DayZ Standalone v 0.62.142963 Server Files

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  1. #181
    Account Upgraded | Title Enabled! 123new is online now
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    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by playgzs View Post
    After two days of testing 062 server files! Unfortunately, there is no - packed ammo - a Christmas gift box - a lucky suit - several backpacks - armed vests - and other official servers! These are the flags of the 0.62 server! Thanks for my English from GOOGLE translation!
    yes, need found all id items, added and changed in dayz 0.62, and list info what id is deleted in table loot 0.62 original.
    In server files 0.62 in this time we have table spawn loot 0.61 server
    DayZ Client, server files version 0.61 and crack (optional): https://goo.gl/Njx9HF
    My Server 0.61: https://goo.gl/pHJKL9
    Client 0.62: https://goo.gl/8KEtun My Server 0.62: https://goo.gl/AV6PU6

  2. #182
    Account Upgraded | Title Enabled! cata123 is offline
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    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by Quackster View Post
    Ah, yes, but if I remove military_west from the tags, then ALL military tents will not spawn AK101/M65. I only care about the military tents that aren't within Tisy area.

    I want to be like official DayZ, because this loot has clearly been edited.
    Only option is to put tisy specific items to tisy buildings, like those high ramps or bunkers, that only there spawn.

  3. #183
    Account Upgraded | Title Enabled! 123new is online now
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    Re: DayZ Standalone v 0.62.142963 Server Files

    My pack Server files DayZ 0.62.
    https://mega.nz/#!TnRykAyK!G9gvmFdDK...7ijgG47U9Bm84A

    It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.

    What Added:

    * rewrited mission server on original scripts 0.62 server files
    * added some costom scripts and settings on mission server.
    Install:
    1. Unpack files in clear folder
    2. Edit file !Start_server_parameters.ini and change :
    C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
    3. Changer parameter Commandline for your needs. If you start license server, change !Start_license_server.cmd
    4. Start !Start_cracked_server.cmd fot start server with crack and !Start_license_server.cmd for start withoiut crack
    5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
    How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun

    What is work:
    * Login system in server
    * Player saves and load
    * Creation new player and load player
    * Server sctipts and functions is normal work for all players
    * Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
    * Normal saves cars, helicrashes, tents
    * Normal respawn loot, animals and zombies (in dboffline only)
    * Normal work function respawn players
    * Kill messages in chat
    * Login and disconenct messages in chat

    What is need change and not do in this files:
    * Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62

    Thanks:
    MikeJones for server files and fix respawn player.
    Benwood for player save system.
    BorizzK for working on some server mission scripts, tips and tests.
    All community for help and tests.

    If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!WigUlICY!ZgqJth8kj...ORUjS4BUmS5WYA
    And only my fixed mpmission server with cleared mission and worked save player in post DayZ Standalone v 0.62.142963 Server Files

    Please, add link in this post in first post this topic for help all. Thanks!
    Last edited by 123new; 07-04-18 at 05:28 PM.
    DayZ Client, server files version 0.61 and crack (optional): https://goo.gl/Njx9HF
    My Server 0.61: https://goo.gl/pHJKL9
    Client 0.62: https://goo.gl/8KEtun My Server 0.62: https://goo.gl/AV6PU6

  4. #184
    Account Upgraded | Title Enabled! faddy1994 is offline
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    254Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by 123new View Post
    My pack Server files DayZ 0.62.
    https://mega.nz/#!7pw0RAga!4IS3c6fYE...-ZbBORfabUR78s

    It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.

    What Added:

    * rewrited mission server on original scripts 0.62 server files
    * added some costom scripts and settings on mission server.
    Install:
    1. Unpack files in clear folder
    2. Edit file !Start_server_parameters.ini and change :
    C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
    3. Changer parameter Commandline for your needs. If you start license server, change !Start_license_server.cmd
    4. Start !Start_cracked_server.cmd fot start server with crack and !Start_license_server.cmd for start withoiut crack
    5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
    How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun

    What is work:
    * Login system in server
    * Player saves and load
    * Creation new player and load player
    * Server sctipts and functions is normal work for all players
    * Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
    * Normal saves cars, helicrashes, tents
    * Normal respawn loot, animals and zombies (in dboffline only)
    * Kill messages in chat
    * Login and disconenct messages in chat

    What is need change and not do in this files:
    * Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62

    Thanks:
    MikeJones for server files and fix respawn player.
    Benwood for player save system.
    All community for help and tests.

    If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!60pGALxI!vMmWBLrXT...8_C6bmgWlBIsnA
    And only my fixed mpmission server with cleared mission and worked save player in post DayZ Standalone v 0.62.142963 Server Files

    Please, add link in this post in first post this topic for help all. Thanks!
    brother u have is add list item 0.62 or and mods work now ?

  5. #185
    Account Upgraded | Title Enabled! 123new is online now
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    Apr 2017 Join Date
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    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by faddy1994 View Post
    brother u have is add list item 0.62 or and mods work now ?
    no, need search this to in game files, it is hard for me
    DayZ Client, server files version 0.61 and crack (optional): https://goo.gl/Njx9HF
    My Server 0.61: https://goo.gl/pHJKL9
    Client 0.62: https://goo.gl/8KEtun My Server 0.62: https://goo.gl/AV6PU6

  6. #186
    Member DaOne is offline
    MemberRank
    Apr 2017 Join Date
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    39Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Here is the thing, these guys here have no idea what you are talking about and they dont know what the hell is going on. The loot system that the server is using right now is a rough sketch of the 'CLE' Central Loot economy that the 'devs' setup. It is written in the engine and don't have any methods of editing it right now, so its a very old basic trash that spreads loot by categories. those categories are listed in the cfg of an item by a specific tag eg Industrial loot have their own tags, its not based upon locations. BUT what the devs are using is a tool that they can fire up anytime and make every single server have the same loot 'setup' weather its quantity or location, this is what they spent more than a year talking about 'CLE' blablalba trash. Right now all you can do is change those tags in the cfg on a specific item then you have to regenerate a new core.bin for the storage file (delete it and let it generate a new one so it reads your changes). and also you need to edit all the xml's in folder 'db' in the mission file, that you can edit the amount of a specific item and its lifetime.

    This is just a VERY basic shit about this terrible loot system. Anyway have fun wit it

  7. #187
    Moderator Quackster is offline
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    Dec 2010 Join Date
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    3,205Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by DaOne View Post
    Here is the thing, these guys here have no idea what you are talking about and they dont know what the hell is going on. The loot system that the server is using right now is a rough sketch of the 'CLE' Central Loot economy that the 'devs' setup. It is written in the engine and don't have any methods of editing it right now, so its a very old basic trash that spreads loot by categories. those categories are listed in the cfg of an item by a specific tag eg Industrial loot have their own tags, its not based upon locations. BUT what the devs are using is a tool that they can fire up anytime and make every single server have the same loot 'setup' weather its quantity or location, this is what they spent more than a year talking about 'CLE' blablalba trash. Right now all you can do is change those tags in the cfg on a specific item then you have to regenerate a new core.bin for the storage file (delete it and let it generate a new one so it reads your changes). and also you need to edit all the xml's in folder 'db' in the mission file, that you can edit the amount of a specific item and its lifetime.

    This is just a VERY basic shit about this terrible loot system. Anyway have fun wit it
    That's what I thought because you have places like Berezhki and the coast of Elektro that spawns a shit-tone of pistols and rifles, and it's always consistent, even through item respawn.
    The Habbo archives: http://alex-dev.org/archive/

  8. #188
    Account Upgraded | Title Enabled! cata123 is offline
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    Re: DayZ Standalone v 0.62.142963 Server Files

    Also if you edit types.xml , at the <flags></flags> section it has to be value 7 to spawn normally.
    They also have some flags to zones or events specifically, flags that i do not know yet (ex: 156221313).
    Flag 135 goes to zombie loot type.

  9. #189
    Member natasrc is offline
    MemberRank
    May 2013 Join Date
    32Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Hi mates a have one problem to connect to server


    https://ibb.co/hAD4im

    How to resolve this problem any one to welp

    Client files for DayZ Standalone v 0.62.144063 from Steam


  10. #190
    Registered Orionause is offline
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    Dec 2017 Join Date
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    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by natasrc View Post
    Hi mates a have one problem to connect to server


    https://ibb.co/hAD4im

    How to resolve this problem any one to welp

    Client files for DayZ Standalone v 0.62.144063 from Steam
    In file "serverdz.cfg" ---> forceSameBuild = 0.

  11. #191
    Member natasrc is offline
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    May 2013 Join Date
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    Re: DayZ Standalone v 0.62.142963 Server Files

    to change the file is on the !ConfigServer and go to the file "server.cfg" now ists works Ty mate Orionause

  12. #192
    Registered Dr J0nes is offline
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    Feb 2018 Join Date
    12Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by 123new View Post
    My pack Server files DayZ 0.62.
    https://mega.nz/#!7pw0RAga!4IS3c6fYE...-ZbBORfabUR78s

    It is ful copy save system 0.61 server from my files with rewrited enfusion scripts.

    What Added:

    * rewrited mission server on original scripts 0.62 server files
    * added some costom scripts and settings on mission server.
    Install:
    1. Unpack files in clear folder
    2. Edit file !Start_server_parameters.ini and change :
    C:\Test062Serveron your patch to folder server. In patch don't can be exist any symbols, only english and numbers.
    3. Changer parameter Commandline for your needs. If you start license server, change !Start_license_server.cmd
    4. Start !Start_cracked_server.cmd fot start server with crack and !Start_license_server.cmd for start withoiut crack
    5. Wait server ready, start game with crack, search server in game and play. For play in server you need open game port and have white ip address.
    How install crack for client game and where download you can view in this topic: https://goo.gl/8KEtun

    What is work:
    * Login system in server
    * Player saves and load
    * Creation new player and load player
    * Server sctipts and functions is normal work for all players
    * Script spawn helicrashes and cars (warning, enable only 1 start server, next disable! server is save all objects automaticaly)
    * Normal saves cars, helicrashes, tents
    * Normal respawn loot, animals and zombies (in dboffline only)
    * Kill messages in chat
    * Login and disconenct messages in chat

    What is need change and not do in this files:
    * Change table toot (types.xml and event.xml) in mpmissions. Him have table from 0.61 server files, and can have not worked id loot, deleted in 0.62 files (it will crash server when player pick up this), and this not have new added id loot, what is added in files original 0.62

    Thanks:
    MikeJones for server files and fix respawn player.
    Benwood for player save system.
    All community for help and tests.

    If who need, only fixed exe server with respawn player from MikeJones: https://mega.nz/#!60pGALxI!vMmWBLrXT...8_C6bmgWlBIsnA
    And only my fixed mpmission server with cleared mission and worked save player in post DayZ Standalone v 0.62.142963 Server Files

    Please, add link in this post in first post this topic for help all. Thanks!
    Respawn works fine now, but custom startgear does not work when using the respawn button.

  13. #193
    Account Upgraded | Title Enabled! cata123 is offline
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    Jul 2006 Join Date
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    529Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Anybody have problems too with throwing stuff ?
    All items i saw they stay in mid air, including grenades :)

    In rest, same bugs: books still cannot be read, map not working, radio not playing any channel and have an enviromental mute after awhile.
    Last edited by cata123; 03-02-18 at 06:50 PM.

  14. #194
    Member playgzs is offline
    MemberRank
    Dec 2014 Join Date
    26Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    Quote Originally Posted by 123new View Post
    yes, need found all id items, added and changed in dayz 0.62, and list info what id is deleted in table loot 0.62 original.
    In server files 0.62 in this time we have table spawn loot 0.61 server
    062 Item ID's

    ----------Christmas gift--------------------------------------------
    Container_GiftBox_Small_1
    Container_GiftBox_Small_2
    Container_GiftBox_Small_3
    Container_GiftBox_Small_4
    Container_GiftBox_Medium_1
    Container_GiftBox_Medium_2
    Container_GiftBox_Medium_3
    Container_GiftBox_Medium_4
    Container_GiftBox_Large_1
    Container_GiftBox_Large_2
    Container_GiftBox_Large_3
    Container_GiftBox_Large_4


    ------Armed vest-----------------------
    SmershVest
    SmershVestBackpack
    BallisticVest
    PressVest_Blue
    PressVest_LightBlue
    UKAssVest_Black
    UKAssVest_Camo
    UKAssVest_Khaki
    UKAssVest_Olive
    PoliceVest
    HighCapacityVest_Black
    HighCapacityVest_Olive
    Vest_LeatherStorage_Natural
    Vest_LeatherStorage_Beige
    Vest_LeatherStorage_Brown
    Vest_LeatherStorage_Black
    (EN5C_double)
    Last edited by playgzs; 03-02-18 at 09:00 PM.

  15. #195
    Member Chronos121 is offline
    MemberRank
    Jul 2014 Join Date
    25Posts

    Re: DayZ Standalone v 0.62.142963 Server Files

    does someone has the dayz client without pbo signature?



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