[Unity] Arthion [MMORPG]

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  1. #1
    Harro Syxn is offline
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    [Unity 5] Arthion


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    Arthion Online is a Unity 5 game the goal is too create a vast open world mmo i started this project about a year ago and slowly have been progressing you can view all updates and media below thank you for viewing my thread!

    The website is up and running same with forums if you register that will be the same account you use for in game its already linked so one day one when the game goes on that account will be your login.

    https://www.arthiononline.com/






    You can view updates of arthion by clicking on spoiler![


    May 2017
    Code:
        +    Added more UI elements.
        +    Added new Camera System (improved rotation, zoom following)
        +    Updated movement now click to move with terrain marker effect
        +    Updated forums to match homepage theme and completed all categories

    April 2017
    Code:
        +    Added registering on site (homepage/forums that account will then work on game launcher)
        +    Added new test world (basic scene used for testing new content)
        +    Added command support to chatbox
        +    Added UI element for character customization
        +    Added new NetworkManager (this will manage all network aspects of the game)
        +    Upgraded from Unity 4.5 to Unity 5.6 (Fixed all current issues from upgrade)
        +    Rewrote GameManager (Now is set up as its own instance and manages all gameplay elements)
        +    Rewrote TreeMananger (Improved interaction with trees and additional fixes)
        +    Remade new unity project and readded everything due to a rare 5.6 upgrade issue
        +    Added new player model with ability to customize
        +    Removed photon completely from source (no multiplayer atm)
    Last edited by Syxn; 26-05-17 at 06:36 PM.


  2. #2
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]


  3. #3
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Updated OP added new video showing latest updates.

  4. #4
    Ultimate Member TheFear is offline
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    Re: [Unity] Arthion [MMORPG]

    Quote Originally Posted by Syxn View Post
    Updated OP added new video showing latest updates.
    What are you using for a server?

  5. #5
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Quote Originally Posted by TheFear View Post
    What are you using for a server?
    Currently this project is using Photon cloud but when it closer to being completed / beta testing i will be moving onto Photon Server.

    Updated login screen


  6. #6
    aka Sparkly Masius is offline
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    Re: [Unity] Arthion [MMORPG]

    I see RuneScape is one of your main references there :P

  7. #7
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Quote Originally Posted by Masius View Post
    I see RuneScape is one of your main references there :P
    Yes is is one of the main ones :)

    I've updated my thread with latest information also forums are now fully setup.

  8. #8
    Member lai0n is offline
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    Re: [Unity] Arthion [MMORPG]

    Aincrad? I think I have see this name in some anime before.

  9. #9
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Quote Originally Posted by lai0n View Post
    Aincrad? I think I have see this name in some anime before.
    Good eye yeah was the starting city in Sword art online that name there was just a placeholder location

  10. #10
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Made a discord server also forums are fully online now and you can register a game account there.

    New media screenshot below


  11. #11
    I αм α ѕαмυrαι Ketchup is offline
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    Re: [Unity] Arthion [MMORPG]

    Looks pretty cool, keep up the good work
    ALL GAME RELATED PM'S WILL BE IGNORED.
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  12. #12
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Thanks i've added a new preview video to my main post until i can do a newer video (hopefully in next 2 weeks or so)

    By then should have combat fully completed, and a few other things as well.

  13. #13
    Harro Syxn is offline
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    Re: [Unity] Arthion [MMORPG]

    Added pet system players can obtain pet by killing specific npc's the pet will spawn at player and follow them if pet gets out of distance pet will despawn (going to have pet either teleport if out of dist or go to inventory)I may change pet sizes unsure what size i would like to go with currently and am thinking about adding pet specific abilities to make them more desirable.Example: Dragon related pets make it where dragons don't aggro to you and are non-aggressive to you but are to others without a dragon pet.Also added networking world editting so development team can live edit world with other development mappers.Pet preview


  14. #14
    Member MattSantos is offline
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    Re: [Unity] Arthion [MMORPG]

    Wooow dude, very nice!!!!!!! *-* Good Luck

  15. #15
    Unity Developer SirTwistedStorm is offline
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    Re: [Unity] Arthion [MMORPG]

    Great job so far.




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