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error LNK1104: cannot open file 'libbulletcollision_d.lib'
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Join Today!Its easy to fix. (VS 2010 SP1)error LNK1104: cannot open file 'libbulletcollision_d.lib'
Its easy to fix. (VS 2010 SP1)
Clean the Project,
Make sure you have Debug selected because libbulletcollision_d.lib stands for debug and you want compile the debug version right?
Than right click on LinearMath and select build, repeat that for BulletCollision and BulletDynamics.
If this will be successful click on Build -> Build Solution...
Thats it.
Hope it Helps...
how to disable steam
enable ONLY LAN ??
I have a bit of a problem here, can anyone help?
I've followed all instructions in OP and further in this thread and compiled succesfully. But whenever I'm trying to run my newly compiled exe with the rest of the game it just crashes. I've tried the debug application that OP provided and it crashes too.
Also why is compiled debug exe takes like 39 mb of space, while the exe of final version of the build takes only 11? I'm talking about full source code release here, the Dayz folder in particular, where already compiled and ready to use build is.
I didnt find any lib\versionNo.h versionno.h is not there i dont see this at all
Inside folder 'lib' u should be looking for versionNo.h its there , else version numbering/checking aint working
I found it
DAYZ 0.45.124252 SOURCE CODE:
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