The readme is in Ducking
Haitian creole and Google, Babylon and Microsoft all
cant translate it........
Please provide a readme in English man... was so excited to setup a server......
Oh my gosh i am verry sorry formy outburst there it was infact in russian. i have translated it.
[README]
Creating a dedicated server DayZ Standalone.
Version own executable file, based 0.44.123800 (for those not in the subject: all the pirates Campiglio source of 0.44-0.45 as a fresh no free access)
I do not recommend proceed to step 3 without making sure that everything is working. Step 1 without phase 2 may also not give the result. Perform as follows: 1 and 2, and then three optional.
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Step 1: The base server.
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Half of the contents of a folder in the root of the client's Root (confirming a replacement if asked).
To edit the config strongly recommend using Notepad ++.
Customized folders Addons, Dta и Dll.
P.S. то It has to create a server -based client Another History you have to rename the assets in addons, and sys in dta. Dll They are not necessary , since the data is not executable files using external memory allocators
P.S.S. If there is a crawl Error Compiling Pixel Shader, then take the file from the folder misc bin.pbo and shove the replacement to the dta or sys depending on the folder name in the client
Content:
Editor - Details in Step 3.
DayZ_Start_Editor.cmd - Details in Step 3.
spawnpoints_players.bin - zabinarenny file in which the protection of players spawn points . Touch nothing inside.
basic.cfg - the main server configuration file . Touch nothing inside.
server.cfg - fakl customization server . Inside, all painted in detail .
DayZServer.exe - server executable .
DayZ.exe- Client executable.
DayZ_Start_Server.cmd - startup file server . You can change the port -port
DayZ_Start_Client.cmd - the startup file of the client. You can adjust the following settings :
-name=BadAss - nickname in the game
-nosplash - skip bogemievsky splash for faster downloads
-connect=127.0.0.1 -port=2302 - join the server < ip > < port> . Unless you want to join immediately when you start the game , remove these options at all.
MPMissions - folder server mission. Inside:
DayZ_AH.ChernarusPlus - the main mission of the server. Inside:
description.ext - osvnovnoy configuration file her mission. Inside, all rapisano.
init.sqf - the main file of the mission. Inside, all rapisano.
mission.sqf mission.biedi and we are not interested.
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Step 2: Conservation.
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To create the database , you can use XAMPP, WAMP , or other similar programs mySql and Apache, however, I recommend using WAMP as It is much easier to configure .
Conservation on WAMP:
1. Install the latest version
2. Put a database of files (servlet) into a folder WWW | should be able to \ wamp \ www \ db
3. Folder \ wamp \ bin \ apache \ apache2.4.9 \ conf file httpd.conf, find the line
#LoadModule rewrite_module and remove the # (string will simply LoadModule rewrite_module)
4. Make sure that you have nothing on port 80. For example, Skype. If it is running - are cut down or google how to change the port it
5. Start WAMP ( all ready )
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Step 3: Transport (optional)
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-> First we need to arrange transport to the map for this we need uporotyh editor.
1) DayZ_Start_Editor.cmd - run the client with the button in the menu, which includes it.
2) From the main menu, click Editor, select further Chernarus - 3D editor.
3) We will then immediately click save and set the task name, for example, MyServerCars.
4) Once saved, go to the My Documents and are looking for in the search MyServerCars. Open the folder and found joy in return Editor.
5) Review uporotyh it, but you can understand. RMB - "Camera Default" and "Center on the map" just kind of switch.
6) As soon as we decided where we will stick the first machine, click the top of the Vehicle, then to the desired location 2 times paint. The list will be thrown out the different categories, we are interested in two: Cars and machines ...
7) In any one of these categories we choose the type of machine and click OK.
8) If you suddenly change your mind, this car can be removed. Place your coatings and press Delete. Or you can push this car, pushing it paints. If you hold down ALT then it can be satisfied, SHIFT - rotate. Then click Save.
9) Do the same for each machine manipulation.
10) As finished, come back to the folder MyServerCars (or whatever you named the job) and open it mission.sqf
11) Copy the entire contents and push in our mission (\ severname \ MPMissions \ DayZ_AH.ChernarusPlus \) in the file cars.sqf
Voila, if you never nakosyachili, then you will spawn machines.
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other information
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Gemorno? What do you want! This is an online game, not just a toy with the passage of a joint. And what gemorno that one time you need to configure the server.
For the game via the Internet need to use the external IP of the one who launched the server. You can check this by 2ip.ru or internet.yandex.ru
For the game via LAN (including virtual) need to use the local IP of the one who launched the server. For example hamachi: select the user who started the server and copy the IPv4 address
Features of executable files:
"Horde AI" - is now on you will not chase a maximum of 4 zombies, and even the whole crowd.
Disable the need for BISign files.
P.S. for those in the tank - the rest is located on the client.