Reversing number

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  1. #16
    Fuck. SheenBR is offline
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    Re: Reversing number

    Reversing number
    Nice. As I think there is no way of getting the string from the hash, I think the only solution to make a file explorer for the "packed" files is to hard-code a list with the corresponding path. I will update my program to see how many hashes is missing.

    __edit__

    Only 1 hash missing for the 03 file, and 9791 for the 01 file. Nice. ;D
    The annoying thing is that for every new added file, we have to edit the program...
    Last edited by SheenBR; 10-04-16 at 01:15 AM.

  2. #17
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by SheenBR View Post
    Nice. As I think there is no way of getting the string from the hash, I think the only solution to make a file explorer for the "packed" files is to hard-code a list with the corresponding path. I will update my program to see how many hashes is missing.

    __edit__

    Only 1 hash missing for the 03 file, and 9791 for the 01 file. Nice. ;D
    The annoying thing is that for every new added file, we have to edit the program...
    Not really, all you need to do is modify the launcher itself to spit out an updated txt file for every patch, that way every new patch you have the new data automatically.

    As to the missing data, you have to realize I am using a lvl 5 account so I have very limited access to the areas, it would be much better if you do it yourself on a leveled account that way it has access to higher areas and players with higher gear etc.

  3. #18
    Fuck. SheenBR is offline
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    Re: Reversing number

    Nice man. Would have any knoledge in the 3D files of this game, the *.nifs ? If you want to help us emulating this game, send me a PM with your skype, maybe we can work something out. ^_^

  4. #19
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by SheenBR View Post
    Nice man. Would have any knoledge in the 3D files of this game, the *.nifs ? If you want to help us emulating this game, send me a PM with your skype, maybe we can work something out. ^_^
    Ah I just downloaded this game yesterday or the day before to give you a hand with the hash, I do not know anything really about the game itself. Pretty sure there is some information about modding the older version of the game online if you check that out it should still apply once you get the files out of the pack.

  5. #20
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by SheenBR View Post
    Nice man. Would have any knoledge in the 3D files of this game, the *.nifs ? If you want to help us emulating this game, send me a PM with your skype, maybe we can work something out. ^_^
    By the way do you still want more of the hash's?

  6. #21
    Registered Cainan is offline
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    Re: Reversing number

    We already know about this "Hash Method", we need to decode it from a number to a string.

    Well, i guess we dont need new hash's anymore, but we need help with .nif files. (PathFinding)

  7. #22
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by Cainan View Post
    We already know about this "Hash Method", we need to decode it from a number to a string.

    Well, i guess we dont need new hash's anymore, but we need help with .nif files. (PathFinding)
    The point is you cannot decode it, think of it as MD5 or CRC32. Hence if you want all the file names to match up etc. you need to dump them.

    What are you trying to do with the .nif files?

    - - - Updated - - -


    Here is the last list I will be providing, it has 25,000 some hashes in it.
    Attached Files Attached Files

  8. #23
    Fuck. SheenBR is offline
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    Re: Reversing number

    At first, we are tyring to open any map in the NifSkope Editor. Cainan managed to open one map in particular, but it only shows a plane as the map, it does not contain any objects of the map.. The plane is flat, there is no walls, or anything, just a flat ground.

    We need to create somekind of system that when we provide, for example, X and Z coordinates, it would provide the correct Y coord, so the monsters walks along the ground, and do not fly or go inside the ground. This would also apply to places the monster can't go, like, walls, rivers, etc etc.

    Then we can lead the monster when following determined player, when the monster is in battle state (following the player until a certain distance to attack him).
    @drz Did this system using a Octree system, but for a different game Priston Tale. I think I can use the same method, but to work with drz code, I would need to get all the vertices of the map, and it's material (like, is it a wall? is it water?) But as I said, we are having problems to open the nif correctly and get those vertices...

  9. #24
    Evil Scottish Overlord Joopie is offline
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    Re: Reversing number

    It seems like a normal file extension to me.
    NIF File Extension - Open .NIF Files


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    Still waiting for XenForo to hit RaGEZONE.

  10. #25
    Fuck. SheenBR is offline
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    Re: Reversing number

    Yes but they changed something into the NIF structures and made it so only their game can run the *.nif file I suppose.

    For example, in some files, there is no "NiNode", but a "CsNiNode"

    I will try to dump an entire map folder and Ill upload here, maybe you can open it. =)

  11. #26
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by SheenBR View Post
    Yes but they changed something into the NIF structures and made it so only their game can run the *.nif file I suppose.

    For example, in some files, there is no "NiNode", but a "CsNiNode"

    I will try to dump an entire map folder and Ill upload here, maybe you can open it. =)
    I should have the files for him, one moment. Below is a copy of Desert_1 map files.

    https://mega.nz/#!TUA0RTxB!-k-xol9XLVoAn_EDGKz4J5S3PjmHbZ1C_9CI9QBTGqY


  12. #27
    Registered Cainan is offline
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    Re: Reversing number

    Can you give me ur Skype?

    Well, i know the Object but i can't render it if i dont know the Vértices.

  13. #28
    Member dTantra is offline
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    Re: Reversing number

    Quote Originally Posted by Cainan View Post
    Can you give me ur Skype?

    Well, i know the Object but i can't render it if i dont know the Vértices.
    If you are asking me, I don't use skype or anything like that, sorry.

  14. #29
    Newbie kraimer66 is offline
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    Re: Reversing number

    Hey, man! In fact, there are several methods to get a string from a hash and it is not necessary to create a file Manager for Packed files. this is my personal opinion. I recently started studying this topic, and I may be wrong. But the answers to the discussion say the same thing. By the way, I recently tried to find out the new line number of the hash and when I saw 1212, I almost fainted. At first glance, this is a simple number, but in fact it has a lot of secret values. I found out about this on the site https://www.sunsigns.org/angel-number-1212-meaning/ and if you come across this number, then someone from above wants to tell you something and you should think about it.
    Last edited by kraimer66; 1 Week Ago at 12:16 AM.



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