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DayZ Server 0.62 - Player Save System

Initiate Mage
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u know how fixed ?
yes, but need edit mission server



it is needed to include the original files from "/dta/scripts.pbo", because the engine tries to load the scripts from "2_GameLibExt", but if they not there you will get errors.
in this patch in file server is not exist file includes.c
http://i100.fastpic.ru/big/2018/0220/be/6912fa9d25a4dc00c37579c6754bf1be.png
 
Initiate Mage
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after crash server players is not save because procedure save player is not writed in mission server in scripts\fsm\server_taskmanager.fsm

is now fixed - files updated!

also removed the includes.c - seems working without them

and "databasefunction.c" moved to "2_GameLibExt"



- files updated
 
Experienced Elementalist
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is now fixed - files updated!

also removed the includes.c - seems working without them

and "databasefunction.c" moved to "2_GameLibExt"



- files updated

thank u ben !
u know add helicrach ?

and can u check item motocross helmets gear is server crach ! me dont know helmets other code delete fix
 
Initiate Mage
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Explanation of why include.c was working (for who not know):

All files on \scripts\2_GameLibExt\ with path .c or .h are included, independent of name of file.

I doesn't tested in other folder or with other path.
 
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Initiate Mage
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Explanation of why include.c was working:

All files on \scripts\2_GameLibExt\ with path .c or .h are included, independent of name of file.

I doesn't tested in other folder or with other path.

if you add a empty folder like "5_Mission" or "4_World", this will not work, because of the missing .c files.

this is why i added includes.c to "2_GameLibExt". but it seem work there without them.



i updated the files again, because i forgot to disable my test spawn position. :sleep:
 
Initiate Mage
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if you add a empty folder like "5_Mission" or "4_World", this will not work, because of the missing .c files.

this is why i added includes.c to "2_GameLibExt". but it seem work there without them.

Was working because in include.c it was written (#include "Scripts/DataBaseFunctions.c") in last line, but if you erase this, include.c it will still work, because as I said, all files *.c and *.h are included if they are in "2_GameLibExt", but DataBaseFunctions.c not will be included.
Is working now because you remove include.c but added DataBaseFunctions.c in "2_GameLibExt".
 
Experienced Elementalist
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if you add a empty folder like "5_Mission" or "4_World", this will not work, because of the missing .c files.

this is why i added includes.c to "2_GameLibExt". but it seem work there without them.



i updated the files again, because i forgot to disable my test spawn position. :sleep:

ben u not add spawn position ?

and want to add spawn loot item in new spawn
 
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Initiate Mage
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now join server is crach brother !

Wrong, is working good...

Only ajust this on "\sqfScripts\init.sqf" :

DZ_MAX_ZOMBIES = 9999;
DZ_MAX_ANIMALS = 500;

and

dbInitEconomy [true];
// dbInitEconomy ["http://127.0.0.1:8181/"];

In the way that your machine and server version supports.
 
Experienced Elementalist
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Wrong, is working good...

Only ajust this on "\sqfScripts\init.sqf" :

DZ_MAX_ZOMBIES = 9999;
DZ_MAX_ANIMALS = 500;

and

dbInitEconomy [true];
// dbInitEconomy ["http://127.0.0.1:8181/"];

In the way that your machine and server version supports.

u know add in spawn position ? and add loot
 
Initiate Mage
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- update

i decreased DZ_MAX_ZOMBIES value and moved all COMPILES into a seperate file.
 
Initiate Mage
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Ben, what you changed in server_taskmanager.fsm, what is the difference of this file to original? I don't understand much the language of .fsm files..
 
Initiate Mage
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Ben, what you changed in server_taskmanager.fsm, what is the difference of this file to original? I don't understand much the language of .fsm files..


in the orginal, the fsm condition for the save loop was commented out.

on steam there are Arma 3 Tools which provides an FSM Editor , for easy editing.
 
Experienced Elementalist
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how to add message in dead or or respawn or loading... ?


waht is problems ?

benwood - DayZ Server 0.62 - Player Save System - RaGEZONE Forums
 
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