Newbie Spellweaver
- Joined
- May 28, 2017
- Messages
- 95
- Reaction score
- 23
onPlayerConnecting _clientNew;
onClientRespawn _clientRespawn;
onPlayerDisconnected _disconnectPlayer;
_clientNew = { admin_log format["Connection: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"Connection: _id: 3 || _uid: 76561xxxxxxxxxxxx || _name: SHARINGAN || _agent: any"
_clientRespawn = { admin_log format["RESPAWN: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"RESPAWN: _id: 3 || _uid: any || _name: SHARINGAN || _agent: any"
_disconnectPlayer = { admin_log format["Disconnection: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"Disconnection: _id: 3 || _uid: 76561xxxxxxxxxxxx || _name: SHARINGAN || _agent: SurvivorPartsMaleAfrican:2:45968"
variable _agent return any in onPlayerConnecting and in onClientRespawn
variable _uid return any only in onClientRespawn
Public utility for "scripters" that use these variables without definition on DBloadPlayer.sqf
onClientRespawn _clientRespawn;
onPlayerDisconnected _disconnectPlayer;
_clientNew = { admin_log format["Connection: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"Connection: _id: 3 || _uid: 76561xxxxxxxxxxxx || _name: SHARINGAN || _agent: any"
_clientRespawn = { admin_log format["RESPAWN: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"RESPAWN: _id: 3 || _uid: any || _name: SHARINGAN || _agent: any"
_disconnectPlayer = { admin_log format["Disconnection: _id: %1 || _uid: %2 || _name: %3 || _agent: %4",_id,_uid,_name,_agent]; };
return in log
"Disconnection: _id: 3 || _uid: 76561xxxxxxxxxxxx || _name: SHARINGAN || _agent: SurvivorPartsMaleAfrican:2:45968"
variable _agent return any in onPlayerConnecting and in onClientRespawn
variable _uid return any only in onClientRespawn
Public utility for "scripters" that use these variables without definition on DBloadPlayer.sqf