct 26, 2012
- Messages
- 2,357
- Reaction score
- 1,086
First of all for all the hate there's a combination on your keyboard, alt + F4 and it magically closes your browser. Cool, huh? :junglejane:
I didn't make this to get a lot of likes or reputation or cookies (although I love cookies), I just released it for C# developers here. This decreases the amount of files in your solution because this contains the whole SocketAsyncEventArgs system Wichard made (ALL credits goes to him, I just modified the system slightly so you don't need to do a million things).
How to use?
I'm not going to go fully in detail as it's really easy to setup. I added some documentation to the classes and methods to explain what everything does. If you can't use this, you shouldn't create an emulator.
I do have an example here though. As a programmer I doubt you'll have any problems understanding it.
Here's a screenshot with the code + proof it works:
I'm not going to explain everything as you can find everything out with just trying it in your project and viewing the documentation (via IntelliSense). If you want I can put the source code online as well. But most of the stuff is pretty much straight forward for a programmer.
Link to release:
http://glaceon_dev.netne.net/downloads/SocketAsyncEventArgsLib.zip
Link to documentation:
A Sandcastle Documented Class Library - Redirect
Any problems, requests, questions or anything? Just ask here.
Credits:
Wichard 95% - 'Making the code' / releasing it / whatever you know lol
Me 5% - Modifying the code and making a library out of it.
I didn't make this to get a lot of likes or reputation or cookies (although I love cookies), I just released it for C# developers here. This decreases the amount of files in your solution because this contains the whole SocketAsyncEventArgs system Wichard made (ALL credits goes to him, I just modified the system slightly so you don't need to do a million things).
How to use?
I'm not going to go fully in detail as it's really easy to setup. I added some documentation to the classes and methods to explain what everything does. If you can't use this, you shouldn't create an emulator.
I do have an example here though. As a programmer I doubt you'll have any problems understanding it.
Here's a screenshot with the code + proof it works:
I'm not going to explain everything as you can find everything out with just trying it in your project and viewing the documentation (via IntelliSense). If you want I can put the source code online as well. But most of the stuff is pretty much straight forward for a programmer.
Link to release:
http://glaceon_dev.netne.net/downloads/SocketAsyncEventArgsLib.zip
Link to documentation:
A Sandcastle Documented Class Library - Redirect
Any problems, requests, questions or anything? Just ask here.
Credits:
Wichard 95% - 'Making the code' / releasing it / whatever you know lol
Me 5% - Modifying the code and making a library out of it.