Underground" DayZ SAVE FOR OFFLINEMODE 0.63

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  1. #1
    Account Upgraded | Title Enabled! adam47 is online now
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    Underground" DayZ SAVE FOR OFFLINEMODE 0.63


    Underground" DayZ

    https://mega.nz/#!AzJEkCYJ!aeVfANCjp...5zpg4frnk6sWYU


    Vitaly Mizev
    timer!
    you create:
    Timer my_timer = new Timer (CALL_CATEGORY_SYSTEM);
    run:
    my_timer.Run (5, this, "my_function", NULL, true);
    , where:
    5 - the interval in seconds
    my_function - the function that will be launched
    Type: void my_function () {............................ .....}
    true - repeat endlessly. if replaced by false - then execute once
    NULL - if it does not need parameters, otherwise param

    stop: my_timer.Stop;


    then in Init () it is necessary to add:
    Timer my_timer = new Timer (CALL_CATEGORY_SYSTEM);

    my_timer.Run (10, this, "PlayerSaveSystem", NULL, true);







    Last edited by adam47; 10-05-18 at 05:21 PM.


  2. #2
    Account Upgraded | Title Enabled! 123new is online now
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    Re: Underground" DayZ SAVE FOR OFFLINEMODE 0.63

    where this is need add? need more info
    DayZ Client, server files version 0.61 and crack (optional): https://goo.gl/Njx9HF
    My Server 0.61: https://goo.gl/pHJKL9
    Client 0.62: https://goo.gl/8KEtun My Server 0.62: https://goo.gl/AV6PU6

  3. #3
    Account Upgraded | Title Enabled! adam47 is online now
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    Re: Underground" DayZ SAVE FOR OFFLINEMODE 0.63

    Quote Originally Posted by 123new View Post
    where this is need add? need more info

    yes mee to need more info put i know that you will do your best

  4. #4
    Member SHAR1NGAN is offline
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    Re: Underground" DayZ SAVE FOR OFFLINEMODE 0.63



    the function is like this on sqf:



    is very useful for functions that need repetitions/loop

    - - - Updated - - -

    Quote Originally Posted by 123new View Post
    where this is need add? need more info
    I think that putting in init.c will work...



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